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Testing Fundamentalstesting~10 mins

Cost of bugs at different stages in Testing Fundamentals - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to print the stage where bug fixing is cheapest.

Testing Fundamentals
print('Bug fixing is cheapest during the [1] stage.')
Drag options to blanks, or click blank then click option'
Arequirements
Bdeployment
Cproduction
Dmaintenance
Attempts:
3 left
💡 Hint
Common Mistakes
Choosing 'production' or 'deployment' because bugs are found there, but fixing is more expensive then.
2fill in blank
medium

Complete the sentence to show where bug fixing cost increases significantly.

Testing Fundamentals
Bug fixing cost increases significantly during the [1] phase.
Drag options to blanks, or click blank then click option'
Adesign
Brequirements
Ctesting
Ddeployment
Attempts:
3 left
💡 Hint
Common Mistakes
Choosing 'design' because it is before coding, but cost is lower there.
3fill in blank
hard

Fix the error in the code to correctly calculate bug fixing cost multiplier.

Testing Fundamentals
cost_multiplier = 1 if stage == 'requirements' else [1]
Drag options to blanks, or click blank then click option'
A'10'
B10
Cten
D0
Attempts:
3 left
💡 Hint
Common Mistakes
Using a string '10' instead of number 10 causes type errors.
4fill in blank
hard

Fill both blanks to create a dictionary mapping stages to bug fixing costs.

Testing Fundamentals
bug_costs = {'requirements': 1, [1]: 10, [2]: 100}
Drag options to blanks, or click blank then click option'
A'testing'
B'deployment'
C'production'
D'design'
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'deployment' instead of 'production' for the highest cost.
5fill in blank
hard

Fill all three blanks to complete the function that returns bug fixing cost multiplier by stage.

Testing Fundamentals
def get_bug_cost(stage):
    return [1].get(stage, [2]) * [3]

costs = {'requirements': 1, 'testing': 10, 'production': 100}
Drag options to blanks, or click blank then click option'
Acosts
B1
C2
Dcosts.get(stage)
Attempts:
3 left
💡 Hint
Common Mistakes
Using costs.get(stage) inside return without default causes errors if stage missing.

Practice

(1/5)
1. Which stage is generally the cheapest to fix a bug in software development?
easy
A. During the requirements or design phase
B. After the software is released to customers
C. During system testing
D. During user acceptance testing

Solution

  1. Step 1: Understand bug fixing costs by stage

    Fixing bugs early, such as during requirements or design, is cheaper because changes are easier to make before coding starts.
  2. Step 2: Compare later stages

    Fixing bugs after release or during testing is more expensive due to rework, retesting, and possible customer impact.
  3. Final Answer:

    During the requirements or design phase -> Option A
  4. Quick Check:

    Early bug fixes cost less = A [OK]
Hint: Fix bugs early in design to save cost [OK]
Common Mistakes:
  • Thinking bugs cost the same at all stages
  • Assuming fixing bugs after release is cheapest
  • Confusing testing phase with design phase
2. Which of the following statements correctly describes the cost trend of fixing bugs?
easy
A. Cost increases as bugs are found later in development
B. Cost remains constant regardless of when bugs are found
C. Cost decreases as bugs are found later in development
D. Cost is highest during requirements gathering

Solution

  1. Step 1: Recall cost trend principle

    The cost to fix bugs generally increases the later they are found in the development cycle.
  2. Step 2: Evaluate each option

    Cost increases as bugs are found later in development correctly states the cost increases later; others contradict this known fact.
  3. Final Answer:

    Cost increases as bugs are found later in development -> Option A
  4. Quick Check:

    Later bugs cost more = C [OK]
Hint: Later bug discovery means higher fix cost [OK]
Common Mistakes:
  • Choosing cost decreases later
  • Assuming cost is constant
  • Confusing highest cost stage
3. Consider this simplified cost multiplier for fixing bugs at different stages:
Requirements: 1x, Design: 5x, Testing: 10x, Production: 50x
If a bug costs $100 to fix during requirements, how much will it cost if found in production?
medium
A. $500
B. $1,000
C. $50,000
D. $5,000

Solution

  1. Step 1: Identify cost multiplier for production

    The production stage multiplier is 50x the requirements cost.
  2. Step 2: Calculate production cost

    Cost = $100 * 50 = $5,000.
  3. Final Answer:

    $5,000 -> Option D
  4. Quick Check:

    100 * 50 = 5000 [OK]
Hint: Multiply base cost by stage multiplier [OK]
Common Mistakes:
  • Multiplying by 10 instead of 50
  • Confusing production with testing stage
  • Incorrect multiplication
4. A developer wrote this statement:
The cost to fix bugs is the same at all stages of development.
What is wrong with this statement?
medium
A. It correctly states the cost is equal at all stages
B. It ignores that fixing bugs later is more expensive
C. It only applies to bugs found during testing
D. It applies only to minor bugs

Solution

  1. Step 1: Understand cost variation by stage

    Bug fixing cost varies and increases the later bugs are found.
  2. Step 2: Identify error in statement

    The statement wrongly claims cost is the same at all stages, ignoring this fact.
  3. Final Answer:

    It ignores that fixing bugs later is more expensive -> Option B
  4. Quick Check:

    Cost varies by stage, not equal [OK]
Hint: Bug fix cost rises later, not constant [OK]
Common Mistakes:
  • Agreeing cost is equal always
  • Thinking it applies only to testing bugs
  • Assuming minor bugs cost same always
5. A company found that fixing a bug during testing costs $2,000, and fixing the same bug after release costs $20,000. If the cost to fix during requirements is $200, what is the approximate cost multiplier increase from requirements to testing and from testing to production?
hard
A. Testing is 5x requirements; production is 20x testing
B. Testing is 10x requirements; production is 5x testing
C. Testing is 10x requirements; production is 10x testing
D. Testing is 20x requirements; production is 10x testing

Solution

  1. Step 1: Calculate testing multiplier

    Testing cost / requirements cost = 2000 / 200 = 10x.
  2. Step 2: Calculate production multiplier relative to testing

    Production cost / testing cost = 20000 / 2000 = 10x.
  3. Final Answer:

    Testing is 10x requirements; production is 10x testing -> Option C
  4. Quick Check:

    2000/200=10 and 20000/2000=10 [OK]
Hint: Divide costs stage-wise to find multipliers [OK]
Common Mistakes:
  • Mixing up multipliers between stages
  • Incorrect division order
  • Assuming multipliers are equal to costs
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10 questions~5 mineasy hard