In Simulink state machines, each state can have entry, during, and exit actions. When the state starts, the entry action runs once to set up. Then the during action runs repeatedly while the state is active and no transition occurs. When a transition condition becomes true, the exit action runs once before moving to the next state. This flow helps organize what happens at each phase of a state's life. The execution table shows these steps with outputs like 'Enter', 'During', and 'Exit' printed at the right times. Variables track if the state is active and if the transition condition is met. Understanding when each action runs helps avoid confusion about state behavior.