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LLDsystem_design~10 mins

Applying SOLID to real code in LLD - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to apply the Single Responsibility Principle by separating concerns.

LLD
class UserManager:
    def __init__(self, user_repository):
        self.user_repository = user_repository

    def [1](self, user):
        self.user_repository.save(user)
Drag options to blanks, or click blank then click option'
Asave_user
Bdelete_user
Cupdate_user
Dget_user
Attempts:
3 left
💡 Hint
Common Mistakes
Using a generic method name that mixes multiple responsibilities.
Naming the method something unrelated to saving.
2fill in blank
medium

Complete the code to follow the Open/Closed Principle by allowing extension without modification.

LLD
class NotificationSender:
    def send(self, message):
        [1]
Drag options to blanks, or click blank then click option'
Apass
Bprint('Send notification')
Creturn None
Draise NotImplementedError()
Attempts:
3 left
💡 Hint
Common Mistakes
Leaving the method empty with pass, which does not enforce implementation.
Returning None, which silently ignores the missing implementation.
3fill in blank
hard

Fix the error in the code to comply with the Liskov Substitution Principle.

LLD
class Bird:
    def fly(self):
        print('Flying')

class Penguin(Bird):
    def [1](self):
        print('Swimming')
Drag options to blanks, or click blank then click option'
Afly
Bwalk
Cswim
Drun
Attempts:
3 left
💡 Hint
Common Mistakes
Overriding fly to raise an exception, breaking substitutability.
Not providing alternative behavior for Penguin.
4fill in blank
hard

Fill both blanks to apply the Interface Segregation Principle by splitting interfaces.

LLD
class PrinterInterface:
    def print_document(self):
        pass

class ScannerInterface:
    def [1](self):
        pass

class MultiFunctionDevice(PrinterInterface, ScannerInterface):
    def print_document(self):
        print('Printing')
    def [2](self):
        print('Scanning')
Drag options to blanks, or click blank then click option'
Ascan_document
Bfax_document
Ccopy_document
Dsend_email
Attempts:
3 left
💡 Hint
Common Mistakes
Using unrelated method names that do not represent scanning.
Mixing fax or email methods which are not part of scanning.
5fill in blank
hard

Fill all three blanks to apply the Dependency Inversion Principle by depending on abstractions.

LLD
class DatabaseInterface:
    def [1](self, data):
        pass

class MySQLDatabase(DatabaseInterface):
    def [2](self, data):
        print(f"Saving {data} to MySQL")

class DataManager:
    def __init__(self, db: DatabaseInterface):
        self.db = db
    def save(self, data):
        self.db.[3](data)
Drag options to blanks, or click blank then click option'
Asave_data
Bsave
Cstore
Dinsert
Attempts:
3 left
💡 Hint
Common Mistakes
Using different method names causing mismatch.
Calling concrete class methods directly instead of interface methods.

Practice

(1/5)
1. Which SOLID principle encourages a class to have only one reason to change?
easy
A. Dependency Inversion Principle
B. Open/Closed Principle
C. Liskov Substitution Principle
D. Single Responsibility Principle

Solution

  1. Step 1: Understand the principle names

    Single Responsibility Principle means one class should do one job only.
  2. Step 2: Match principle to description

    Only Single Responsibility Principle talks about one reason to change.
  3. Final Answer:

    Single Responsibility Principle -> Option D
  4. Quick Check:

    One class, one reason to change = Single Responsibility Principle [OK]
Hint: One class, one job means Single Responsibility Principle [OK]
Common Mistakes:
  • Confusing Single Responsibility with Open/Closed
  • Thinking Dependency Inversion means single responsibility
  • Mixing Liskov Substitution with class responsibilities
2. Which of the following code snippets correctly applies the Dependency Inversion Principle?
easy
A. class Car { Engine engine = new Engine(); }
B. interface Engine { void start(); } class Car { Engine engine; Car(Engine e) { engine = e; } }
C. class Car { void start() { Engine engine = new Engine(); engine.start(); } }
D. class Engine { void start() {} } class Car extends Engine {}

Solution

  1. Step 1: Identify Dependency Inversion Principle

    It says depend on abstractions (interfaces), not concrete classes.
  2. Step 2: Check which code uses interfaces

    interface Engine { void start(); } class Car { Engine engine; Car(Engine e) { engine = e; } } uses interface Engine and injects it into Car, following DIP.
  3. Final Answer:

    Interface with injection to depend on abstraction -> Option B
  4. Quick Check:

    Depend on interface, not concrete class = DIP [OK]
Hint: Look for interface usage and constructor injection [OK]
Common Mistakes:
  • Creating concrete objects inside classes (violates DIP)
  • Extending concrete classes instead of using interfaces
  • Not using constructor or setter injection
3. Given this code snippet, what will be the output?
interface Shape { double area(); }
class Rectangle implements Shape {
  double width, height;
  Rectangle(double w, double h) { width = w; height = h; }
  public double area() { return width * height; }
}
class Circle implements Shape {
  double radius;
  Circle(double r) { radius = r; }
  public double area() { return 3.14 * radius * radius; }
}
class AreaCalculator {
  double totalArea(Shape[] shapes) {
    double total = 0;
    for (Shape s : shapes) total += s.area();
    return total;
  }
}
public class Main {
  public static void main(String[] args) {
    Shape[] shapes = { new Rectangle(2,3), new Circle(1) };
    System.out.println(new AreaCalculator().totalArea(shapes));
  }
}
medium
A. 9.14
B. 12.14
C. 15.42
D. Error at runtime

Solution

  1. Step 1: Calculate Rectangle area

    Rectangle area = 2 * 3 = 6
  2. Step 2: Calculate Circle area

    Circle area = 3.14 * 1 * 1 = 3.14
  3. Step 3: Sum areas

    Total area = 6 + 3.14 = 9.14
  4. Final Answer:

    9.14 -> Option A
  5. Quick Check:

    6 + 3.14 = 9.14 [OK]
Hint: Add areas of shapes using interface method calls [OK]
Common Mistakes:
  • Using wrong formula for circle area
  • Adding radius instead of area
  • Forgetting to sum both shapes
4. Identify the violation of the Open/Closed Principle in this code:
class Report {
  void printReport(String type) {
    if (type.equals("PDF")) { System.out.println("Printing PDF"); }
    else if (type.equals("HTML")) { System.out.println("Printing HTML"); }
  }
}
medium
A. Adding new report types requires changing printReport method
B. Using if-else is always correct for Open/Closed Principle
C. The class is closed for modification
D. The method uses polymorphism correctly

Solution

  1. Step 1: Understand Open/Closed Principle

    Classes should be open for extension but closed for modification.
  2. Step 2: Analyze printReport method

    Adding new types means editing if-else, so modifying existing code.
  3. Final Answer:

    Adding new report types requires changing printReport method -> Option A
  4. Quick Check:

    Modifying code to add features breaks Open/Closed Principle [OK]
Hint: If adding features needs code change, Open/Closed is violated [OK]
Common Mistakes:
  • Thinking if-else is always fine
  • Confusing Open/Closed with Single Responsibility
  • Ignoring need for polymorphism
5. You have a payment system with classes for CreditCardPayment and PayPalPayment. To follow the Interface Segregation Principle, how should you design the interfaces?
hard
A. Create one large interface Payment with all methods for all payment types
B. Make CreditCardPayment inherit from PayPalPayment
C. Create separate interfaces like CreditCardPaymentInterface and PayPalPaymentInterface with only relevant methods
D. Use a single abstract class with all payment methods implemented

Solution

  1. Step 1: Understand Interface Segregation Principle

    Clients should not depend on methods they do not use; interfaces should be small and specific.
  2. Step 2: Apply to payment system

    Separate interfaces for each payment type avoid forcing classes to implement unused methods.
  3. Final Answer:

    Create separate interfaces like CreditCardPaymentInterface and PayPalPaymentInterface with only relevant methods -> Option C
  4. Quick Check:

    Small, specific interfaces = Interface Segregation Principle [OK]
Hint: Split interfaces by client needs to avoid unused methods [OK]
Common Mistakes:
  • Using one big interface for all payment types
  • Inheriting unrelated payment classes
  • Using abstract class forcing all methods
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10 questions~5 mineasy hard