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DSA Rustprogramming~5 mins

Queue Using Two Stacks in DSA Rust - Time & Space Complexity

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Time Complexity: Queue Using Two Stacks
O(1) amortized per operation
Understanding Time Complexity

We want to understand how fast operations run when we build a queue using two stacks.

How does the time to add or remove items change as the queue grows?

Scenario Under Consideration

Analyze the time complexity of the following code snippet.


struct Queue {
    stack_in: Vec<i32>,
    stack_out: Vec<i32>,
}

impl Queue {
    fn enqueue(&mut self, val: i32) {
        self.stack_in.push(val);
    }

    fn dequeue(&mut self) -> Option<i32> {
        if self.stack_out.is_empty() {
            while let Some(x) = self.stack_in.pop() {
                self.stack_out.push(x);
            }
        }
        self.stack_out.pop()
    }
}
    

This code uses two stacks to add items at the end and remove items from the front, mimicking a queue.

Identify Repeating Operations

Identify the loops, recursion, array traversals that repeat.

  • Primary operation: Moving all items from stack_in to stack_out when stack_out is empty.
  • How many times: This move happens only when stack_out is empty, so not every dequeue triggers it.
  • Other operations: Pushing to stack_in and popping from stack_out happen once per enqueue or dequeue.
How Execution Grows With Input

When we add items, each enqueue is quick. Removing items sometimes takes longer when we move all items between stacks.

Input Size (n)Approx. Operations for n dequeues
10About 20 moves (each item moved twice max)
100About 200 moves
1000About 2000 moves

Pattern observation: Each item is moved at most twice, so total work grows linearly with input size.

Final Time Complexity

Time Complexity: O(1) amortized per operation

This means on average, each add or remove takes constant time, even if some removals take longer.

Common Mistake

[X] Wrong: "Each dequeue always takes time proportional to the number of items because of moving stacks."

[OK] Correct: The moving happens only when the output stack is empty, so most dequeues are fast. The cost spreads out over many operations.

Interview Connect

Understanding this method shows you can combine simple tools (stacks) to build more complex ones (queues) efficiently. It's a great example of thinking about average work, not just worst moments.

Self-Check

"What if we moved items from stack_in to stack_out on every dequeue, not only when stack_out is empty? How would the time complexity change?"

Practice

(1/5)
1. What is the main idea behind implementing a Queue Using Two Stacks?
easy
A. Use one stack for enqueue and another for dequeue operations
B. Use two stacks to perform only enqueue operations
C. Use two stacks to store elements in sorted order
D. Use two stacks to reverse the order twice to maintain queue order

Solution

  1. Step 1: Understand queue order

    A queue follows First-In-First-Out (FIFO) order, meaning the first element added is the first removed.
  2. Step 2: Use two stacks to reverse order twice

    One stack reverses the order when pushing elements, and the second stack reverses it back when popping, preserving FIFO.
  3. Final Answer:

    Use two stacks to reverse the order twice to maintain queue order -> Option D
  4. Quick Check:

    Two stacks reverse order twice = queue order [OK]
Hint: Two stacks reverse order twice to simulate queue [OK]
Common Mistakes:
  • Thinking both stacks store elements in sorted order
  • Using stacks only for enqueue or dequeue
  • Confusing stack order with queue order
2. Which of the following Rust code snippets correctly declares two stacks for implementing a queue?
easy
A. let mut stack1: Vec<i32> = Vec::new(); let mut stack2: Vec<i32> = Vec::new();
B. let stack1 = Vec<i32>; let stack2 = Vec<i32>;
C. let mut stack1 = Vec::new<i32>(); let mut stack2 = Vec::new<i32>();
D. let stack1: Vec = Vec::new(); let stack2: Vec = Vec::new();

Solution

  1. Step 1: Check correct Vec declaration syntax in Rust

    In Rust, to declare a mutable vector of i32, use: let mut stack: Vec<i32> = Vec::new();
  2. Step 2: Compare options with correct syntax

    let mut stack1: Vec<i32> = Vec::new(); let mut stack2: Vec<i32> = Vec::new(); matches the correct syntax exactly; others have syntax errors or missing mutability.
  3. Final Answer:

    let mut stack1: Vec<i32> = Vec::new(); let mut stack2: Vec<i32> = Vec::new(); -> Option A
  4. Quick Check:

    Correct Rust Vec declaration = let mut stack1: Vec<i32> = Vec::new(); let mut stack2: Vec<i32> = Vec::new(); [OK]
Hint: Use let mut stack: Vec<i32> = Vec::new() for mutable stacks [OK]
Common Mistakes:
  • Omitting mut keyword for mutable vectors
  • Incorrect generic syntax like Vec<i32> without parentheses
  • Using Vec::new<i32>() which is invalid
3. What will be the output of the following Rust code implementing a queue using two stacks?
struct Queue {
    stack1: Vec<i32>,
    stack2: Vec<i32>,
}

impl Queue {
    fn new() -> Self {
        Queue { stack1: Vec::new(), stack2: Vec::new() }
    }

    fn enqueue(&mut self, val: i32) {
        self.stack1.push(val);
    }

    fn dequeue(&mut self) -> Option<i32> {
        if self.stack2.is_empty() {
            while let Some(x) = self.stack1.pop() {
                self.stack2.push(x);
            }
        }
        self.stack2.pop()
    }
}

fn main() {
    let mut q = Queue::new();
    q.enqueue(10);
    q.enqueue(20);
    q.enqueue(30);
    println!("{:?}", q.dequeue());
    println!("{:?}", q.dequeue());
    q.enqueue(40);
    println!("{:?}", q.dequeue());
    println!("{:?}", q.dequeue());
}
medium
A. Some(10) Some(20) Some(30) Some(40)
B. Some(30) Some(20) Some(10) Some(40)
C. Some(10) Some(20) Some(40) None
D. None None None None

Solution

  1. Step 1: Trace enqueue operations

    Enqueue 10, 20, 30 pushes these onto stack1 in order: [10, 20, 30]
  2. Step 2: Trace dequeue operations

    First dequeue: stack2 empty, pop all from stack1 to stack2: stack2 = [30, 20, 10]. Pop from stack2 returns 10.
    Second dequeue: pop from stack2 returns 20.
    Enqueue 40: push 40 to stack1.
    Third dequeue: pop from stack2 returns 30.
    Fourth dequeue: stack2 empty, move 40 from stack1 to stack2, pop returns 40.
  3. Final Answer:

    Some(10) Some(20) Some(30) Some(40) -> Option A
  4. Quick Check:

    Queue order preserved by two stacks = Some(10) Some(20) Some(30) Some(40) [OK]
Hint: Dequeue empties stack2 by reversing stack1 first [OK]
Common Mistakes:
  • Assuming stack2 pops in same order as stack1
  • Not moving elements from stack1 to stack2 when stack2 is empty
  • Confusing order of elements after transfer
4. Identify the bug in this Rust code snippet for dequeue operation in a queue using two stacks:
fn dequeue(&mut self) -> Option<i32> {
    while let Some(x) = self.stack1.pop() {
        self.stack2.push(x);
    }
    self.stack2.pop()
}
medium
A. It uses pop() on stack1 instead of peek()
B. It moves elements from stack1 to stack2 every time, even if stack2 is not empty
C. It does not pop from stack2 after moving elements
D. It returns None always because stack2 is never filled

Solution

  1. Step 1: Analyze the dequeue logic

    The code moves all elements from stack1 to stack2 every dequeue call, regardless of stack2's state.
  2. Step 2: Identify correct behavior

    To maintain queue order efficiently, elements should be moved only if stack2 is empty. Otherwise, stack2's elements should be popped directly.
  3. Final Answer:

    It moves elements from stack1 to stack2 every time, even if stack2 is not empty -> Option B
  4. Quick Check:

    Move only if stack2 empty = It moves elements from stack1 to stack2 every time, even if stack2 is not empty [OK]
Hint: Move elements only if stack2 is empty during dequeue [OK]
Common Mistakes:
  • Moving elements every dequeue wastes time
  • Ignoring stack2's current elements
  • Not popping from stack2 after transfer
5. You want to implement a peek function for the queue using two stacks in Rust that returns the front element without removing it. Which approach correctly achieves this?
hard
A. Return the first element of stack1 without any stack transfers
B. Return the last element of stack1 directly without moving elements
C. If stack2 is empty, move all elements from stack1 to stack2, then return the last element of stack2 without popping
D. Pop an element from stack2 and push it back immediately to peek

Solution

  1. Step 1: Understand peek operation in queue using two stacks

    Peek should return the front element without removing it. The front is at the bottom of stack1 or top of stack2 after transfer.
  2. Step 2: Correct approach for peek

    If stack2 is empty, move all elements from stack1 to stack2 to reverse order. Then peek the last element of stack2 (top) without popping.
  3. Final Answer:

    If stack2 is empty, move all elements from stack1 to stack2, then return the last element of stack2 without popping -> Option C
  4. Quick Check:

    Peek uses stack2 top after transfer if empty = If stack2 is empty, move all elements from stack1 to stack2, then return the last element of stack2 without popping [OK]
Hint: Peek top of stack2 after transfer if empty [OK]
Common Mistakes:
  • Peeking stack1 directly ignores queue order
  • Popping to peek then pushing back wastes time
  • Ignoring stack2 state before peeking
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10 questions~5 mineasy hard