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LLDsystem_design~20 mins

Why SOLID principles guide maintainable design in LLD - Challenge Your Understanding

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Challenge - 5 Problems
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Test your skills under time pressure!
🧠 Conceptual
intermediate
2:00remaining
Understanding Single Responsibility Principle (SRP)
Which option best describes the Single Responsibility Principle in system design?
AA class should inherit from multiple classes to reuse code efficiently.
BA class should depend on concrete implementations rather than abstractions.
CA class should have only one reason to change, meaning it should have only one job or responsibility.
DA class should handle all related functionalities to reduce the number of classes.
Attempts:
2 left
💡 Hint
Think about how many reasons a class should have to change.
Architecture
intermediate
2:00remaining
Applying Open/Closed Principle (OCP) in Design
Which design approach best follows the Open/Closed Principle to allow system extension without modification?
ADuplicate existing code to add new features quickly.
BModify existing classes directly whenever new features are needed.
CAvoid using abstractions and rely on concrete classes only.
DUse inheritance or interfaces to add new behaviors by extending existing classes without changing them.
Attempts:
2 left
💡 Hint
Think about how to add new features without changing existing code.
scaling
advanced
2:30remaining
Scaling with Dependency Inversion Principle (DIP)
How does applying the Dependency Inversion Principle help in scaling a software system?
ABy making both high-level and low-level modules depend on abstractions, reducing tight coupling and improving flexibility.
BBy making high-level modules depend on low-level modules directly for faster execution.
CBy removing abstractions to simplify the codebase.
DBy tightly coupling modules to reduce the number of interfaces.
Attempts:
2 left
💡 Hint
Consider how dependencies affect flexibility and change management.
tradeoff
advanced
2:30remaining
Tradeoffs of Interface Segregation Principle (ISP)
What is a common tradeoff when applying the Interface Segregation Principle in system design?
AIgnoring interfaces altogether simplifies the design.
BCreating many small interfaces can increase complexity but improves client-specific design.
CUsing one large interface reduces complexity and improves flexibility.
DForcing clients to implement unused methods reduces code clarity.
Attempts:
2 left
💡 Hint
Think about the balance between interface size and client needs.
component
expert
3:00remaining
Identifying SOLID Violations in a Component Design
Given a component that handles user authentication, logging, and data validation all in one class, which SOLID principle is most violated?
ASingle Responsibility Principle, because the class has multiple reasons to change.
BLiskov Substitution Principle, because subclasses cannot replace the parent class.
CDependency Inversion Principle, because the class depends on abstractions.
DOpen/Closed Principle, because the class is open for extension.
Attempts:
2 left
💡 Hint
Think about how many jobs the class is doing.