Complete the code to suppress a feature named 'Cut-Extrude1'.
FeatureManager.FeatureByName("Cut-Extrude1").[1]()
To hide or disable a feature temporarily, you use the Suppress method.
Complete the code to unsuppress a feature named 'Boss-Extrude2'.
FeatureManager.FeatureByName("Boss-Extrude2").[1]()
To make a suppressed feature active again, use the Unsuppress method.
Fix the error in the code to suppress a feature named 'Fillet1'.
FeatureManager.FeatureByName("Fillet1").[1]
Methods require parentheses to be called. Suppress() is correct.
Fill both blanks to suppress and then unsuppress a feature named 'Chamfer1'.
var feature = FeatureManager.FeatureByName("Chamfer1"); feature.[1](); feature.[2]();
First, you suppress the feature, then you unsuppress it to reactivate.
Fill all three blanks to check if a feature named 'Hole1' is suppressed, then suppress it if not.
var feature = FeatureManager.FeatureByName("Hole1"); if (!feature.[1]) { feature.[2](); } else { feature.[3](); }
Use IsSuppressed to check status, Suppress() to hide, and Unsuppress() to show.
