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DSA Rustprogramming~5 mins

Delete Node at End in DSA Rust - Time & Space Complexity

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Time Complexity: Delete Node at End
O(n)
Understanding Time Complexity

We want to understand how long it takes to remove the last item from a linked list.

How does the time needed change as the list gets bigger?

Scenario Under Consideration

Analyze the time complexity of the following code snippet.


fn delete_at_end(head: &mut Option>) {
    if head.is_none() {
        return;
    }
    if head.as_ref().unwrap().next.is_none() {
        *head = None;
        return;
    }
    let mut current = head.as_mut().unwrap();
    while current.next.as_ref().unwrap().next.is_some() {
        current = current.next.as_mut().unwrap();
    }
    current.next = None;
}
    

This code removes the last node from a singly linked list by walking through the list to find the second last node.

Identify Repeating Operations

Identify the loops, recursion, array traversals that repeat.

  • Primary operation: The while loop that moves through nodes one by one.
  • How many times: It runs once for each node until the second last node is found.
How Execution Grows With Input

As the list grows, the code checks more nodes one by one until it reaches the end.

Input Size (n)Approx. Operations
10About 9 steps to reach second last node
100About 99 steps
1000About 999 steps

Pattern observation: The number of steps grows roughly the same as the list size.

Final Time Complexity

Time Complexity: O(n)

This means the time to delete the last node grows linearly with the list size.

Common Mistake

[X] Wrong: "Deleting the last node takes constant time because we just remove it."

[OK] Correct: We must first find the node before the last one, which takes time proportional to the list length.

Interview Connect

Understanding this helps you explain how linked lists work and why some operations take longer than others.

Self-Check

"What if the list had a pointer to the last node? How would the time complexity change?"

Practice

(1/5)
1. What does the operation Delete Node at End do in a linked list?
easy
A. Adds a new node at the end of the linked list
B. Removes the last node from the linked list
C. Removes the first node from the linked list
D. Searches for a node at the end of the linked list

Solution

  1. Step 1: Understand the linked list structure

    A linked list is a chain of nodes where each node points to the next one.
  2. Step 2: Identify the effect of deleting the last node

    Deleting the last node means removing the node that has no next node, effectively shortening the list by one node at the end.
  3. Final Answer:

    Removes the last node from the linked list -> Option B
  4. Quick Check:

    Delete Node at End = Remove last node [OK]
Hint: Deleting at end always removes the last node [OK]
Common Mistakes:
  • Confusing delete at end with delete at start
  • Thinking it adds a node instead of removing
  • Assuming it searches without deleting
2. Which of the following Rust code snippets correctly deletes the last node of a singly linked list?
easy
A. fn delete_end(head: &mut Option) { if head.is_none() { return; } let mut current = head.as_mut().unwrap(); while current.next.as_ref().unwrap().next.is_some() { current = current.next.as_mut().unwrap(); } current.next = None; }
B. fn delete_end(head: &mut Option) { *head = None; }
C. fn delete_end(head: &mut Option) { let mut current = head.as_mut().unwrap(); current.next = None; }
D. fn delete_end(head: &mut Option) { while head.is_some() { head = head.unwrap().next; } }

Solution

  1. Step 1: Analyze the code logic for deleting last node

    fn delete_end(head: &mut Option) { if head.is_none() { return; } let mut current = head.as_mut().unwrap(); while current.next.as_ref().unwrap().next.is_some() { current = current.next.as_mut().unwrap(); } current.next = None; } traverses the list until the second last node and sets its next to None, removing the last node.
  2. Step 2: Check other options for correctness

    fn delete_end(head: &mut Option) { *head = None; } deletes the entire list, not just last node. fn delete_end(head: &mut Option) { let mut current = head.as_mut().unwrap(); current.next = None; } incorrectly sets next of head only. fn delete_end(head: &mut Option) { while head.is_some() { head = head.unwrap().next; } } tries to reassign head incorrectly causing error.
  3. Final Answer:

    Option A code correctly deletes the last node -> Option A
  4. Quick Check:

    Traverse to second last node and set next to None [OK]
Hint: Traverse to second last node, then set next to None [OK]
Common Mistakes:
  • Setting head to None deletes whole list
  • Not checking for empty or single node list
  • Incorrectly reassigning head pointer
3. Given the Rust linked list code below, what will be the printed output after deleting the last node?
struct Node { val: i32, next: Option }
fn print_list(head: &Option) {
let mut current = head;
while let Some(node) = current {
print!("{} -> ", node.val);
current = &node.next;
}
println!("null");
}
fn main() {
let mut head = Some(Box::new(Node { val: 1, next: Some(Box::new(Node { val: 2, next: Some(Box::new(Node { val: 3, next: None })) })) }));
delete_end(&mut head);
print_list(&head);
}
fn delete_end(head: &mut Option) {
if head.is_none() { return; }
if head.as_ref().unwrap().next.is_none() { *head = None; return; }
let mut current = head.as_mut().unwrap();
while current.next.as_ref().unwrap().next.is_some() {
current = current.next.as_mut().unwrap();
}
current.next = None;
}
medium
A. null
B. 1 -> 2 -> 3 -> null
C. 1 -> 2 -> null
D. 1 -> null

Solution

  1. Step 1: Understand initial list and delete_end effect

    The list starts as 1 -> 2 -> 3 -> null. delete_end removes last node (3).
  2. Step 2: Trace print_list after deletion

    After deletion, list is 1 -> 2 -> null, so print_list outputs "1 -> 2 -> null".
  3. Final Answer:

    1 -> 2 -> null -> Option C
  4. Quick Check:

    Last node removed, list ends at 2 [OK]
Hint: Deleting last node removes final value from print output [OK]
Common Mistakes:
  • Expecting original list unchanged
  • Confusing print output format
  • Not handling single node list case
4. The following Rust function to delete the last node of a linked list causes a runtime panic. What is the error?
fn delete_end(head: &mut Option) {
let mut current = head.as_mut().unwrap();
while current.next.is_some() {
current = current.next.as_mut().unwrap();
}
current.next = None;
}
medium
A. It panics because it sets current to None instead of current.next
B. It panics because it modifies head directly without checking
C. It panics because it never stops the loop
D. It panics because it tries to unwrap None when list is empty

Solution

  1. Step 1: Locate the unwrap without check

    let mut current = head.as_mut().unwrap(); executes without prior if head.is_none() { return; }, causing panic on empty list when as_mut() returns None and unwrap panics.
  2. Step 2: Verify other options

    The code does not modify head directly. The while loop terminates when current.next.is_none(). Setting current.next = None after reaching the last node causes no panic.
  3. Final Answer:

    It panics because it tries to unwrap None when list is empty -> Option D
  4. Quick Check:

    head.as_mut().unwrap() without empty check [OK]
Hint: Check head.is_none() before any unwrap on head [OK]
Common Mistakes:
  • No check for empty list before unwrap
  • Not checking for empty or single node list
  • Looping until current.next is None instead of second last
5. You have a singly linked list with nodes containing values [10, 20, 30, 40]. Write a Rust function to delete the last node and return the updated list head. Which of the following implementations correctly handles the edge case when the list has only one node?
hard
A. fn delete_end(head: &mut Option) { if head.is_none() { return; } if head.as_ref().unwrap().next.is_none() { *head = None; return; } let mut current = head.as_mut().unwrap(); while current.next.as_ref().unwrap().next.is_some() { current = current.next.as_mut().unwrap(); } current.next = None; }
B. fn delete_end(head: &mut Option) { let mut current = head.as_mut().unwrap(); while current.next.is_some() { current = current.next.as_mut().unwrap(); } current = None; }
C. fn delete_end(head: &mut Option) { if head.is_none() { return; } let mut current = head.as_mut().unwrap(); while current.next.is_some() { current = current.next.as_mut().unwrap(); } current.next = None; }
D. fn delete_end(head: &mut Option) { *head = None; }

Solution

  1. Step 1: Check for empty and single node list

    fn delete_end(head: &mut Option) { if head.is_none() { return; } if head.as_ref().unwrap().next.is_none() { *head = None; return; } let mut current = head.as_mut().unwrap(); while current.next.as_ref().unwrap().next.is_some() { current = current.next.as_mut().unwrap(); } current.next = None; } correctly checks if list is empty or has only one node, setting head to None in that case.
  2. Step 2: Traverse to second last node and delete last

    fn delete_end(head: &mut Option) { if head.is_none() { return; } if head.as_ref().unwrap().next.is_none() { *head = None; return; } let mut current = head.as_mut().unwrap(); while current.next.as_ref().unwrap().next.is_some() { current = current.next.as_mut().unwrap(); } current.next = None; } then traverses to second last node and sets its next to None, deleting last node properly.
  3. Final Answer:

    Option A correctly handles all cases including single node list -> Option A
  4. Quick Check:

    Check empty/single node, then delete last node [OK]
Hint: Always check if list has one node before deleting last [OK]
Common Mistakes:
  • Not handling single node list causing panic
  • Setting current = None instead of current.next = None
  • Deleting entire list instead of last node
Recommended

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