Overview - Program to interface not implementation
What is it?
Programming to an interface means writing code that depends on a set of defined behaviors, not on the specific details of how those behaviors are done. Instead of using a concrete class directly, you use an abstract description (interface) that tells what methods are available. This allows different implementations to be swapped without changing the code that uses them. It helps keep programs flexible and easier to change.
Why it matters
Without programming to interfaces, code becomes tightly linked to specific implementations. This makes changing parts of a system hard and risky, like trying to replace a car engine with a different model without changing the car itself. Using interfaces lets developers swap or upgrade parts without breaking the whole system, making software more adaptable and maintainable.
Where it fits
Before learning this, you should understand basic programming concepts like classes, objects, and methods. After this, you can explore design patterns like Dependency Injection and SOLID principles, which build on programming to interfaces to create robust software architectures.