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Rustprogramming~10 mins

Copy types in Rust - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to derive the Copy trait for the struct.

Rust
#[derive([1], Clone)]
struct Point {
    x: i32,
    y: i32,
}
Drag options to blanks, or click blank then click option'
ADefault
BDebug
CPartialEq
DCopy
Attempts:
3 left
💡 Hint
Common Mistakes
Forgetting to derive Copy causes move semantics instead of copy.
Deriving Debug instead of Copy does not enable copying.
2fill in blank
medium

Complete the code to copy the value of a Copy type variable.

Rust
let a = 5;
let b = [1];
println!("{}", b);
Drag options to blanks, or click blank then click option'
A&a
Ba
C*a
Dref a
Attempts:
3 left
💡 Hint
Common Mistakes
Using &a copies a reference, not the value.
Using *a causes a syntax error because a is not a pointer.
3fill in blank
hard

Fix the error in copying a non-Copy type by adding the correct trait.

Rust
#[derive(Clone, [1])]
struct Data {
    value: String,
}

let d1 = Data { value: String::from("hello") };
let d2 = d1;
Drag options to blanks, or click blank then click option'
ACopy
BDebug
CPartialEq
DDefault
Attempts:
3 left
💡 Hint
Common Mistakes
Trying to derive Copy on a struct with non-Copy fields causes a compile error.
Deriving Debug does not fix move errors.
4fill in blank
hard

Complete the code to create a Copy type struct and copy its instance.

Rust
#[derive([1], Clone)]
struct Color {
    red: u8,
    green: u8,
    blue: u8,
}

let c1 = Color { red: 255, green: 0, blue: 0 };
let c2 = c1;
println!("{} {} {}", c2.red, c2.green, c2.blue);
Drag options to blanks, or click blank then click option'
ACopy
B&
D*
Attempts:
3 left
💡 Hint
Common Mistakes
Using &c1 copies a reference, not the value.
Using *c1 causes a syntax error because c1 is not a pointer.
5fill in blank
hard

Fill both blanks to implement Copy and clone a simple struct correctly.

Rust
#[derive([1], [2])]
struct Number {
    value: i32,
}

let n1 = Number { value: 10 };
let n2 = n1;
println!("{}", n2.value);
Drag options to blanks, or click blank then click option'
ACopy
BClone
D&
Attempts:
3 left
💡 Hint
Common Mistakes
Forgetting to derive Copy causes move semantics.
Using &n1 copies a reference, not the value.

Practice

(1/5)
1. Which of the following types in Rust is a Copy type by default?
easy
A. A String
B. An integer like i32
C. A vector like Vec<i32>
D. A struct with a String field

Solution

  1. Step 1: Identify primitive types with Copy trait

    Primitive scalar types like integers (i32) implement Copy by default.
  2. Step 2: Understand ownership of heap data

    Types like String and Vec own heap data and do not implement Copy automatically.
  3. Final Answer:

    An integer like i32 -> Option B
  4. Quick Check:

    Primitive types = Copy [OK]
Hint: Primitive scalars like i32 are Copy by default [OK]
Common Mistakes:
  • Thinking String is Copy because it looks simple
  • Assuming all structs are Copy without checking fields
  • Confusing heap-allocated types with Copy types
2. Which syntax correctly derives the Copy trait for a struct in Rust?
easy
A. struct Point { x: i32, y: i32 } // Copy is automatic
B. #[derive(Clone)] struct Point { x: i32, y: i32 }
C. #[derive(Copy, Clone)] struct Point { x: i32, y: i32 }
D. #[derive(Copy)] struct Point { x: i32, y: i32 }

Solution

  1. Step 1: Recall trait derivation rules

    To make a struct Copy, you must derive both Copy and Clone traits.
  2. Step 2: Check each option

    #[derive(Copy, Clone)] struct Point { x: i32, y: i32 } correctly derives both traits. #[derive(Clone)] struct Point { x: i32, y: i32 } misses Copy. struct Point { x: i32, y: i32 } // Copy is automatic is wrong because Copy is not automatic for structs. #[derive(Copy)] struct Point { x: i32, y: i32 } misses Clone.
  3. Final Answer:

    #[derive(Copy, Clone)] struct Point { x: i32, y: i32 } -> Option C
  4. Quick Check:

    Copy requires Copy + Clone traits [OK]
Hint: Always derive both Copy and Clone for Copy types [OK]
Common Mistakes:
  • Deriving only Copy without Clone
  • Assuming Copy is automatic for structs
  • Forgetting to derive Clone along with Copy
3. What will be the output of this Rust code?
#[derive(Copy, Clone)]
struct Color(u8, u8, u8);

fn main() {
    let c1 = Color(255, 0, 0);
    let c2 = c1;
    println!("{} {} {}", c1.0, c1.1, c1.2);
}
medium
A. 255 0 0
B. Compile error: use of moved value
C. 0 0 0
D. Runtime panic

Solution

  1. Step 1: Understand Copy trait effect on assignment

    Since Color derives Copy, assigning c1 to c2 copies the data, not moves it.
  2. Step 2: Check usage after assignment

    Because c1 is still valid, printing its fields outputs the original values.
  3. Final Answer:

    255 0 0 -> Option A
  4. Quick Check:

    Copy means no move, data duplicated [OK]
Hint: Copy types allow use after assignment without move errors [OK]
Common Mistakes:
  • Expecting a move error after assignment
  • Thinking c1 is invalid after c2 = c1
  • Confusing Copy with Clone behavior
4. Identify the error in this Rust code snippet:
#[derive(Copy)]
struct Point { x: i32, y: i32 }

fn main() {
    let p1 = Point { x: 5, y: 10 };
    let p2 = p1;
    println!("{} {}", p1.x, p1.y);
}
medium
A. Assignment moves ownership, so p1 is invalid
B. Cannot print struct fields directly
C. No error, code runs fine
D. Missing Clone trait derivation causes compile error

Solution

  1. Step 1: Check trait derivations

    The struct derives only Copy, but Copy requires Clone to be implemented too.
  2. Step 2: Understand compiler requirements

    Rust compiler will error because Clone is missing, even if Copy is derived.
  3. Final Answer:

    Missing Clone trait derivation causes compile error -> Option D
  4. Quick Check:

    Copy needs Clone too [OK]
Hint: Derive Clone along with Copy to avoid errors [OK]
Common Mistakes:
  • Assuming Copy alone is enough
  • Thinking printing fields causes error
  • Confusing move error with trait error
5. You want to create a struct Pixel with fields x: u32, y: u32, and color: (u8, u8, u8). You want Pixel to be a Copy type. Which of the following is the correct approach?
hard
A. Derive Copy and Clone for Pixel since all fields are Copy types
B. Implement Copy manually without Clone
C. Use String for color and derive Copy
D. Derive only Clone for Pixel

Solution

  1. Step 1: Check field types for Copy trait

    Fields u32 and tuple of u8 are all Copy types.
  2. Step 2: Derive Copy and Clone for struct

    Since all fields are Copy, deriving both Copy and Clone for Pixel makes it a Copy type.
  3. Final Answer:

    Derive Copy and Clone for Pixel since all fields are Copy types -> Option A
  4. Quick Check:

    All fields Copy + derive Copy & Clone = Copy type [OK]
Hint: All fields Copy? Derive Copy and Clone for struct [OK]
Common Mistakes:
  • Using String for color which is not Copy
  • Deriving only Clone without Copy
  • Trying to implement Copy manually
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10 questions~5 mineasy hard