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DSA Rustprogramming~20 mins

Delete Node by Value in DSA Rust - Practice Problems & Challenges

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Challenge - 5 Problems
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Delete Node by Value Master
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Test your skills under time pressure!
❓ Predict Output
intermediate
2:00remaining
Output after deleting a middle node in a singly linked list
What is the printed state of the linked list after deleting the node with value 3?
DSA Rust
struct Node {
    value: i32,
    next: Option<Box<Node>>,
}

impl Node {
    fn delete_by_value(head: &mut Option<Box<Node>>, val: i32) {
        let mut current = head;
        while let Some(ref mut node) = current {
            if node.value == val {
                *current = node.next.take();
                return;
            } else {
                current = &mut node.next;
            }
        }
    }

    fn print_list(head: &Option<Box<Node>>) {
        let mut current = head;
        while let Some(ref node) = current {
            print!("{} -> ", node.value);
            current = &node.next;
        }
        println!("null");
    }
}

fn main() {
    let mut head = Some(Box::new(Node { value: 1, next: Some(Box::new(Node { value: 2, next: Some(Box::new(Node { value: 3, next: Some(Box::new(Node { value: 4, next: None })) })) })) }));
    Node::delete_by_value(&mut head, 3);
    Node::print_list(&head);
}
A1 -> 2 -> 4 -> null
B1 -> 3 -> 4 -> null
C1 -> 2 -> 3 -> 4 -> null
D2 -> 3 -> 4 -> null
Attempts:
2 left
💡 Hint
Think about how the node with value 3 is removed and how the links are updated.
❓ Predict Output
intermediate
2:00remaining
Output after deleting the head node in a singly linked list
What is the printed state of the linked list after deleting the node with value 1 (the head)?
DSA Rust
struct Node {
    value: i32,
    next: Option<Box<Node>>,
}

impl Node {
    fn delete_by_value(head: &mut Option<Box<Node>>, val: i32) {
        let mut current = head;
        while let Some(ref mut node) = current {
            if node.value == val {
                *current = node.next.take();
                return;
            } else {
                current = &mut node.next;
            }
        }
    }

    fn print_list(head: &Option<Box<Node>>) {
        let mut current = head;
        while let Some(ref node) = current {
            print!("{} -> ", node.value);
            current = &node.next;
        }
        println!("null");
    }
}

fn main() {
    let mut head = Some(Box::new(Node { value: 1, next: Some(Box::new(Node { value: 2, next: Some(Box::new(Node { value: 3, next: None })) })) }));
    Node::delete_by_value(&mut head, 1);
    Node::print_list(&head);
}
A2 -> 3 -> null
Bnull
C3 -> null
D1 -> 2 -> 3 -> null
Attempts:
2 left
💡 Hint
Deleting the head means the head pointer changes to the next node.
🔧 Debug
advanced
2:00remaining
Identify the error in this delete by value implementation
What error will this Rust code produce when trying to delete a node by value?
DSA Rust
struct Node {
    value: i32,
    next: Option<Box<Node>>,
}

impl Node {
    fn delete_by_value(head: &mut Option<Box<Node>>, val: i32) {
        let mut current = head;
        while let Some(node) = current {
            if node.value == val {
                *current = node.next.take();
                return;
            } else {
                current = &mut node.next;
            }
        }
    }
}
Aerror[E0596]: cannot borrow `*current` as mutable more than once at a time
Berror[E0382]: use of moved value `node`
Cerror[E0507]: cannot move out of `node` because it is borrowed
DNo error, code compiles and runs correctly
Attempts:
2 left
💡 Hint
Look at how `node` is used inside the while loop and whether it is moved or borrowed.
❓ Predict Output
advanced
2:00remaining
Output after deleting a non-existent value
What is the printed state of the linked list after trying to delete the node with value 10, which does not exist?
DSA Rust
struct Node {
    value: i32,
    next: Option<Box<Node>>,
}

impl Node {
    fn delete_by_value(head: &mut Option<Box<Node>>, val: i32) {
        let mut current = head;
        while let Some(ref mut node) = current {
            if node.value == val {
                *current = node.next.take();
                return;
            } else {
                current = &mut node.next;
            }
        }
    }

    fn print_list(head: &Option<Box<Node>>) {
        let mut current = head;
        while let Some(ref node) = current {
            print!("{} -> ", node.value);
            current = &node.next;
        }
        println!("null");
    }
}

fn main() {
    let mut head = Some(Box::new(Node { value: 5, next: Some(Box::new(Node { value: 6, next: Some(Box::new(Node { value: 7, next: None })) })) }));
    Node::delete_by_value(&mut head, 10);
    Node::print_list(&head);
}
A6 -> 7 -> null
B5 -> 6 -> 7 -> null
Cnull
D5 -> 7 -> null
Attempts:
2 left
💡 Hint
If the value is not found, the list remains unchanged.
🧠 Conceptual
expert
2:00remaining
Why is using a mutable reference to Option> important in delete by value?
In Rust, why do we use a mutable reference to Option> (like &mut Option>) when deleting a node by value in a singly linked list?
ABecause it automatically clones the entire list before deletion, avoiding ownership issues.
BBecause it prevents any modification to the list, ensuring safety by only reading nodes.
CBecause it allows multiple threads to access and modify the list concurrently without locks.
DBecause it allows modifying the pointer to the current node, including the head, enabling node removal without needing a previous pointer.
Attempts:
2 left
💡 Hint
Think about how you remove a node without a previous pointer and how Rust ownership rules apply.

Practice

(1/5)
1. What does the operation "Delete Node by Value" do in a linked list?
easy
A. Removes the first node that contains the given value
B. Adds a new node with the given value at the end
C. Reverses the linked list
D. Counts the number of nodes with the given value

Solution

  1. Step 1: Understand the operation

    Deleting a node by value means finding the first node that matches the value and removing it from the list.
  2. Step 2: Compare options

    Only Removes the first node that contains the given value describes removing the first node with the given value, which matches the operation.
  3. Final Answer:

    Removes the first node that contains the given value -> Option A
  4. Quick Check:

    Delete node by value = Remove first matching node [OK]
Hint: Delete node by value means remove first matching node [OK]
Common Mistakes:
  • Confusing deletion by value with adding nodes
  • Thinking it deletes all nodes with the value
  • Mixing deletion by value with reversing the list
2. Which Rust code snippet correctly deletes the first node with value `val` from a singly linked list starting at `head`?
easy
A. let mut current = &mut head; while let Some(ref mut node) = current { if node.val == val { *current = node.next.take(); break; } current = &mut node.next; }
B. let mut current = head; while current.is_some() { if current.val == val { current = current.next; break; } current = current.next; }
C. for node in head.iter() { if node.val == val { head.remove(node); break; } }
D. while let Some(node) = head { if node.val == val { head = node.next; } }

Solution

  1. Step 1: Analyze pointer usage in Rust linked list deletion

    Rust linked lists use mutable references to update links. let mut current = &mut head; while let Some(ref mut node) = current { if node.val == val { *current = node.next.take(); break; } current = &mut node.next; } uses `&mut` references and `take()` to remove the node correctly.
  2. Step 2: Check other options for correctness

    let mut current = head; while current.is_some() { if current.val == val { current = current.next; break; } current = current.next; } uses immutable references and does not update links properly. for node in head.iter() { if node.val == val { head.remove(node); break; } } uses a for loop which is invalid for linked lists. while let Some(node) = head { if node.val == val { head = node.next; } } does not handle mutable references correctly.
  3. Final Answer:

    Uses `&mut` references and `take()` to remove the node correctly -> Option A
  4. Quick Check:

    Use mutable references and take() to delete node [OK]
Hint: Use mutable references and take() to delete node [OK]
Common Mistakes:
  • Using immutable references to modify list
  • Trying to iterate with for loop on linked list
  • Not updating the previous node's next pointer
3. Given the Rust code below, what will be the linked list after deleting the node with value 3?
struct Node {
  val: i32,
  next: Option,
}

let mut head = Some(Box::new(Node { val: 1, next: Some(Box::new(Node { val: 3, next: Some(Box::new(Node { val: 5, next: None })) })) }));

let val = 3;
let mut current = &mut head;
while let Some(ref mut node) = current {
  if node.val == val {
    *current = node.next.take();
    break;
  }
  current = &mut node.next;
}
medium
A. 1 -> null
B. 1 -> 3 -> 5 -> null
C. 1 -> 5 -> null
D. 3 -> 5 -> null

Solution

  1. Step 1: Understand the initial list structure

    The list is 1 -> 3 -> 5 -> null.
  2. Step 2: Trace deletion of node with value 3

    The loop finds node with val=3 and removes it by linking previous node's next to node 3's next (which is node 5).
  3. Final Answer:

    1 -> 5 -> null -> Option C
  4. Quick Check:

    Deleted node 3, list is 1 -> 5 [OK]
Hint: After deletion, previous node points to deleted node's next [OK]
Common Mistakes:
  • Not updating previous node's next pointer
  • Deleting wrong node due to incorrect comparison
  • Confusing node values and positions
4. The following Rust code attempts to delete a node by value from a linked list but causes a compile error. What is the main issue?
let mut current = &head;
while let Some(ref node) = current {
  if node.val == val {
    current = &node.next;
    break;
  }
  current = &node.next;
}
medium
A. Missing semicolon after `current = &node.next`
B. Using immutable reference `&head` prevents modifying the list
C. Incorrect use of `while let` syntax
D. `val` is not defined in the scope

Solution

  1. Step 1: Check reference mutability

    The code uses `&head` which is immutable, so it cannot modify the list links.
  2. Step 2: Understand why mutable reference is needed

    To delete a node, we must change pointers, requiring `&mut` references, which are missing here.
  3. Final Answer:

    Using immutable reference `&head` prevents modifying the list -> Option B
  4. Quick Check:

    Modify list needs mutable references [OK]
Hint: Use &mut references to modify linked list nodes [OK]
Common Mistakes:
  • Ignoring mutability requirements in Rust
  • Assuming immutable references can change list
  • Overlooking compiler error messages
5. You have a singly linked list with nodes: 2 -> 4 -> 6 -> 4 -> 8 -> null. You want to delete all nodes with value 4 using Rust. Which approach correctly deletes all such nodes?
hard
A. Traverse list with immutable references and skip nodes with value 4 without modifying links
B. Delete only the first node with value 4 and stop
C. Replace all node values 4 with 0 instead of deleting nodes
D. Use a loop with mutable reference to current node pointer, repeatedly deleting nodes with value 4 until none remain

Solution

  1. Step 1: Understand requirement to delete all nodes with value 4

    We must remove every node containing 4, not just the first.
  2. Step 2: Use mutable references to update links repeatedly

    Loop through list with mutable pointer, deleting nodes with value 4 by updating links until none remain.
  3. Step 3: Reject other options

    Delete only the first node with value 4 and stop deletes only first node. Traverse list with immutable references and skip nodes with value 4 without modifying links does not modify list. Replace all node values 4 with 0 instead of deleting nodes changes values but does not delete nodes.
  4. Final Answer:

    Use a loop with mutable reference to current node pointer, repeatedly deleting nodes with value 4 until none remain -> Option D
  5. Quick Check:

    Delete all matching nodes by looping with mutable refs [OK]
Hint: Loop with mutable refs to delete all matching nodes [OK]
Common Mistakes:
  • Deleting only first matching node
  • Using immutable references to try deleting
  • Confusing value replacement with deletion
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10 questions~5 mineasy hard