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LLDsystem_design~20 mins

Anti-patterns to avoid in LLD - Practice Problems & Coding Challenges

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Challenge - 5 Problems
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🧠 Conceptual
intermediate
2:00remaining
Identifying the God Object Anti-pattern
Which of the following best describes the God Object anti-pattern in system design?
AA pattern where data is stored in multiple redundant databases for fault tolerance.
BA design where multiple small classes each handle a single responsibility.
CA system design that uses microservices to distribute workload evenly.
DA single class or module that handles too many responsibilities, making the system hard to maintain.
Attempts:
2 left
💡 Hint
Think about what happens when one part of the system tries to do everything.
Architecture
intermediate
2:00remaining
Recognizing Tight Coupling in System Components
Which option illustrates tight coupling between system components, an anti-pattern to avoid?
AComponents directly depend on each other's internal implementations, making changes risky.
BComponents are loosely connected via asynchronous messaging.
CComponents communicate through well-defined interfaces and abstractions.
DComponents are designed as independent microservices with clear APIs.
Attempts:
2 left
💡 Hint
Consider what happens when changing one component forces changes in others.
scaling
advanced
2:00remaining
Impact of the Spaghetti Code Anti-pattern on Scalability
What is the main scalability issue caused by the Spaghetti Code anti-pattern in system design?
AThe code is tangled and unstructured, making it hard to isolate and scale individual components.
BThe system uses too many microservices, causing overhead in communication.
CThe system relies on caching, which can cause stale data issues.
DThe database schema is normalized, leading to complex joins.
Attempts:
2 left
💡 Hint
Think about how messy code affects the ability to grow parts of the system.
tradeoff
advanced
2:00remaining
Tradeoff of Premature Optimization Anti-pattern
What is a common negative tradeoff when applying premature optimization in system design?
AIt always improves system performance with no downsides.
BIt increases complexity and development time without significant performance benefits.
CIt reduces code readability but improves scalability automatically.
DIt simplifies the codebase by removing unnecessary features early.
Attempts:
2 left
💡 Hint
Consider what happens when you optimize before understanding the real bottlenecks.
component
expert
3:00remaining
Detecting the Bottleneck in a Monolithic Architecture
In a monolithic system where the database becomes a bottleneck, which anti-pattern is most likely causing this issue?
AMicroservices with independent databases causing data inconsistency.
BEvent-driven architecture causing delayed responses.
CSingle Point of Failure due to centralized database handling all requests.
DLoad balancing distributing requests evenly across multiple databases.
Attempts:
2 left
💡 Hint
Think about what happens when one component handles too much traffic alone.

Practice

(1/5)
1. Which of the following best describes the God Object anti-pattern in system design?
easy
A. Separating data storage and business logic into different layers.
B. A system design where components are loosely connected and communicate via events.
C. A single component that handles too many responsibilities, making the system hard to maintain.
D. Using multiple small services to handle different tasks independently.

Solution

  1. Step 1: Understand the God Object concept and compare options

    The God Object anti-pattern occurs when one component or class takes on too many responsibilities, leading to complex, hard-to-maintain code. A single component that handles too many responsibilities, making the system hard to maintain. matches this description exactly, while others describe good design practices.
  2. Final Answer:

    A single component that handles too many responsibilities, making the system hard to maintain. -> Option C
  3. Quick Check:

    God Object = Single overloaded component [OK]
Hint: God Object means one part does too much [OK]
Common Mistakes:
  • Confusing God Object with microservices
  • Thinking God Object is a good modular design
  • Mixing God Object with event-driven architecture
2. Which of the following is an example of a hardcoding anti-pattern in system design?
easy
A. Storing configuration values directly inside the source code.
B. Using environment variables for configuration.
C. Separating configuration into external files.
D. Using feature flags to toggle functionality.

Solution

  1. Step 1: Identify what hardcoding means and match options

    Hardcoding means embedding fixed values directly in the code, making changes difficult and error-prone. Storing configuration values directly inside the source code. shows storing config inside code, which is hardcoding. Others are best practices.
  2. Final Answer:

    Storing configuration values directly inside the source code. -> Option A
  3. Quick Check:

    Hardcoding = fixed values in code [OK]
Hint: Hardcoding means fixed values inside code [OK]
Common Mistakes:
  • Confusing hardcoding with using environment variables
  • Thinking external config files are hardcoding
  • Mixing feature flags with hardcoding
3. Consider a system where all modules directly access a single shared database without any abstraction layer. What is the main anti-pattern here?
medium
A. Tight Coupling
B. God Object
C. Spaghetti Architecture
D. Event-Driven Design

Solution

  1. Step 1: Analyze direct database access and identify the anti-pattern

    When modules directly access the database without abstraction, they become tightly coupled to the database schema. Tight Coupling means components depend heavily on each other, reducing flexibility and increasing maintenance difficulty.
  2. Final Answer:

    Tight Coupling -> Option A
  3. Quick Check:

    Direct DB access = Tight Coupling [OK]
Hint: Direct DB access causes tight coupling [OK]
Common Mistakes:
  • Confusing tight coupling with God Object
  • Thinking event-driven design fits here
  • Mixing spaghetti architecture with tight coupling
4. You find a system where many components are tightly interconnected with complex dependencies, making it hard to change one without breaking others. What anti-pattern is this, and how can you fix it?
medium
A. God Object; merge all components into one big class.
B. Spaghetti Architecture; refactor to modular design with clear interfaces.
C. Hardcoding; move all values into source code.
D. Tight Coupling; remove all interfaces and use direct calls.

Solution

  1. Step 1: Identify the anti-pattern from description and determine the fix

    Complex interdependencies causing fragility is typical of Spaghetti Architecture. Refactoring to modular design with clear interfaces reduces dependencies and improves maintainability.
  2. Final Answer:

    Spaghetti Architecture; refactor to modular design with clear interfaces. -> Option B
  3. Quick Check:

    Spaghetti Architecture = tangled dependencies [OK]
Hint: Tangled dependencies = spaghetti; modularize [OK]
Common Mistakes:
  • Thinking God Object means merging components
  • Confusing hardcoding with architecture issues
  • Believing removing interfaces reduces coupling
5. A startup built a monolithic system with many hardcoded values and a God Object managing most logic. They want to scale and maintain it easily. What is the best approach to fix these anti-patterns?
hard
A. Ignore scalability and focus only on adding new features.
B. Keep the monolith but add more hardcoded values for speed.
C. Merge all logic into one bigger God Object for simplicity.
D. Refactor into microservices, externalize configuration, and split responsibilities into smaller components.

Solution

  1. Step 1: Identify problems in current system and choose best solution to fix anti-patterns

    Monolith with hardcoded values and God Object causes poor scalability and maintainability. Refactoring into microservices splits responsibilities, externalizing config removes hardcoding, improving scalability and maintainability.
  2. Final Answer:

    Refactor into microservices, externalize configuration, and split responsibilities into smaller components. -> Option D
  3. Quick Check:

    Microservices + external config fix anti-patterns [OK]
Hint: Split monolith, externalize config, avoid God Object [OK]
Common Mistakes:
  • Thinking bigger God Object improves simplicity
  • Adding more hardcoding for speed
  • Ignoring scalability needs