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LLDsystem_design~10 mins

Notification on state change in LLD - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to define a method that triggers notification on state change.

LLD
def notify_on_state_change(self, new_state):
    if new_state != self.current_state:
        self.current_state = new_state
        self.[1]()
Drag options to blanks, or click blank then click option'
Alog_change
Bupdate_state
Csend_notification
Dreset_state
Attempts:
3 left
💡 Hint
Common Mistakes
Calling a method that only updates state without notifying.
Using a logging method instead of notification.
2fill in blank
medium

Complete the code to register an observer for state changes.

LLD
def register_observer(self, observer):
    self.[1].append(observer)
Drag options to blanks, or click blank then click option'
Aobservers
Bnotifications
Clisteners
Dsubscribers
Attempts:
3 left
💡 Hint
Common Mistakes
Using a variable that does not store observers.
Using a singular form instead of plural.
3fill in blank
hard

Fix the error in notifying all observers about the state change.

LLD
def notify_all(self):
    for observer in self.[1]:
        observer.update(self.current_state)
Drag options to blanks, or click blank then click option'
Asubscribers
Bobservers
Cnotifications
Dlisteners
Attempts:
3 left
💡 Hint
Common Mistakes
Using a wrong variable name causing runtime errors.
Using a variable that does not hold observer objects.
4fill in blank
hard

Fill both blanks to create a dictionary mapping states to notification messages.

LLD
state_messages = {
    'active': '[1]',
    'inactive': '[2]'
}
Drag options to blanks, or click blank then click option'
A'User is now active'
B'User is now inactive'
C'State changed to active'
D'State changed to inactive'
Attempts:
3 left
💡 Hint
Common Mistakes
Swapping messages between states.
Using generic messages that do not specify state.
5fill in blank
hard

Fill all three blanks to implement a method that sends notifications with proper message and logs the event.

LLD
def send_notification(self, message):
    self.notification_service.[1](message)
    self.logger.[2](f"Notification sent: [3]")
Drag options to blanks, or click blank then click option'
Asend
Binfo
Cmessage
Dalert
Attempts:
3 left
💡 Hint
Common Mistakes
Using incorrect method names causing errors.
Logging wrong variable or missing message content.

Practice

(1/5)
1. What is the main purpose of a notification system on state change in software design?
easy
A. To inform interested components immediately when data changes
B. To store data permanently in a database
C. To increase the size of the application
D. To delay updates until the user refreshes manually

Solution

  1. Step 1: Understand the role of notifications

    Notifications alert parts of a system or users when something important changes.
  2. Step 2: Identify the purpose of state change notifications

    They ensure components get updates immediately without waiting or manual refresh.
  3. Final Answer:

    To inform interested components immediately when data changes -> Option A
  4. Quick Check:

    Notification = Immediate update [OK]
Hint: Notifications alert on change, not store or delay [OK]
Common Mistakes:
  • Confusing notification with data storage
  • Thinking notifications delay updates
  • Assuming notifications increase app size
2. Which of the following is the correct method name to notify observers in a typical observer pattern implementation?
easy
A. unsubscribe()
B. updateState()
C. subscribe()
D. notifyObservers()

Solution

  1. Step 1: Recall observer pattern methods

    Common methods include subscribe, unsubscribe, and notifyObservers.
  2. Step 2: Identify the method that sends updates

    notifyObservers() is used to alert all subscribed observers about changes.
  3. Final Answer:

    notifyObservers() -> Option D
  4. Quick Check:

    Notify method = notifyObservers() [OK]
Hint: Notify method usually named notifyObservers() [OK]
Common Mistakes:
  • Confusing subscribe with notify
  • Using updateState() which changes state, not notify
  • Mixing unsubscribe with notification
3. Consider this simplified code snippet for a notification system:
class Subject:
    def __init__(self):
        self.observers = []
    def subscribe(self, observer):
        self.observers.append(observer)
    def notify(self, message):
        for obs in self.observers:
            obs.update(message)

class Observer:
    def update(self, message):
        print(f"Received: {message}")

subject = Subject()
obs1 = Observer()
subject.subscribe(obs1)
subject.notify("State changed")
What will be the output when subject.notify("State changed") is called?
medium
A. Error: update method missing
B. No output
C. Received: State changed
D. Received: None

Solution

  1. Step 1: Trace subscription and notification

    Observer obs1 is subscribed to subject, so it is in the observers list.
  2. Step 2: Check notify method behavior

    notify calls update on each observer with the message "State changed".
  3. Final Answer:

    Received: State changed -> Option C
  4. Quick Check:

    Observer prints message on notify [OK]
Hint: Subscribed observers receive and print messages [OK]
Common Mistakes:
  • Assuming notify does nothing without explicit call
  • Thinking update method is missing
  • Expecting no output if observers list is empty
4. In the following code, what is the main issue that prevents observers from receiving notifications?
class Subject:
    def __init__(self):
        self.observers = set()
    def subscribe(self, observer):
        self.observers.add(observer)
    def notify(self, message):
        for obs in self.observers:
            obs.receive(message)

class Observer:
    def update(self, message):
        print(f"Got: {message}")

subject = Subject()
obs1 = Observer()
subject.subscribe(obs1)
subject.notify("Update")
medium
A. Observers are stored in a set instead of a list
B. Method notify calls obs.receive but Observer has update method
C. subscribe method uses add instead of append
D. Observer class is missing

Solution

  1. Step 1: Check method called in notify

    notify() calls obs.receive(message).
  2. Step 2: Check Observer class methods

    Observer defines update(message), but no receive() method.
  3. Final Answer:

    Method notify calls obs.receive but Observer has update method -> Option B
  4. Quick Check:

    Method name mismatch causes AttributeError [OK]
Hint: Check method names called vs defined in observers [OK]
Common Mistakes:
  • Confusing set vs list for storing observers
  • Ignoring method name mismatches
  • Assuming missing class when it exists
5. You are designing a scalable notification system for state changes in a distributed application. Which design choice best supports efficient notifications to thousands of subscribers without blocking the main process?
hard
A. Use asynchronous message queues to dispatch notifications
B. Notify all subscribers synchronously in a loop
C. Store notifications in a database and poll subscribers
D. Send notifications only when the system restarts

Solution

  1. Step 1: Understand scalability needs

    Thousands of subscribers require non-blocking, efficient notification delivery.
  2. Step 2: Evaluate design options

    Synchronous loops block main process; polling adds delay; restart notifications are impractical.
  3. Step 3: Identify best practice

    Asynchronous message queues decouple notification sending, allowing scalable, fast delivery.
  4. Final Answer:

    Use asynchronous message queues to dispatch notifications -> Option A
  5. Quick Check:

    Async queues = scalable notifications [OK]
Hint: Async queues handle many subscribers efficiently [OK]
Common Mistakes:
  • Using synchronous loops causing delays
  • Relying on polling which is slow
  • Sending notifications only on restart