Consider the following FreeRTOS idle hook function code snippet. What will be printed repeatedly when the system is idle?
void vApplicationIdleHook(void) {
static int count = 0;
count++;
if (count % 1000 == 0) {
printf("Idle hook called %d times\n", count);
}
}The idle hook runs repeatedly when no other tasks are ready. The count increments each call.
The idle hook function is called repeatedly by the FreeRTOS idle task. The static variable count increments each time. The printf runs every 1000 calls, so output appears at multiples of 1000.
In FreeRTOS, what is the primary role of the idle task?
Think about what happens when no tasks are ready to run.
The idle task runs only when no other tasks are ready. It can keep the CPU busy or put it into a low power state to save energy.
Examine the following idle hook code. Why might it cause a stack overflow?
void vApplicationIdleHook(void) {
char buffer[1024];
memset(buffer, 0, sizeof(buffer));
// Do some processing
}Consider the size of the idle task stack and local variables.
The idle task usually has a small stack size. Declaring a large local buffer (1024 bytes) can overflow the stack, causing crashes.
Choose the syntactically correct FreeRTOS idle hook function implementation.
Check function signature and valid C syntax.
The idle hook must have the signature void vApplicationIdleHook(void) and return void. Option A matches this and is syntactically correct.
You want to perform low priority cleanup tasks in the FreeRTOS idle hook without blocking other tasks. Which approach is best?
Consider responsiveness and what the idle hook should do quickly.
The idle hook should run quickly and not block. Setting a flag and letting a low priority task do cleanup avoids blocking and keeps system responsive.