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DSA Rustprogramming

Coin Change Minimum Coins in DSA Rust

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Mental Model
We want to find the smallest number of coins that add up to a target amount by trying all coin options step by step.
Analogy: Imagine you have different sized boxes and want to fill a big box exactly using the fewest small boxes possible. You try each box size and see which combination uses the least boxes.
amount: 0 1 2 3 4 5
coins: [1, 2, 5]
min_coins: [0, ∞, ∞, ∞, ∞, ∞]
↑ start with 0 amount needing 0 coins
Dry Run Walkthrough
Input: coins: [1, 2, 5], amount: 5
Goal: Find the minimum number of coins needed to make amount 5
Step 1: Set min_coins[0] = 0 because 0 coins are needed for amount 0
amount: 0 1 2 3 4 5
min_coins: [0, ∞, ∞, ∞, ∞, ∞]
Why: Base case: no coins needed to make zero amount
Step 2: Check coin 1 for amounts 1 to 5, update min_coins if smaller
amount: 0 1 2 3 4 5
min_coins: [0, 1, 2, 3, 4, 5]
Why: Using coin 1 repeatedly, min coins equals amount
Step 3: Check coin 2 for amounts 2 to 5, update min_coins if smaller
amount: 0 1 2 3 4 5
min_coins: [0, 1, 1, 2, 2, 3]
Why: Using coin 2 reduces coins needed for even amounts
Step 4: Check coin 5 for amount 5, update min_coins if smaller
amount: 0 1 2 3 4 5
min_coins: [0, 1, 1, 2, 2, 1]
Why: Using coin 5 directly makes amount 5 with 1 coin
Result:
amount: 0 1 2 3 4 5
min_coins: [0, 1, 1, 2, 2, 1]
Answer: 1 coin needed for amount 5
Annotated Code
DSA Rust
fn coin_change(coins: &[i32], amount: i32) -> i32 {
    let mut min_coins = vec![amount + 1; (amount + 1) as usize];
    min_coins[0] = 0; // base case: 0 coins for amount 0

    for a in 1..=amount {
        for &coin in coins {
            if coin <= a {
                let prev = min_coins[(a - coin) as usize];
                if prev != amount + 1 && prev + 1 < min_coins[a as usize] {
                    min_coins[a as usize] = prev + 1; // update with fewer coins
                }
            }
        }
    }

    if min_coins[amount as usize] > amount {
        -1 // no solution
    } else {
        min_coins[amount as usize]
    }
}

fn main() {
    let coins = vec![1, 2, 5];
    let amount = 5;
    let result = coin_change(&coins, amount);
    println!("Minimum coins needed: {}", result);
}
min_coins[0] = 0; // base case: 0 coins for amount 0
initialize base case for zero amount
for a in 1..=amount {
iterate through all amounts from 1 to target
for &coin in coins {
try each coin for current amount
if coin <= a {
only consider coin if it does not exceed current amount
if prev + 1 < min_coins[a as usize] {
update min_coins if using this coin reduces count
min_coins[a as usize] = prev + 1; // update with fewer coins
store new minimum coin count for amount a
if min_coins[amount as usize] > amount {
check if solution exists or return -1
OutputSuccess
Minimum coins needed: 1
Complexity Analysis
Time: O(n * amount) because we check each coin for every amount up to target
Space: O(amount) because we store minimum coins needed for each amount
vs Alternative: Compared to recursive brute force which is exponential, this dynamic programming approach is efficient and avoids repeated work
Edge Cases
amount = 0
Returns 0 immediately since no coins are needed
DSA Rust
min_coins[0] = 0; // base case: 0 coins for amount 0
coins array empty
Returns -1 because no coins available to make any amount
DSA Rust
if min_coins[amount as usize] > amount { -1 }
amount cannot be formed by given coins
Returns -1 indicating no solution
DSA Rust
if min_coins[amount as usize] > amount { -1 }
When to Use This Pattern
When asked to find the minimum number of items to reach a target sum using given options, use the coin change minimum coins pattern with dynamic programming to build solutions bottom-up.
Common Mistakes
Mistake: Not initializing min_coins[0] to 0, causing incorrect base case
Fix: Set min_coins[0] = 0 before starting loops
Mistake: Not checking if coin value is less than or equal to current amount before using it
Fix: Add condition if coin <= amount before updating min_coins
Mistake: Returning min_coins[amount] without checking if it was updated, leading to wrong answers
Fix: Check if min_coins[amount] > amount and return -1 if true
Summary
Finds the fewest coins needed to make a target amount using given coin denominations.
Use when you want to minimize the number of items to reach a sum from fixed options.
Build the solution from smallest amounts up, updating minimum coins needed step by step.

Practice

(1/5)
1. What does the "Coin Change Minimum Coins" problem ask you to find?
easy
A. The smallest number of coins needed to make a given amount
B. The total number of different coins available
C. The largest coin value in the list
D. The sum of all coin values

Solution

  1. Step 1: Understand the problem goal

    The problem asks for the minimum number of coins needed to make a specific amount using given coin denominations.
  2. Step 2: Identify the correct interpretation

    Among the options, only the smallest number of coins needed matches the problem's goal.
  3. Final Answer:

    The smallest number of coins needed to make a given amount -> Option A
  4. Quick Check:

    Minimum coins = smallest count [OK]
Hint: Focus on 'minimum coins' needed for the amount [OK]
Common Mistakes:
  • Confusing total coin count with minimum coins
  • Thinking about coin values instead of counts
  • Ignoring the target amount
2. Which Rust code snippet correctly initializes a vector of coin denominations for the coin change problem?
easy
A. let coins = {1, 2, 5};
B. let coins = [1, 2, 5];
C. let coins = vec![1, 2, 5];
D. let coins = (1, 2, 5);

Solution

  1. Step 1: Identify Rust vector initialization syntax

    In Rust, vectors are created using vec![elements], which allows dynamic sizing.
  2. Step 2: Compare options

    Only let coins = vec![1, 2, 5]; uses the vec! macro correctly. let coins = [1, 2, 5]; creates an array with fixed size. let coins = (1, 2, 5); creates a tuple. let coins = {1, 2, 5}; has invalid syntax.
  3. Final Answer:

    let coins = vec![1, 2, 5]; -> Option C
  4. Quick Check:

    vec! macro creates vector [OK]
Hint: Use vec![...] to create dynamic coin lists [OK]
Common Mistakes:
  • Using tuple or array instead of vector
  • Using curly braces which are invalid here
  • Forgetting the vec! macro
3. What is the output of the following Rust code snippet for minimum coins to make amount 11 with coins [1, 2, 5]?
fn min_coins(coins: &[i32], amount: i32) -> i32 {
    let mut dp = vec![amount + 1; (amount + 1) as usize];
    dp[0] = 0;
    for i in 1..=amount {
        for &coin in coins {
            if coin <= i {
                dp[i as usize] = dp[i as usize].min(dp[(i - coin) as usize] + 1);
            }
        }
    }
    if dp[amount as usize] > amount { -1 } else { dp[amount as usize] }
}

fn main() {
    let coins = vec![1, 2, 5];
    println!("{}", min_coins(&coins, 11));
}
medium
A. 5
B. 3
C. 4
D. -1

Solution

  1. Step 1: Understand the dynamic programming array dp

    dp[i] stores minimum coins needed for amount i. Initialized with amount+1 (impossible high value), dp[0]=0.
  2. Step 2: Trace dp updates for amount 11

    Using coins 1,2,5, minimum coins for 11 is 3 (5+5+1). The code finds dp[11] = 3.
  3. Final Answer:

    3 -> Option B
  4. Quick Check:

    11 = 5+5+1 uses 3 coins [OK]
Hint: Check dp array for minimum coins at target amount [OK]
Common Mistakes:
  • Confusing dp index with coin values
  • Not initializing dp[0] to zero
  • Returning amount instead of -1 when no solution
4. Identify the bug in this Rust function for minimum coins:
fn min_coins(coins: &[i32], amount: i32) -> i32 {
    let mut dp = vec![0; (amount + 1) as usize];
    for i in 1..=amount {
        dp[i as usize] = i;
        for &coin in coins {
            if coin <= i {
                dp[i as usize] = dp[i as usize].min(dp[(i - coin) as usize] + 1);
            }
        }
    }
    dp[amount as usize]
}
medium
A. Loop range should start from 0, not 1
B. Coins vector should be mutable
C. Missing return statement
D. dp vector initialized with zeros instead of large values

Solution

  1. Step 1: Check dp initialization

    dp is initialized with zeros, which causes min comparisons to fail because 0 is less than any valid coin count.
  2. Step 2: Correct initialization

    dp should be initialized with a large value (like amount+1) to represent impossible states, allowing min to work correctly.
  3. Final Answer:

    dp vector initialized with zeros instead of large values -> Option D
  4. Quick Check:

    dp init affects min logic [OK]
Hint: Initialize dp with large values, not zeros [OK]
Common Mistakes:
  • Starting loop at 0 instead of 1
  • Forgetting to return dp[amount]
  • Making coins mutable unnecessarily
5. Given coin denominations [1, 3, 4] and amount 6, what is the minimum number of coins needed? Use the coin change minimum coins approach.
hard
A. 2
B. 3
C. 4
D. -1

Solution

  1. Step 1: Analyze possible combinations for amount 6

    Using coins 1,3,4, possible sums: 3+3=6 (2 coins), 4+1+1=6 (3 coins), 1+1+1+1+1+1=6 (6 coins).
  2. Step 2: Find minimum coins

    The minimum coins needed is 2 (two 3-value coins).
  3. Final Answer:

    2 -> Option A
  4. Quick Check:

    6 = 3+3 uses 2 coins [OK]
Hint: Try largest coins first to minimize count [OK]
Common Mistakes:
  • Choosing 4+1+1 instead of 3+3
  • Assuming no solution exists
  • Counting coins incorrectly
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