Bird
Raised Fist0
DSA Rustprogramming~10 mins

Sort Colors Two Pointer Dutch Flag in DSA Rust - Interactive Practice

Choose your learning style10 modes available
Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to swap elements at two indices in the vector.

DSA Rust
nums.swap([1], right);
Drag options to blanks, or click blank then click option'
Aleft
Bright
C0
Di
Attempts:
3 left
💡 Hint
Common Mistakes
Swapping with 'right' instead of 'left' swaps wrong elements.
Using an index variable not defined in this scope.
2fill in blank
medium

Complete the code to decrease the 'right' pointer after swapping a 2.

DSA Rust
right [1] 1;
Drag options to blanks, or click blank then click option'
A-=
B+=
C*=
D/=
Attempts:
3 left
💡 Hint
Common Mistakes
Increasing 'right' causes out-of-bound errors.
Using multiplication or division operators instead of subtraction.
3fill in blank
hard

Fix the error in the loop condition to continue while 'left' is less than or equal to 'right'.

DSA Rust
while left [1] right {
Drag options to blanks, or click blank then click option'
A>
B<
C>=
D<=
Attempts:
3 left
💡 Hint
Common Mistakes
Using '<' misses processing when pointers meet.
Using '>' or '>=' causes the loop to never run.
4fill in blank
hard

Fill both blanks to correctly handle the case when nums[left] == 0.

DSA Rust
if nums[left] == 0 {
    nums.swap([1], left);
    [2] += 1;
    left += 1;
}
Drag options to blanks, or click blank then click option'
Aleft
Bright
Ci
Dcount
Attempts:
3 left
💡 Hint
Common Mistakes
Swapping with 'right' here is incorrect.
Incrementing a variable other than 'left' causes logic errors.
5fill in blank
hard

Fill all three blanks to correctly handle the case when nums[left] == 2.

DSA Rust
if nums[left] == 2 {
    nums.swap(left, [1]);
    [2] -= 1;
    // Do not increment left here
}
Drag options to blanks, or click blank then click option'
Aleft
Bright
Attempts:
3 left
💡 Hint
Common Mistakes
Incrementing 'left' after swapping 2 causes skipping elements.
Swapping with 'left' instead of 'right' is incorrect.

Practice

(1/5)
1. What is the main goal of the Sort Colors Two Pointer Dutch Flag algorithm?
easy
A. To sort an array containing only 0s, 1s, and 2s in a single pass
B. To sort any array of integers in ascending order
C. To find the maximum value in an array
D. To reverse the elements of an array

Solution

  1. Step 1: Understand the problem context

    The algorithm is designed specifically for arrays with only three distinct values: 0, 1, and 2.
  2. Step 2: Identify the sorting goal

    The goal is to rearrange the array so that all 0s come first, then all 1s, and finally all 2s, in one pass without extra space.
  3. Final Answer:

    To sort an array containing only 0s, 1s, and 2s in a single pass -> Option A
  4. Quick Check:

    Sort Colors = Sort 0,1,2 in one pass [OK]
Hint: Remember: Dutch Flag sorts 0,1,2 in one pass [OK]
Common Mistakes:
  • Thinking it sorts any integer array
  • Confusing it with general sorting algorithms
  • Assuming it reverses the array
2. Which of the following Rust code snippets correctly declares the pointers used in the Dutch Flag algorithm?
easy
A. let mut low = 0; let mut mid = 0; let mut high = nums.len() - 1;
B. let low = 0; let mid = 0; let high = nums.len();
C. let mut low = 1; let mut mid = 1; let mut high = nums.len() - 1;
D. let mut low = 0; let mut mid = 1; let mut high = nums.len();

Solution

  1. Step 1: Identify pointer initialization

    In the Dutch Flag algorithm, low and mid start at 0, and high starts at the last index (len() - 1).
  2. Step 2: Check mutability and bounds

    All pointers must be mutable to move during sorting, and high must be len() - 1 to avoid out-of-bounds errors.
  3. Final Answer:

    let mut low = 0; let mut mid = 0; let mut high = nums.len() - 1; -> Option A
  4. Quick Check:

    Correct pointer setup = let mut low = 0; let mut mid = 0; let mut high = nums.len() - 1; [OK]
Hint: Pointers start at 0 except high at last index [OK]
Common Mistakes:
  • Setting high to nums.len() causing out-of-bounds
  • Not using mutable variables
  • Starting pointers at wrong indices
3. What will be the output of the following Rust code after applying the Dutch Flag algorithm?
let mut nums = vec![2, 0, 2, 1, 1, 0];
let mut low = 0;
let mut mid = 0;
let mut high = nums.len() - 1;

while mid <= high {
    match nums[mid] {
        0 => {
            nums.swap(low, mid);
            low += 1;
            mid += 1;
        },
        1 => {
            mid += 1;
        },
        2 => {
            nums.swap(mid, high);
            if high == 0 { break; }
            high -= 1;
        },
        _ => {}
    }
}
println!("{:?}", nums);
medium
A. [0, 1, 0, 1, 2, 2]
B. [2, 2, 1, 1, 0, 0]
C. [0, 0, 1, 1, 2, 2]
D. [1, 0, 2, 0, 1, 2]

Solution

  1. Step 1: Trace initial swaps and pointer moves

    Starting with nums = [2,0,2,1,1,0], the algorithm swaps 2 at mid with 0 at high, then moves pointers accordingly.
  2. Step 2: Continue until mid passes high

    After all swaps and increments, the array becomes sorted as [0, 0, 1, 1, 2, 2].
  3. Final Answer:

    [0, 0, 1, 1, 2, 2] -> Option C
  4. Quick Check:

    Sorted 0,1,2 array = [0,0,1,1,2,2] [OK]
Hint: Swap 0s left, 2s right, 1s stay middle [OK]
Common Mistakes:
  • Not updating pointers correctly after swap
  • Swapping with wrong indices
  • Stopping loop too early
4. Identify the bug in this Rust code snippet implementing the Dutch Flag algorithm:
let mut nums = vec![2, 0, 1];
let mut low = 0;
let mut mid = 0;
let mut high = nums.len();

while mid <= high {
    match nums[mid] {
        0 => {
            nums.swap(low, mid);
            low += 1;
            mid += 1;
        },
        1 => {
            mid += 1;
        },
        2 => {
            nums.swap(mid, high);
            high -= 1;
        },
        _ => {}
    }
}
medium
A. The match statement is missing a case for 3
B. mid pointer is not incremented after swapping 2
C. low pointer is incremented incorrectly
D. high is initialized to nums.len(), causing out-of-bounds access

Solution

  1. Step 1: Check pointer initialization

    high is set to nums.len(), which is one past the last valid index, causing out-of-bounds when accessing nums[high].
  2. Step 2: Understand valid index range

    Valid indices are 0 to nums.len() - 1, so high should be initialized to nums.len() - 1.
  3. Final Answer:

    high is initialized to nums.len(), causing out-of-bounds access -> Option D
  4. Quick Check:

    high must be last index, not length [OK]
Hint: high = length - 1 to avoid out-of-bounds [OK]
Common Mistakes:
  • Using length instead of last index for high
  • Not incrementing mid after swapping 2
  • Ignoring pointer bounds
5. Given an array nums = [1, 2, 0, 1, 2, 0, 1], how many swaps will the Dutch Flag algorithm perform to sort it?
hard
A. 3
B. 4
C. 5
D. 6

Solution

  1. Step 1: Trace swaps during sorting

    Initial array: [1, 2, 0, 1, 2, 0, 1]. Swaps occur when 0 or 2 is found at mid.
  2. Step 2: Count swaps step-by-step

    Swaps: - Swap 0 at index 2 with 1 at low (index 0) -> 1 swap - Swap 2 at index 1 with 1 at high (index 6) -> 1 swap - Swap 0 at index 5 with 1 at low (index 1) -> 1 swap - Swap 2 at index 1 with 1 at high (index 5) -> 1 swap Total swaps = 4.
  3. Final Answer:

    4 -> Option B
  4. Quick Check:

    Count swaps for 0 and 2 moves = 4 [OK]
Hint: Count swaps only when swapping 0 or 2 [OK]
Common Mistakes:
  • Counting pointer moves as swaps
  • Missing swaps when 2 is swapped
  • Assuming swaps equal array length
Recommended

Ready to prove it?

Pass the test and this pattern moves unknown strong while earning +1 Grip toward your certificate.

10 questions~5 mineasy hard