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LLDsystem_design~10 mins

Clean Architecture layers in LLD - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to name the innermost layer of Clean Architecture.

LLD
The innermost layer in Clean Architecture is called the [1] layer.
Drag options to blanks, or click blank then click option'
AEntities
BGateways
CControllers
DPresenters
Attempts:
3 left
💡 Hint
Common Mistakes
Confusing Entities with outer layers like Controllers or Presenters.
2fill in blank
medium

Complete the code to name the layer responsible for application-specific business rules.

LLD
The layer that contains application-specific business rules is called the [1] layer.
Drag options to blanks, or click blank then click option'
AFrameworks
BEntities
CUI
DUse Cases
Attempts:
3 left
💡 Hint
Common Mistakes
Mixing Use Cases with Entities or UI layers.
3fill in blank
hard

Fix the error in naming the outermost layer that interacts with external systems.

LLD
The outermost layer in Clean Architecture is the [1] layer.
Drag options to blanks, or click blank then click option'
AFrameworks and Drivers
BInterface Adapters
CEntities
DUse Cases
Attempts:
3 left
💡 Hint
Common Mistakes
Confusing Interface Adapters with the outermost layer.
4fill in blank
hard

Fill both blanks to complete the description of the Interface Adapters layer.

LLD
The Interface Adapters layer converts data from the [1] layer to the [2] layer format.
Drag options to blanks, or click blank then click option'
AEntities
BFrameworks and Drivers
CUse Cases
DUI
Attempts:
3 left
💡 Hint
Common Mistakes
Swapping the order of layers or confusing Entities with Frameworks.
5fill in blank
hard

Fill all three blanks to complete the dependency rule in Clean Architecture.

LLD
In Clean Architecture, dependencies always point inward from [1] to [2], and the outer layers depend on the [3] layers.
Drag options to blanks, or click blank then click option'
AFrameworks and Drivers
BEntities
CUse Cases
DInterface Adapters
Attempts:
3 left
💡 Hint
Common Mistakes
Reversing the direction of dependencies or mixing up layer names.