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LLDsystem_design~3 mins

Why Proxy pattern in LLD? - Purpose & Use Cases

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The Big Idea

What if you could have a smart gatekeeper that protects your valuable resources without you lifting a finger?

The Scenario

Imagine you have a valuable painting in your home. You want to show it to guests but worry about damage or theft. So, you personally escort each guest to see the painting, watching closely every time.

The Problem

This manual guarding is tiring and slow. You must be present all the time, which wastes your energy and time. If many guests come, you can't handle them all at once, and mistakes or accidents can happen.

The Solution

The Proxy pattern acts like a trusted assistant who stands between guests and the painting. This assistant controls access, checks permissions, and even adds extra safety measures, so you don't have to watch constantly.

Before vs After
✗ Before
class RealSubject {
  void request() { /* direct access */ }
}
// Client calls RealSubject directly
✓ After
class Proxy {
  RealSubject real;
  void request() {
    if (checkAccess()) {
      real.request();
    }
  }
  bool checkAccess() {
    // access control logic
    return true;
  }
}
// Client calls Proxy instead of RealSubject
What It Enables

It enables controlled, safe, and efficient access to resources without exposing the real object directly.

Real Life Example

In a video streaming service, a proxy can check if a user has paid before allowing access to the video, preventing unauthorized viewing.

Key Takeaways

Manual control of access is slow and risky.

Proxy acts as a protective middleman.

It improves security, performance, and flexibility.

Practice

(1/5)
1.

What is the main purpose of the Proxy pattern in system design?

easy
A. To replace the real object permanently with a new one
B. To control access to an object by using a placeholder
C. To directly modify the real object's data
D. To create multiple instances of an object

Solution

  1. Step 1: Understand the Proxy pattern role

    The Proxy pattern acts as a stand-in or placeholder to control access to another object.
  2. Step 2: Compare options with the pattern definition

    Only To control access to an object by using a placeholder correctly describes controlling access using a placeholder, which matches the Proxy pattern.
  3. Final Answer:

    To control access to an object by using a placeholder -> Option B
  4. Quick Check:

    Proxy pattern = control access placeholder [OK]
Hint: Proxy controls access via placeholder, not object creation [OK]
Common Mistakes:
  • Confusing Proxy with Singleton pattern
  • Thinking Proxy modifies the real object directly
  • Assuming Proxy replaces the real object permanently
2.

Which of the following is the correct way to declare a proxy class that implements the same interface as the real object?

interface Image {
    void display();
}

// Which proxy class declaration is correct?
easy
A. interface ImageProxy implements Image { void display(); }
B. class ImageProxy extends Image { void display() { /* control access */ } }
C. class ImageProxy { void display() { /* control access */ } }
D. class ImageProxy implements Image { void display() { /* control access */ } }

Solution

  1. Step 1: Recall interface implementation syntax

    In many languages, a class implements an interface using the 'implements' keyword, not 'extends'.
  2. Step 2: Check each option's correctness

    class ImageProxy implements Image { void display() { /* control access */ } } correctly declares a class implementing the interface. class ImageProxy extends Image { void display() { /* control access */ } } wrongly uses 'extends' for an interface. class ImageProxy { void display() { /* control access */ } } misses interface implementation. interface ImageProxy implements Image { void display(); } wrongly declares an interface implementing another interface.
  3. Final Answer:

    class ImageProxy implements Image { void display() { /* control access */ } } -> Option D
  4. Quick Check:

    Proxy class implements interface = class ImageProxy implements Image { void display() { /* control access */ } } [OK]
Hint: Proxy class must implement interface, not extend it [OK]
Common Mistakes:
  • Using 'extends' instead of 'implements' for interfaces
  • Not implementing the interface at all
  • Declaring proxy as an interface instead of a class
3.

Given the following code snippet, what will be the output?

class RealImage {
    void display() { System.out.println("Displaying real image"); }
}

class ProxyImage {
    RealImage realImage;
    void display() {
        if (realImage == null) {
            realImage = new RealImage();
        }
        realImage.display();
    }
}

ProxyImage proxy = new ProxyImage();
proxy.display();
proxy.display();
medium
A. Displaying real image Displaying real image
B. Displaying real image
C. No output
D. NullPointerException

Solution

  1. Step 1: Analyze the first call to display()

    Since realImage is null initially, it is created and then display() prints "Displaying real image".
  2. Step 2: Analyze the second call to display()

    realImage is no longer null, so display() is called directly again, printing the same message.
  3. Final Answer:

    Displaying real image Displaying real image -> Option A
  4. Quick Check:

    Lazy loading calls display twice [OK]
Hint: Proxy lazy loads real object, so display prints twice [OK]
Common Mistakes:
  • Assuming display prints only once
  • Expecting NullPointerException due to uninitialized realImage
  • Thinking proxy suppresses output
4.

Identify the error in the following proxy implementation and select the fix:

class Proxy {
    RealObject real;
    void request() {
        real.request();
    }
}
medium
A. Remove the proxy and call RealObject directly
B. Change method name from request() to execute()
C. Initialize 'real' before calling request()
D. Make 'real' a static variable

Solution

  1. Step 1: Identify the problem in the code

    The proxy calls real.request() but 'real' is never initialized, causing a NullPointerException.
  2. Step 2: Determine the correct fix

    Initializing 'real' before calling request() ensures the real object exists and avoids errors.
  3. Final Answer:

    Initialize 'real' before calling request() -> Option C
  4. Quick Check:

    Uninitialized real causes error; initialize it [OK]
Hint: Always initialize real object before proxy calls it [OK]
Common Mistakes:
  • Ignoring null initialization error
  • Changing method names unnecessarily
  • Removing proxy defeats pattern purpose
5.

You are designing a system where loading a large image file is expensive. You want to use the Proxy pattern to improve performance by loading the image only when needed. Which of the following design choices best applies the Proxy pattern for this scenario?

hard
A. Create a proxy class that holds the image filename and loads the real image only when display() is called
B. Load the real image immediately when the proxy is created to avoid delays
C. Use a proxy that duplicates the image data to speed up access
D. Replace the real image with a smaller thumbnail permanently

Solution

  1. Step 1: Understand the problem context

    Loading large images is expensive, so delaying loading until necessary improves performance.
  2. Step 2: Match design choices to Proxy pattern benefits

    Create a proxy class that holds the image filename and loads the real image only when display() is called uses lazy loading by deferring real image loading until display() is called, which fits Proxy pattern use.
  3. Final Answer:

    Create a proxy class that holds the image filename and loads the real image only when display() is called -> Option A
  4. Quick Check:

    Lazy loading with proxy = Create a proxy class that holds the image filename and loads the real image only when display() is called [OK]
Hint: Proxy delays expensive load until needed (lazy loading) [OK]
Common Mistakes:
  • Loading real object immediately defeats proxy benefit
  • Duplicating data wastes resources
  • Replacing with thumbnail changes object behavior
Recommended

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10 questions~5 mineasy hard