This script checks if the key counter exists. If not, it sets it to 10. Otherwise, it returns the current value. All happens atomically.
Redis
EVAL "local current = redis.call('get', KEYS[1]) if not current then redis.call('set', KEYS[1], ARGV[1]) return ARGV[1] else return current end"1 counter 10
OutputSuccess
Important Notes
Lua scripts in Redis run atomically, so no other commands run in the middle.
Use KEYS array for keys and ARGV array for other arguments inside the Lua script.
Keep scripts short and simple for better performance.
Summary
Atomic operations with Lua keep multiple Redis commands safe and consistent.
Use EVAL to run Lua scripts atomically.
Lua scripts can read and write keys and use arguments for flexible logic.
Practice
(1/5)
1. What is the main benefit of using Lua scripts with Redis EVAL command?
easy
A. It ensures multiple commands run atomically without interference.
B. It speeds up Redis server startup time.
C. It allows Redis to store Lua scripts permanently.
D. It automatically backs up Redis data to disk.
Solution
Step 1: Understand atomicity in Redis
Atomicity means commands run fully or not at all, preventing partial updates.
Step 2: Role of Lua scripts with EVAL
Lua scripts run all commands inside them as a single atomic operation in Redis.
Final Answer:
It ensures multiple commands run atomically without interference. -> Option A
A. Missing check if count is nil before tonumber conversion.
B. Incorrect number of keys specified in EVAL command.
C. Using redis.call instead of redis.pcall causes failure.
D. The return statement should be outside the script string.
Solution
Step 1: Understand tonumber behavior
tonumber(nil) returns nil, so nil + 1 causes error.
Step 2: Check script for nil handling
Script does not check if count is nil before adding 1, causing runtime error if key missing.
Final Answer:
Missing check if count is nil before tonumber conversion. -> Option A
Quick Check:
Always check nil before tonumber and math [OK]
Hint: Check nil before tonumber and math operations [OK]
Common Mistakes:
Assuming tonumber(nil) returns 0
Ignoring nil checks before arithmetic
Confusing redis.call and redis.pcall usage
5. You want to atomically increment a Redis key page_views only if its current value is less than 100. Which Lua script snippet correctly implements this logic using EVAL?
hard
A. local v = redis.call('GET', KEYS[1]) if v < 100 then redis.call('INCR', KEYS[1]) return v + 1 else return v end
B. local v = tonumber(redis.call('GET', KEYS[1])) if v <= 100 then redis.call('INCR', KEYS[1]) return v + 1 else return v end
C. local v = tonumber(redis.call('GET', KEYS[1]) or '0') if v < 100 then redis.call('INCR', KEYS[1]) return v + 1 else return v end
D. local v = tonumber(redis.call('GET', KEYS[1]) or '0') if v <= 100 then redis.call('INCR', KEYS[1]) return v + 1 else return v end
Solution
Step 1: Handle missing key safely
Using 'or "0"' ensures tonumber gets '0' if key missing, avoiding nil errors.
Step 2: Check condition and increment
Condition 'v < 100' matches requirement to increment only if less than 100.
Step 3: Return updated or current value
Returns v+1 if incremented, else returns current v.
Final Answer:
local v = tonumber(redis.call('GET', KEYS[1]) or '0') if v < 100 then redis.call('INCR', KEYS[1]) return v + 1 else return v end -> Option C
Quick Check:
Safe nil handling + correct condition = local v = tonumber(redis.call('GET', KEYS[1]) or '0') if v < 100 then redis.call('INCR', KEYS[1]) return v + 1 else return v end [OK]
Hint: Use 'or "0"' to avoid nil, check '< 100' strictly [OK]
Common Mistakes:
Not handling nil key values
Using <= 100 instead of < 100
Forgetting to convert GET result to number
Recommended
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