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Intro to Computingfundamentals~10 mins

Flowcharts for visualizing logic in Intro to Computing - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to start a flowchart with the correct symbol.

Intro to Computing
Start with a [1] symbol to begin the flowchart.
Drag options to blanks, or click blank then click option'
Aparallelogram
Brectangle
Cdiamond
Doval
Attempts:
3 left
💡 Hint
Common Mistakes
Using a rectangle which is for processes.
Using a diamond which is for decisions.
2fill in blank
medium

Complete the code to represent a decision point in a flowchart.

Intro to Computing
Use a [1] shape to show a question or decision in the flowchart.
Drag options to blanks, or click blank then click option'
Adiamond
Brectangle
Coval
Dcircle
Attempts:
3 left
💡 Hint
Common Mistakes
Using a rectangle which is for processes.
Using an oval which is for start/end.
3fill in blank
hard

Fix the error in the flowchart symbol for a process step.

Intro to Computing
A process step should be shown with a [1] shape, not a diamond.
Drag options to blanks, or click blank then click option'
Arectangle
Boval
Ccircle
Dtriangle
Attempts:
3 left
💡 Hint
Common Mistakes
Using diamond which is for decisions.
Using oval which is for start/end.
4fill in blank
hard

Fill both blanks to complete the flowchart code for input and output steps.

Intro to Computing
Use a [1] shape for input and a [2] shape for output in a flowchart.
Drag options to blanks, or click blank then click option'
Aparallelogram
Brectangle
Coval
Ddiamond
Attempts:
3 left
💡 Hint
Common Mistakes
Using rectangle for input/output which is for processes.
Using diamond which is for decisions.
5fill in blank
hard

Fill all three blanks to create a simple flowchart code snippet for checking if a number is positive.

Intro to Computing
Start with [1], then use [2] to ask if number > 0, finally [3] to end.
Drag options to blanks, or click blank then click option'
Aoval
Bdiamond
Drectangle
Attempts:
3 left
💡 Hint
Common Mistakes
Using rectangle for start or end.
Using oval for decision.