Sometimes, you need to use simple values like numbers or letters as objects. This helps when you want to use them in places that only accept objects, like collections.
Primitive to object conversion in Java
public class WrapperExample { public static void main(String[] args) { int primitiveInt = 5; Integer objectInt = Integer.valueOf(primitiveInt); // Convert int to Integer object char primitiveChar = 'a'; Character objectChar = Character.valueOf(primitiveChar); // Convert char to Character object } }
Java provides wrapper classes like Integer, Character, Double, etc. to convert primitives to objects.
You can also use autoboxing, where Java automatically converts primitives to objects.
int primitiveInt = 10; Integer objectInt = Integer.valueOf(primitiveInt);
int primitiveInt = 20; Integer objectInt = primitiveInt; // Autoboxing
char primitiveChar = 'z'; Character objectChar = Character.valueOf(primitiveChar);
char primitiveChar = 'x'; Character objectChar = primitiveChar; // Autoboxing
This program shows how to convert primitive int and char values to their object wrappers using both explicit conversion and autoboxing. It prints all values before and after conversion.
public class PrimitiveToObjectConversion { public static void main(String[] args) { // Primitive int int primitiveNumber = 42; System.out.println("Primitive int: " + primitiveNumber); // Convert primitive int to Integer object explicitly Integer objectNumber = Integer.valueOf(primitiveNumber); System.out.println("Integer object (explicit): " + objectNumber); // Autoboxing: automatic conversion Integer autoBoxedNumber = primitiveNumber; System.out.println("Integer object (autoboxing): " + autoBoxedNumber); // Primitive char char primitiveLetter = 'J'; System.out.println("Primitive char: " + primitiveLetter); // Convert primitive char to Character object explicitly Character objectLetter = Character.valueOf(primitiveLetter); System.out.println("Character object (explicit): " + objectLetter); // Autoboxing for char Character autoBoxedLetter = primitiveLetter; System.out.println("Character object (autoboxing): " + autoBoxedLetter); } }
Time complexity: Conversion is very fast, essentially constant time.
Space complexity: Wrapper objects use more memory than primitives because they store extra information.
Common mistake: Confusing primitive comparison (==) with object comparison (.equals()). Use .equals() to compare wrapper objects.
Use primitive to object conversion when you need to store primitives in collections like ArrayList, which only accept objects.
Primitive to object conversion lets you use simple values as objects.
Java provides wrapper classes like Integer and Character for this purpose.
Autoboxing makes conversion automatic and easy.
