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LLDsystem_design~20 mins

Factory Method pattern in LLD - Practice Problems & Coding Challenges

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Challenge - 5 Problems
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Factory Method Master
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🧠 Conceptual
intermediate
2:00remaining
Understanding Factory Method Purpose

What is the main purpose of the Factory Method pattern in software design?

ATo create objects without specifying the exact class of object that will be created.
BTo enforce a single instance of a class throughout the application.
CTo provide a global point of access to a resource.
DTo allow objects to communicate directly without intermediaries.
Attempts:
2 left
💡 Hint

Think about how the pattern helps in object creation and flexibility.

❓ Architecture
intermediate
2:00remaining
Identifying Factory Method Components

In the Factory Method pattern, which component is responsible for defining the interface for creating an object but lets subclasses decide which class to instantiate?

AConcrete Creator
BProduct Interface
CCreator (Abstract Class or Interface)
DConcrete Product
Attempts:
2 left
💡 Hint

Consider which part declares the factory method but does not implement it.

❓ scaling
advanced
2:00remaining
Scaling with Factory Method Pattern

You have a system that creates different types of notification senders (Email, SMS, Push). How does using the Factory Method pattern help when adding a new notification type?

AYou must modify the existing Creator class to handle the new notification type.
BYou only need to add a new Concrete Product and a Concrete Creator without changing existing code.
CYou need to rewrite the entire notification sending logic to support the new type.
DYou have to add conditional statements in all client code to support the new notification.
Attempts:
2 left
💡 Hint

Think about how Factory Method supports open/closed principle.

❓ tradeoff
advanced
2:00remaining
Tradeoffs of Using Factory Method Pattern

What is a common tradeoff when using the Factory Method pattern in a system?

AIt forces all object creation to happen in a single place, reducing modularity.
BIt tightly couples the client code to concrete classes, reducing flexibility.
CIt eliminates the need for inheritance, which can limit reuse.
DIt increases the number of classes, which can make the system more complex to understand.
Attempts:
2 left
💡 Hint

Consider the impact on codebase size and complexity.

❓ component
expert
3:00remaining
Request Flow in Factory Method Pattern

Given a Factory Method pattern implementation, what is the correct sequence of steps when a client requests an object?

A1, 2, 3, 4
B2, 1, 3, 4
C1, 3, 2, 4
D3, 2, 1, 4
Attempts:
2 left
💡 Hint

Think about the natural order of method calls and object creation.

Practice

(1/5)
1. What is the main purpose of the Factory Method pattern in system design?
easy
A. To enforce a single instance of a class throughout the application
B. To create objects directly without any abstraction
C. To define an interface for creating objects but let subclasses decide which class to instantiate
D. To provide a global point of access to a resource

Solution

  1. Step 1: Understand the Factory Method pattern goal

    The Factory Method pattern aims to separate object creation from usage by defining an interface for creating objects.
  2. Step 2: Identify the role of subclasses

    Subclasses decide which specific class to instantiate, allowing flexibility and easy extension.
  3. Final Answer:

    To define an interface for creating objects but let subclasses decide which class to instantiate -> Option C
  4. Quick Check:

    Factory Method = Interface for object creation + subclass decides [OK]
Hint: Factory Method lets subclasses choose object types [OK]
Common Mistakes:
  • Confusing Factory Method with Singleton pattern
  • Thinking Factory Method creates objects directly without abstraction
  • Mixing Factory Method with global access patterns
2. Which of the following is the correct way to declare a Factory Method in an interface in a typical object-oriented design?
easy
A. public Product createProduct();
B. public static Product createProduct();
C. public void createProduct();
D. private Product createProduct();

Solution

  1. Step 1: Understand Factory Method signature

    The Factory Method returns an object of a product type, so it must have a return type matching the product interface or class.
  2. Step 2: Check access and static modifiers

    Factory Methods are usually instance methods (not static) and public to allow subclass overriding and usage.
  3. Final Answer:

    public Product createProduct(); -> Option A
  4. Quick Check:

    Factory Method returns product instance, public and non-static [OK]
Hint: Factory Method returns product, not void or static [OK]
Common Mistakes:
  • Using void return type instead of product
  • Making Factory Method static which breaks subclass override
  • Declaring Factory Method private so subclasses can't override
3. Given the following code snippet, what will be the output?
abstract class Creator {
  abstract Product factoryMethod();
  void someOperation() {
    Product product = factoryMethod();
    print(product.operation());
  }
}

class ConcreteProductA implements Product {
  String operation() => "Product A operation";
}

class ConcreteCreatorA extends Creator {
  Product factoryMethod() => ConcreteProductA();
}

void main() {
  Creator creator = ConcreteCreatorA();
  creator.someOperation();
}
medium
A. Product operation
B. No output
C. Error: factoryMethod not implemented
D. Product A operation

Solution

  1. Step 1: Trace the factoryMethod call in ConcreteCreatorA

    ConcreteCreatorA overrides factoryMethod to return ConcreteProductA instance.
  2. Step 2: Call operation() on ConcreteProductA instance

    ConcreteProductA's operation() returns "Product A operation" which is printed.
  3. Final Answer:

    Product A operation -> Option D
  4. Quick Check:

    ConcreteCreatorA creates ConcreteProductA, prints its operation [OK]
Hint: Factory Method returns ConcreteProductA, prints its operation [OK]
Common Mistakes:
  • Assuming abstract Creator can be instantiated
  • Forgetting ConcreteCreatorA overrides factoryMethod
  • Expecting generic Product operation output
4. Identify the error in the following Factory Method implementation:
abstract class Creator {
  Product factoryMethod();
}

class ConcreteCreator extends Creator {
  void factoryMethod() {
    print("Creating product");
  }
}
medium
A. ConcreteCreator's factoryMethod has wrong return type
B. Creator class should not be abstract
C. factoryMethod should be static
D. No error, code is correct

Solution

  1. Step 1: Check method signature in abstract Creator

    factoryMethod returns Product type, so subclass must match return type.
  2. Step 2: Check ConcreteCreator's factoryMethod signature

    It returns void, which conflicts with abstract method's Product return type.
  3. Final Answer:

    ConcreteCreator's factoryMethod has wrong return type -> Option A
  4. Quick Check:

    Return type mismatch causes error [OK]
Hint: Return type must match abstract method in subclass [OK]
Common Mistakes:
  • Ignoring return type mismatch
  • Thinking abstract class can't have abstract methods
  • Assuming static needed for Factory Method
5. You are designing a system that supports multiple types of notifications: Email, SMS, and Push. Using the Factory Method pattern, how should you organize your classes to allow easy addition of new notification types without modifying existing code?
hard
A. Create separate unrelated classes for each notification type without a common interface
B. Create an abstract NotificationCreator with a factoryMethod returning Notification; implement subclasses EmailCreator, SMSCreator, PushCreator each creating respective Notification objects
C. Use static methods in Notification class to create different notification types
D. Create a single Notification class with if-else to handle all notification types

Solution

  1. Step 1: Apply Factory Method pattern structure

    Define an abstract creator class with a factoryMethod that returns a Notification interface or abstract class.
  2. Step 2: Implement concrete creators for each notification type

    Each subclass (EmailCreator, SMSCreator, PushCreator) overrides factoryMethod to create its specific Notification object.
  3. Step 3: Ensure easy extension without modifying existing code

    Adding new notification types means adding new creator subclasses without changing existing ones, following open-closed principle.
  4. Final Answer:

    Create an abstract NotificationCreator with a factoryMethod returning Notification; implement subclasses EmailCreator, SMSCreator, PushCreator each creating respective Notification objects -> Option B
  5. Quick Check:

    Factory Method enables easy extension via subclassing [OK]
Hint: Use abstract creator + subclasses for each notification type [OK]
Common Mistakes:
  • Using if-else inside one class, violating open-closed principle
  • Using static methods, reducing flexibility
  • Not using a common interface for notifications
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