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HLDsystem_design~10 mins

Design a unique ID generator in HLD - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to choose the component responsible for generating unique IDs.

HLD
The unique ID generator system primarily uses a [1] to create IDs.
Drag options to blanks, or click blank then click option'
Atimestamp
Bload balancer
Ccache
Ddatabase
Attempts:
3 left
💡 Hint
Common Mistakes
Choosing database as the primary generator instead of timestamp.
Confusing cache with ID generation.
2fill in blank
medium

Complete the code to select the method that prevents ID collisions in a distributed system.

HLD
To avoid ID collisions, the system uses [1] to differentiate IDs generated by different nodes.
Drag options to blanks, or click blank then click option'
Arandom numbers
Bencryption
Cnode identifiers
Dcaching
Attempts:
3 left
💡 Hint
Common Mistakes
Using random numbers alone which can cause collisions.
Thinking encryption prevents collisions.
3fill in blank
hard

Fix the error in the ID generation logic to ensure IDs are sortable by creation time.

HLD
ID = [1] + node_id + sequence_number
Drag options to blanks, or click blank then click option'
AUUID
Brandom_number
Chash_value
Dtimestamp
Attempts:
3 left
💡 Hint
Common Mistakes
Using random_number which does not guarantee order.
Using UUID which is not time sortable.
4fill in blank
hard

Fill both blanks to complete the ID structure with time and uniqueness components.

HLD
ID = [1] + [2]
Drag options to blanks, or click blank then click option'
Atimestamp
Bnode_id
Crandom_suffix
Dchecksum
Attempts:
3 left
💡 Hint
Common Mistakes
Using random_suffix instead of node_id which can cause collisions.
Adding checksum which is not necessary for uniqueness.
5fill in blank
hard

Fill all three blanks to complete the ID generation formula ensuring uniqueness, order, and scalability.

HLD
ID = [1] + [2] + [3]
Drag options to blanks, or click blank then click option'
Atimestamp
Bsequence_number
Cnode_id
Drandom_number
Attempts:
3 left
💡 Hint
Common Mistakes
Mixing up sequence_number and node_id positions.
Using random_number which can cause collisions.