Introduction
Sometimes your app needs to handle many users at once. A TCP/UDP Load Balancer helps by spreading user traffic evenly across several servers. It works at the network level, quickly directing connections without looking inside the data.
When you want to share incoming game server traffic across multiple machines to avoid overload.
When your app uses protocols like TCP or UDP that need fast, simple routing without inspecting content.
When you want to improve availability by sending traffic only to healthy servers.
When you need to balance traffic for services like databases or custom network apps that use TCP/UDP.
When you want to handle millions of connections efficiently with low latency.