Dynamic Stack Using Resizable Array in DSA Rust - Time & Space Complexity
We want to understand how the time needed to add or remove items from a dynamic stack changes as the stack grows.
How does resizing the array affect the speed of stack operations?
Analyze the time complexity of the following Rust code for a dynamic stack.
struct Stack {
data: Vec<i32>,
}
impl Stack {
fn push(&mut self, val: i32) {
self.data.push(val); // may resize internally
}
fn pop(&mut self) -> Option<i32> {
self.data.pop()
}
}
This code uses Rust's vector which grows automatically when full, allowing the stack to expand as needed.
Look at what repeats when we push or pop items.
- Primary operation: Adding or removing one item at the end of the vector.
- How many times: Each push or pop happens once per operation, but resizing happens occasionally when capacity is full.
Most pushes and pops take the same short time, but sometimes pushing causes the vector to resize, which takes longer.
| Input Size (n) | Approx. Operations |
|---|---|
| 10 | 10 quick pushes, 1 resize copying 10 items |
| 100 | 100 quick pushes, a few resizes copying items each time |
| 1000 | 1000 quick pushes, several resizes copying more items each time |
Pattern observation: Most operations are fast, but resizing cost grows with the number of items copied during resize.
Time Complexity: O(1) amortized
This means each push or pop usually takes constant time, but occasionally a push takes longer due to resizing, averaged out over many operations.
[X] Wrong: "Every push operation takes a long time because of resizing."
[OK] Correct: Resizing happens only sometimes, so most pushes are very fast, making the average time per push constant.
Understanding amortized time helps you explain why dynamic arrays are efficient in practice, a key skill for many coding challenges.
What if we changed the resizing strategy to increase capacity by only 1 each time? How would the time complexity change?
Practice
Solution
Step 1: Understand fixed vs dynamic size
A fixed-size array stack has a set capacity that cannot change during runtime, limiting the number of elements it can hold.Step 2: Analyze dynamic stack behavior
A dynamic stack using a resizable array can increase or decrease its capacity by resizing the underlying array, allowing it to handle more or fewer elements as needed.Final Answer:
It can grow or shrink in size as needed during runtime. -> Option BQuick Check:
Dynamic resizing = flexible size [OK]
- Thinking dynamic stack has fixed size
- Confusing linked list with array stack
- Assuming no resizing needed
Solution
Step 1: Understand vector capacity and reserve method
The vector's capacity is the total space allocated. To double capacity, we add capacity() more space using reserve(capacity()).Step 2: Check each option's reserve argument
if stack.len() == stack.capacity() { stack.reserve(stack.capacity()); } reserves current capacity again, doubling it. Others reserve too little or zero, not doubling.Final Answer:
if stack.len() == stack.capacity() { stack.reserve(stack.capacity()); } -> Option AQuick Check:
Reserve current capacity to double [OK]
- Reserving fixed small number instead of doubling
- Using zero in reserve causing no growth
- Confusing len() with capacity()
struct Stack {
data: Vec<i32>,
}
impl Stack {
fn new() -> Self {
Stack { data: Vec::new() }
}
fn push(&mut self, val: i32) {
self.data.push(val);
}
fn pop(&mut self) -> Option<i32> {
self.data.pop()
}
fn print(&self) {
for v in self.data.iter().rev() {
print!("{} -> ", v);
}
println!("null");
}
}
fn main() {
let mut stack = Stack::new();
stack.push(10);
stack.push(20);
stack.pop();
stack.push(30);
stack.print();
}Solution
Step 1: Trace push and pop operations
Push 10: stack = [10]; Push 20: stack = [10, 20]; Pop: removes 20, stack = [10]; Push 30: stack = [10, 30]Step 2: Understand print order
Print iterates in reverse order: top is last element pushed, so prints 30 then 10, then null.Final Answer:
30 -> 10 -> null -> Option DQuick Check:
Stack top to bottom = 30, 10 [OK]
- Forgetting pop removes last element
- Printing in wrong order (not reversed)
- Confusing push order with print order
fn push(&mut self, val: i32) {
if self.data.len() == self.data.capacity() {
self.data.reserve(self.data.len());
}
self.data.push(val);
}Solution
Step 1: Check the resizing logic
When self.data.len() == self.data.capacity(), the stack is full. reserve(self.data.len()) requests additional space for len() more elements. Since len() == capacity() at this point, it doubles the capacity.Step 2: Verify correctness
reserve(self.data.capacity()) would be equivalent here. The code safely resizes before push, preventing issues, and works correctly. (Rust Vec::push auto-resizes too, but manual is valid.)Final Answer:
No bug; code works correctly -> Option CQuick Check:
len() == capacity() when called, so doubles [OK]
- Reserving too little space (e.g., reserve(1))
- Calling reserve after push causing potential panic
- Assuming push auto-resizes without manual check
Solution
Step 1: Understand shrinking condition
We want to shrink when elements are less than 25% of capacity to save memory.Step 2: Use shrink_to method correctly
Calling shrink_to(len()) reduces capacity to fit current elements, freeing unused space.Step 3: Analyze options
After pop, if len() < capacity() / 4, call data.shrink_to(len()) correctly checks condition and calls shrink_to(len()). Others either use wrong methods or do nothing.Final Answer:
After pop, if len() < capacity() / 4, call data.shrink_to(len()) -> Option AQuick Check:
Shrink when quarter full using shrink_to(len()) [OK]
- Using reserve instead of shrink_to for shrinking
- Shrinking at half capacity instead of quarter
- Assuming automatic shrinking without code
Ready to prove it?
Pass the test and this pattern moves unknown
