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LLDsystem_design~20 mins

Command pattern for undo in LLD - Practice Problems & Coding Challenges

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Challenge - 5 Problems
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Command Pattern Undo Master
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🧠 Conceptual
intermediate
2:00remaining
Understanding the Command Pattern for Undo

Which of the following best describes the role of the Command object in implementing undo functionality?

AIt directly modifies the user interface without storing any state.
BIt stores the action and its inverse operation to allow undoing the action later.
CIt only logs the action name without any data to revert changes.
DIt executes the action but does not support undo operations.
Attempts:
2 left
💡 Hint

Think about how undo requires reversing an action.

Architecture
intermediate
2:00remaining
Designing Undo with Command Pattern Components

In a system using the Command pattern for undo, which component is responsible for keeping track of executed commands to support undo operations?

ACommand objects themselves keep a global list of all commands.
BReceiver stores the history of commands executed.
CClient directly calls undo methods on commands without tracking.
DInvoker maintains a stack of executed Command objects.
Attempts:
2 left
💡 Hint

Consider which part initiates commands and can manage their order.

scaling
advanced
2:30remaining
Scaling Undo in a Multi-User Collaborative System

When scaling undo functionality using the Command pattern in a collaborative multi-user environment, which challenge is most critical to address?

AEnsuring command history consistency across users to avoid conflicts during undo.
BIgnoring command dependencies and undoing commands in any order.
CAllowing each user to undo only their last command without coordination.
DStoring commands only on the client side without synchronization.
Attempts:
2 left
💡 Hint

Think about how multiple users' actions affect shared state.

tradeoff
advanced
2:30remaining
Tradeoffs in Storing Command State for Undo

What is a key tradeoff when deciding how much state to store inside Command objects to support undo?

AMore stored state increases memory use but simplifies undo logic.
BLess stored state reduces memory but makes undo impossible.
CStoring no state always improves performance without drawbacks.
DStoring state externally always eliminates the need for Command objects.
Attempts:
2 left
💡 Hint

Consider memory use versus ease of undo implementation.

component
expert
3:00remaining
Request Flow in Command Pattern Undo Implementation

Given a system using the Command pattern with undo, what is the correct sequence of steps when a user performs an action and then undoes it?

A1,2,4,3,5,6,7
B1,3,2,4,5,6,7
C1,2,3,4,5,6,7
D1,2,3,5,4,6,7
Attempts:
2 left
💡 Hint

Follow the logical flow of action execution and undo.