Bird
Raised Fist0
HLDsystem_design~25 mins

Real-time features in HLD - System Design Exercise

Choose your learning style10 modes available

Start learning this pattern below

Jump into concepts and practice - no test required

or
Recommended
Test this pattern10 questions across easy, medium, and hard to know if this pattern is strong
Design: Real-time Notification System
Design covers backend architecture, message delivery, subscription management, and client communication. Out of scope are UI design and third-party integrations.
Functional Requirements
FR1: Deliver notifications to users instantly when events occur
FR2: Support 100,000 concurrent users receiving notifications
FR3: Allow users to subscribe/unsubscribe to different notification types
FR4: Ensure message delivery order is preserved per user
FR5: Provide at-least-once delivery guarantee
FR6: Support web and mobile clients
Non-Functional Requirements
NFR1: Latency for delivering notifications should be under 200ms (p99)
NFR2: System availability should be 99.9% uptime
NFR3: Handle peak loads of 10,000 notifications per second
NFR4: Support horizontal scaling for growing user base
Think Before You Design
Questions to Ask
❓ Question 1
❓ Question 2
❓ Question 3
❓ Question 4
❓ Question 5
❓ Question 6
Key Components
Event producer or source
Message broker or queue system
Subscription management service
Notification delivery service
Client communication protocols (WebSocket, HTTP/2, Push APIs)
Cache or in-memory store for fast lookup
Database for persistence
Design Patterns
Publish-Subscribe pattern
Event-driven architecture
Message queue with topic partitions
Push notification protocols
Backpressure and rate limiting
Retry and dead-letter queue handling
Reference Architecture
  +----------------+       +------------------+       +---------------------+
  | Event Producer | ----> | Message Broker   | ----> | Notification Service |
  +----------------+       +------------------+       +---------------------+
                                   |                             |
                                   |                             v
                             +-------------+             +--------------+
                             | Subscription|             | Client       |
                             | Management  |             | Communication|
                             +-------------+             +--------------+
Components
Event Producer
Any backend service or external system
Generates events that trigger notifications
Message Broker
Apache Kafka or RabbitMQ
Queues and routes notification events to consumers
Subscription Management
Relational DB (PostgreSQL) + Cache (Redis)
Stores user subscriptions and preferences
Notification Service
Microservice in Node.js or Java
Processes events, checks subscriptions, sends notifications
Client Communication
WebSocket, HTTP/2 Push, or Firebase Cloud Messaging
Delivers notifications to web and mobile clients in real-time
Request Flow
1. 1. Event Producer creates a notification event and sends it to the Message Broker.
2. 2. Message Broker stores and routes the event to the Notification Service.
3. 3. Notification Service queries Subscription Management to find users subscribed to this event type.
4. 4. Notification Service sends notifications to clients via Client Communication protocols.
5. 5. Clients receive notifications instantly and display them to users.
Database Schema
Entities: - User (user_id, name, contact_info) - Subscription (subscription_id, user_id, notification_type, is_active) - NotificationEvent (event_id, type, payload, timestamp) Relationships: - User 1:N Subscription - NotificationEvent linked to multiple Subscriptions via notification_type This schema supports tracking which users receive which notifications.
Scaling Discussion
Bottlenecks
Message Broker throughput limits under high event volume
Notification Service CPU and memory under heavy processing
Subscription Management DB read latency for large user base
Client connections limit for WebSocket servers
Solutions
Partition topics in Message Broker and scale brokers horizontally
Deploy multiple instances of Notification Service with load balancing
Use caching (Redis) to reduce DB reads for subscriptions
Use multiple WebSocket servers with sticky sessions and load balancers
Interview Tips
Time: Spend 10 minutes clarifying requirements and constraints, 20 minutes designing architecture and data flow, 10 minutes discussing scaling and trade-offs, 5 minutes summarizing.
Explain real-time delivery challenges and low latency needs
Discuss choice of message broker and pub-sub pattern
Highlight subscription management and filtering logic
Describe client communication protocols and fallback options
Address scaling bottlenecks and horizontal scaling strategies

Practice

(1/5)
1. Which protocol is commonly used to enable real-time communication in web applications?
easy
A. SMTP
B. HTTP/1.1
C. WebSocket
D. FTP

Solution

  1. Step 1: Understand real-time communication needs

    Real-time apps require a protocol that supports two-way, instant data exchange.
  2. Step 2: Identify protocol features

    WebSocket allows full-duplex communication over a single connection, unlike HTTP/1.1 which is request-response only.
  3. Final Answer:

    WebSocket -> Option C
  4. Quick Check:

    Real-time = WebSocket [OK]
Hint: Real-time needs two-way instant data flow: WebSocket fits best [OK]
Common Mistakes:
  • Confusing HTTP with WebSocket for real-time
  • Choosing FTP or SMTP which are not real-time protocols
  • Thinking HTTP/2 is the same as WebSocket
2. Which component in a real-time system is responsible for distributing messages from producers to consumers?
easy
A. Broker
B. Producer
C. Consumer
D. Database

Solution

  1. Step 1: Define roles in real-time messaging

    Producers send data, consumers receive data, and brokers route messages between them.
  2. Step 2: Identify the distributor

    The broker acts as the middleman ensuring messages reach the right consumers.
  3. Final Answer:

    Broker -> Option A
  4. Quick Check:

    Message routing = Broker [OK]
Hint: Broker connects producers and consumers by routing messages [OK]
Common Mistakes:
  • Confusing producer as distributor
  • Thinking consumer sends messages
  • Assuming database handles message routing
3. Consider a chat app using WebSocket. If the server receives a message from User A and broadcasts it to 100 connected users, what is the main bottleneck to scale this real-time feature?
medium
A. User A's device speed
B. Client browser rendering speed
C. Database read latency
D. Server CPU and network bandwidth

Solution

  1. Step 1: Analyze message flow in real-time chat

    The server receives and then sends the message to all connected users, requiring CPU and network resources.
  2. Step 2: Identify bottleneck

    Server CPU handles message processing; network bandwidth handles sending to many users simultaneously.
  3. Final Answer:

    Server CPU and network bandwidth -> Option D
  4. Quick Check:

    Scaling real-time = Server resources [OK]
Hint: Server resources limit broadcast scale, not client or DB speed [OK]
Common Mistakes:
  • Blaming client device speed for server load
  • Focusing on database latency which is less critical here
  • Ignoring network bandwidth limits
4. A real-time notification system uses MQTT but users report delayed messages. Which is the most likely cause?
medium
A. Clients are using WebSocket instead of MQTT
B. Broker is overloaded and dropping messages
C. Messages are too small to send quickly
D. Users have disabled notifications on their devices

Solution

  1. Step 1: Understand MQTT broker role

    The broker routes messages; if overloaded, it queues or drops messages causing delays.
  2. Step 2: Evaluate other options

    Clients using WebSocket instead of MQTT would cause connection issues, not delays; small messages send faster; disabled notifications affect display, not delivery.
  3. Final Answer:

    Broker is overloaded and dropping messages -> Option B
  4. Quick Check:

    Delays usually mean broker overload [OK]
Hint: Delays often mean broker overload, not client protocol mismatch [OK]
Common Mistakes:
  • Blaming client protocol mismatch for delays
  • Assuming small messages cause delays
  • Ignoring broker capacity limits
5. You are designing a real-time stock price update system for millions of users. Which approach best ensures scalability and low latency?
hard
A. Use a distributed message broker cluster with topic partitions and WebSocket connections
B. Store all prices in a single database and poll clients every second
C. Send updates via email to all users when prices change
D. Use HTTP long polling from clients to server for updates

Solution

  1. Step 1: Understand scalability needs

    Millions of users require distributed systems to handle load and maintain low latency.
  2. Step 2: Evaluate options

    Distributed brokers with topic partitions allow parallel processing; WebSocket supports instant push updates. Polling and email cause delays and high load.
  3. Final Answer:

    Use a distributed message broker cluster with topic partitions and WebSocket connections -> Option A
  4. Quick Check:

    Scalable real-time = Distributed broker + WebSocket [OK]
Hint: Distributed brokers + WebSocket scale best for millions [OK]
Common Mistakes:
  • Choosing polling which wastes resources and adds latency
  • Using email which is not real-time
  • Relying on a single database causing bottlenecks