The STL format describes 3D objects as a collection of triangular facets that approximate the surface. It does not store curves or assembly instructions.
STL files contain only geometry data without unit metadata, so the receiving software must assume units, which can cause scaling errors.
Higher resolution means more triangles, which increases file size and processing time but may not improve print quality beyond a point.
Non-manifold edges or holes mean the model is not a solid shape, which can cause slicing software to fail or produce incorrect prints.
ASCII STL files store data as text, making them larger and readable by humans. Binary STL files store data in compact binary form, making them smaller and faster to load.
