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Vueframework~10 mins

State machines with composables in Vue - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to import the Vue Composition API function used to create reactive state.

Vue
import { [1] } from 'vue';

export function useCounter() {
  const count = [1](0);
  return { count };
}
Drag options to blanks, or click blank then click option'
Acomputed
Breactive
Cref
Dwatch
Attempts:
3 left
💡 Hint
Common Mistakes
Using reactive instead of ref for a simple number.
Trying to use computed when no derived value is needed.
2fill in blank
medium

Complete the code to define a state machine with two states: 'idle' and 'loading'.

Vue
import { ref } from 'vue';

export function useLoader() {
  const state = ref('idle');

  function startLoading() {
    state.value = [1];
  }

  return { state, startLoading };
}
Drag options to blanks, or click blank then click option'
A'idle'
B'loading'
C'done'
D'error'
Attempts:
3 left
💡 Hint
Common Mistakes
Assigning the wrong state string like 'idle' again.
Forgetting to use quotes around the state string.
3fill in blank
hard

Fix the error in the composable by completing the code to toggle between 'on' and 'off' states.

Vue
import { ref } from 'vue';

export function useToggle() {
  const state = ref('off');

  function toggle() {
    state.value = state.value === 'off' ? [1] : 'off';
  }

  return { state, toggle };
}
Drag options to blanks, or click blank then click option'
A'off'
B'idle'
C'loading'
D'on'
Attempts:
3 left
💡 Hint
Common Mistakes
Setting the state to 'off' again, causing no change.
Using unrelated state strings like 'loading'.
4fill in blank
hard

Fill both blanks to create a computed property that returns true if the state is 'active'.

Vue
import { ref, computed } from 'vue';

export function useActiveState() {
  const state = ref('inactive');

  const isActive = computed(() => state.value [1] [2]);

  return { state, isActive };
}
Drag options to blanks, or click blank then click option'
A===
B!==
C'active'
D'inactive'
Attempts:
3 left
💡 Hint
Common Mistakes
Using !== instead of === causing the logic to invert.
Comparing to 'inactive' instead of 'active'.
5fill in blank
hard

Fill the blanks to create a composable that manages a state machine with 'start', 'pause', and 'stop' states and a function to set the state.

Vue
import { ref } from 'vue';

export function usePlayer() {
  const state = ref([1]);

  function setState(newState) {
    if (['start', 'pause', 'stop'].includes(newState)) {
      state.value = [2];
    }
  }

  return { state, setState };
}
Drag options to blanks, or click blank then click option'
A'stop'
BnewState
C'start'
D'pause'
Attempts:
3 left
💡 Hint
Common Mistakes
Setting initial state to 'stop' or 'pause' instead of 'start'.
Assigning a string literal instead of the variable newState.

Practice

(1/5)
1. What is the main purpose of using a state machine in a Vue composable?
easy
A. To manage and control the different states of an application clearly and predictably
B. To style components dynamically based on user input
C. To fetch data from an API asynchronously
D. To create reusable UI components without state

Solution

  1. Step 1: Understand state machine role

    A state machine helps track and control states in a clear way, avoiding unpredictable behavior.
  2. Step 2: Relate to Vue composables

    Vue composables organize this logic so it can be reused across components easily.
  3. Final Answer:

    To manage and control the different states of an application clearly and predictably -> Option A
  4. Quick Check:

    State machine purpose = Manage states clearly [OK]
Hint: State machines organize app states clearly, not styling or fetching [OK]
Common Mistakes:
  • Confusing state machines with styling or data fetching
  • Thinking composables only create UI components
  • Assuming state machines handle API calls
2. Which of the following is the correct way to declare a reactive state variable for a state machine in a Vue composable?
easy
A. const state = reactive('idle')
B. const state = ref('idle')
C. const state = computed('idle')
D. const state = watch('idle')

Solution

  1. Step 1: Identify reactive state declaration

    In Vue composables, ref is used to create a reactive primitive value like a string.
  2. Step 2: Check other options

    reactive is for objects, computed is for derived values, and watch is for side effects, so they are incorrect here.
  3. Final Answer:

    const state = ref('idle') -> Option B
  4. Quick Check:

    Use ref for reactive primitives [OK]
Hint: Use ref() for reactive simple values like strings [OK]
Common Mistakes:
  • Using reactive() for primitive values
  • Confusing computed() with state declaration
  • Using watch() to declare state
3. Given this Vue composable code, what will be the value of state.value after calling next() twice?
import { ref } from 'vue'

export function useMachine() {
  const state = ref('idle')
  function next() {
    if (state.value === 'idle') state.value = 'loading'
    else if (state.value === 'loading') state.value = 'success'
  }
  return { state, next }
}
medium
A. 'idle'
B. 'loading'
C. 'success'
D. undefined

Solution

  1. Step 1: Trace first next() call

    Initial state is 'idle'. Calling next() changes it to 'loading'.
  2. Step 2: Trace second next() call

    Now state is 'loading'. Calling next() again changes it to 'success'.
  3. Final Answer:

    'success' -> Option C
  4. Quick Check:

    Two next() calls move state from idle -> loading -> success [OK]
Hint: Trace state changes step-by-step for each next() call [OK]
Common Mistakes:
  • Assuming state resets to 'idle'
  • Forgetting second next() changes state again
  • Confusing state.value with state itself
4. Identify the error in this Vue composable state machine code:
import { ref } from 'vue'

export function useMachine() {
  const state = ref('idle')
  function next() {
    if (state === 'idle') state.value = 'loading'
    else if (state.value === 'loading') state.value = 'success'
  }
  return { state, next }
}
medium
A. next() function is not returned
B. Missing import of ref from 'vue'
C. Cannot assign to state.value, should assign to state
D. Incorrect comparison: should use state.value instead of state

Solution

  1. Step 1: Check state comparisons

    state is a ref object, so to compare its value, use state.value, not state directly.
  2. Step 2: Verify other parts

    Import is correct, assignment to state.value is correct, and next() is returned properly.
  3. Final Answer:

    Incorrect comparison: should use state.value instead of state -> Option D
  4. Quick Check:

    Compare ref values with state.value [OK]
Hint: Always compare ref values with .value, not the ref object [OK]
Common Mistakes:
  • Comparing ref object instead of its value
  • Forgetting to return functions from composable
  • Misassigning to ref object instead of .value
5. You want to extend a Vue composable state machine to handle a 'failure' state after 'loading'. Which change correctly adds this new state transition when next() is called from 'loading'?
hard
A. Add an else if: else if (state.value === 'loading') state.value = 'failure'
B. Replace the existing loading transition with state.value = 'failure' only
C. Add a new function to set state to 'failure' instead of modifying next()
D. Change initial state to 'failure' to handle errors

Solution

  1. Step 1: Understand current transitions

    Currently, next() changes 'idle' -> 'loading' -> 'success'. To handle 'failure' after 'loading' when next() is called, add a new else if condition for 'loading' to transition to 'failure'.
  2. Step 2: Identify correct addition

    Adding an else if for state.value === 'loading' to set state.value = 'failure' extends the state machine correctly without removing existing transitions.
  3. Final Answer:

    Add an else if: else if (state.value === 'loading') state.value = 'failure' -> Option A
  4. Quick Check:

    Add new transition for loading -> failure without removing others [OK]
Hint: Add a new else if condition for the failure state [OK]
Common Mistakes:
  • Adding a duplicate else if for 'loading' which conflicts or is unreachable
  • Adding separate functions instead of modifying next()
  • Changing initial state instead of the transition
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