| Users/Traffic | Token Bucket | Leaky Bucket | System Impact |
|---|---|---|---|
| 100 users | Simple in-memory counters, low memory | Simple queue with fixed leak rate | Works well on single server |
| 10K users | Needs distributed counters or shared cache | Queue size grows, needs distributed state | Single server may struggle with concurrency |
| 1M users | Distributed token buckets with sharding or Redis cluster | Distributed leaky bucket queues with partitioning | State synchronization and latency increase |
| 100M users | Highly scalable distributed caches, approximate counters (e.g. Bloom filters) | Approximate leak rate enforcement, multi-region coordination | Network and storage bottlenecks appear |
Rate limiting algorithms (token bucket, leaky bucket) in HLD - Scalability & System Analysis
The first bottleneck is the state storage for counters or queues that track tokens or leaks.
At low scale, in-memory counters suffice. As users grow, the system must maintain distributed state with low latency.
This state storage (e.g., Redis or distributed cache) can become overwhelmed by high QPS and concurrent updates.
- Horizontal scaling: Add more rate limiter instances behind a load balancer.
- Distributed caching: Use Redis clusters or similar to store counters with sharding.
- Approximate algorithms: Use probabilistic data structures to reduce storage and update costs.
- Local token buckets: Use local counters with periodic sync to reduce latency.
- Rate limit partitioning: Partition users by key (e.g., user ID hash) to spread load.
- Backpressure and queuing: For leaky bucket, use queues with controlled leak rates and backpressure to smooth bursts.
Assuming 1M users, each making 1 request per second:
- Requests per second: 1 million QPS total.
- Each request updates a token bucket counter or leaky bucket queue.
- Redis can handle ~100K ops/sec per instance; need ~10 Redis instances for counters.
- Network bandwidth: 1M QPS * ~200 bytes/request = ~200 MB/s (1.6 Gbps), requires multiple network links.
- Memory: Each token bucket counter ~100 bytes; for 1M users = ~100 MB RAM, feasible in distributed cache.
Start by explaining the rate limiting goal: controlling request rate per user or client.
Describe token bucket and leaky bucket simply, focusing on how they handle bursts and steady rates.
Discuss state storage challenges and how scaling affects latency and consistency.
Outline scaling strategies: horizontal scaling, distributed caches, sharding, and approximate methods.
Use real numbers to show understanding of system limits and trade-offs.
Question: Your database handles 1000 QPS for rate limiting counters. Traffic grows 10x to 10,000 QPS. What do you do first?
Answer: Introduce a distributed cache like Redis with sharding to offload counters from the database, reducing latency and increasing throughput.