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DSA Rustprogramming~10 mins

Get Length of Linked List in DSA Rust - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to initialize the length variable to zero before counting nodes.

DSA Rust
let mut length = [1];
let mut current = head.as_ref();
while let Some(node) = current {
    length += 1;
    current = node.next.as_ref();
}
println!("Length: {}", length);
Drag options to blanks, or click blank then click option'
A0
B1
CNone
Dhead
Attempts:
3 left
💡 Hint
Common Mistakes
Starting length at 1 instead of 0
Using None or head as initial length
2fill in blank
medium

Complete the code to move to the next node in the linked list inside the loop.

DSA Rust
while let Some(node) = current {
    length += 1;
    current = node.[1].as_ref();
}
Drag options to blanks, or click blank then click option'
Aprev
Bparent
Cchild
Dnext
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'prev' instead of 'next'
Using unrelated field names like 'child' or 'parent'
3fill in blank
hard

Fix the error in the loop condition to correctly iterate over the linked list nodes.

DSA Rust
while let Some([1]) = current {
    length += 1;
    current = node.next.as_ref();
}
Drag options to blanks, or click blank then click option'
Anode
Bcurrent
Chead
Dlength
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'current' which is the Option itself, not the inner value
Using unrelated variable names
4fill in blank
hard

Fill both blanks to define a function that returns the length of a linked list.

DSA Rust
fn get_length(head: Option<Box<Node>>) -> usize {
    let mut length = 0;
    let mut current = [1];
    while let Some(node) = current {
        length += 1;
        current = node.[2].as_ref();
    }
    length
}
Drag options to blanks, or click blank then click option'
Ahead.as_ref()
Bhead
Cnext
Dprev
Attempts:
3 left
💡 Hint
Common Mistakes
Using head directly instead of head.as_ref()
Using 'prev' instead of 'next'
5fill in blank
hard

Fill all three blanks to create a linked list node struct and a function to get its length.

DSA Rust
#[derive(Debug)]
struct Node {
    value: i32,
    [1]: Option<Box<Node>>,
}

fn get_length(head: Option<Box<Node>>) -> usize {
    let mut length = 0;
    let mut current = head.as_ref();
    while let Some(node) = current {
        length += 1;
        current = node.[2].as_ref();
    }
    length
}

fn main() {
    let node3 = Node { value: 3, [3]: None };
    println!("Length: {}", get_length(Some(Box::new(node3))));
}
Drag options to blanks, or click blank then click option'
Anext
Bprev
Cchild
Dparent
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'prev' or other unrelated field names
Inconsistent field names between struct and traversal

Practice

(1/5)
1. What does the function to get the length of a linked list typically do?
easy
A. Counts the number of nodes by traversing from head to end
B. Returns the value of the first node
C. Deletes all nodes in the list
D. Finds the maximum value in the list

Solution

  1. Step 1: Understand the linked list traversal

    The function starts at the head node and moves through each node one by one.
  2. Step 2: Count each node visited

    For every node visited, the function increments a counter until it reaches the end (null).
  3. Final Answer:

    Counts the number of nodes by traversing from head to end -> Option A
  4. Quick Check:

    Length = number of nodes visited [OK]
Hint: Traverse and count nodes until null [OK]
Common Mistakes:
  • Returning the value of the first node instead of count
  • Not handling empty list (null head)
  • Trying to count without traversal
2. Which Rust code snippet correctly initializes a linked list node with value 5 and next pointer None?
easy
A. let node = Node::new(5);
B. let node = Node(5, None);
C. let node = Node { value: 5, next: None };
D. let node = Node { value: 5 };

Solution

  1. Step 1: Check struct initialization syntax

    Rust structs are initialized with field names and values inside braces.
  2. Step 2: Match field names and order

    let node = Node { value: 5, next: None }; uses correct field names and syntax. Tuple syntax requires tuple struct definition. Node::new(5) assumes an impl with new method. Omitting next field causes compile error.
  3. Final Answer:

    let node = Node { value: 5, next: None }; -> Option C
  4. Quick Check:

    Struct init uses field: value pairs [OK]
Hint: Use struct field names with braces for initialization [OK]
Common Mistakes:
  • Using tuple syntax for struct without tuple struct definition
  • Missing field names in initialization
  • Omitting required fields like next
3. What is the output of this Rust code that calculates the length of a linked list?
struct Node {
    value: i32,
    next: Option,
}

fn length(head: &Option) -> usize {
    let mut count = 0;
    let mut current = head;
    while let Some(node) = current {
        count += 1;
        current = &node.next;
    }
    count
}

fn main() {
    let node3 = Node { value: 3, next: None };
    let node2 = Node { value: 2, next: Some(Box::new(node3)) };
    let node1 = Node { value: 1, next: Some(Box::new(node2)) };
    let head = Some(Box::new(node1));
    println!("{}", length(&head));
}
medium
A. 1
B. 2
C. 0
D. 3

Solution

  1. Step 1: Understand the linked list structure

    There are three nodes linked: node1 -> node2 -> node3 -> None.
  2. Step 2: Trace the length function

    The function counts nodes by traversing from head. It visits node1, node2, and node3, incrementing count each time.
  3. Final Answer:

    3 -> Option D
  4. Quick Check:

    3 nodes counted [OK]
Hint: Count nodes by following next pointers until None [OK]
Common Mistakes:
  • Counting only head node
  • Not dereferencing Option correctly
  • Confusing Option with Box
4. Identify the error in this Rust function to get linked list length:
fn length(head: &Option) -> usize {
    let mut count = 0;
    let mut current = head;
    while current.is_some() {
        count += 1;
        current = current.unwrap().next;
    }
    count
}
medium
A. Using unwrap() on &Option causes a move error
B. Loop condition should be current.is_none()
C. Count should start at 1, not 0
D. Function should return i32, not usize

Solution

  1. Step 1: Analyze unwrap usage on reference

    Calling unwrap() on &Option tries to move out of a borrowed reference, which is not allowed.
  2. Step 2: Correct way to access next node

    Use pattern matching or while let Some(node) = current to borrow without moving.
  3. Final Answer:

    Using unwrap() on &Option causes a move error -> Option A
  4. Quick Check:

    unwrap() moves ownership, not allowed on references [OK]
Hint: Use pattern matching, avoid unwrap on references [OK]
Common Mistakes:
  • Using unwrap() on borrowed Option causing move error
  • Wrong loop condition logic
  • Incorrect return type for length
5. Given a linked list where each node contains an integer, how would you modify the length function to count only nodes with even values?
fn length_even(head: &Option) -> usize {
    // Your code here
}
hard
A. Use recursion without checking node values
B. Traverse list, increment count only if node.value % 2 == 0
C. Return length() / 2 assuming half are even
D. Count all nodes, then subtract odd values count

Solution

  1. Step 1: Traverse the linked list nodes

    Start from head and move through each node until None.
  2. Step 2: Check each node's value for evenness

    Increment count only if node.value % 2 == 0 (even number).
  3. Step 3: Return the count of even-valued nodes

    This gives the length of nodes with even values.
  4. Final Answer:

    Traverse list, increment count only if node.value % 2 == 0 -> Option B
  5. Quick Check:

    Count only even nodes by checking value % 2 == 0 [OK]
Hint: Count nodes while checking even condition [OK]
Common Mistakes:
  • Counting all nodes without filtering
  • Assuming half nodes are even without check
  • Using recursion without base case
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10 questions~5 mineasy hard