Design: Chess Game System
Design focuses on the core chess game logic and piece movement rules. UI, network play, and AI opponents are out of scope.
Functional Requirements
FR1: Support all standard chess pieces with their unique moves
FR2: Allow players to make moves according to chess rules
FR3: Enforce turn-based play between two players
FR4: Detect check, checkmate, and stalemate conditions
FR5: Support undo and redo moves
FR6: Allow saving and loading game states
Non-Functional Requirements
NFR1: System must be extensible to add new piece types easily
NFR2: Move validation latency must be under 100ms
NFR3: System should handle up to 1000 concurrent games
NFR4: Maintain game state consistency at all times