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DSA Rustprogramming~3 mins

Why Check if Stack is Empty or Full in DSA Rust?

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The Big Idea

What if you could avoid stack errors with just two simple checks?

The Scenario

Imagine you have a stack of plates at home. You want to know if the stack is empty before taking a plate or if it is full before adding another plate.

Without a clear way to check, you might try to grab a plate and accidentally find none, or try to add a plate and make the stack fall.

The Problem

Manually counting plates every time is slow and easy to mess up. You might forget how many plates are there or lose track when others add or remove plates.

This causes mistakes like trying to take a plate when none is left or overfilling the stack, making it unstable.

The Solution

By having simple checks to see if the stack is empty or full, you can avoid these problems easily. The stack keeps track of its state, so you always know if you can add or remove plates safely.

Before vs After
✗ Before
if count == 0 {
    println!("Stack is empty");
} else if count == max_size {
    println!("Stack is full");
}
✓ After
if stack.is_empty() {
    println!("Stack is empty");
} else if stack.is_full() {
    println!("Stack is full");
}
What It Enables

This lets you safely add or remove items without errors, making your program reliable and easy to use.

Real Life Example

In a web browser, the back button uses a stack to remember pages. Checking if the stack is empty prevents errors when you can't go back any further.

Key Takeaways

Manual checks are slow and error-prone.

Stack methods to check empty/full keep track automatically.

These checks prevent mistakes and crashes.

Practice

(1/5)
1. What does the is_empty() method of a stack typically check?
easy
A. If the stack has more than one element
B. If the stack is full and cannot accept more elements
C. If the stack has exactly one element
D. If the stack has no elements inside

Solution

  1. Step 1: Understand the purpose of is_empty()

    This method checks whether the stack contains any elements or not.
  2. Step 2: Interpret the meaning of empty stack

    An empty stack means it has zero elements inside, so is_empty() returns true only in this case.
  3. Final Answer:

    If the stack has no elements inside -> Option D
  4. Quick Check:

    Empty stack means no elements [OK]
Hint: Empty means zero elements inside the stack [OK]
Common Mistakes:
  • Confusing empty with full
  • Thinking empty means one element
  • Assuming empty means stack is null
2. Which of the following is the correct Rust syntax to check if a stack named stack is full assuming it has a fixed capacity stored in capacity and current size in size?
easy
A. if stack.len() == capacity { /* full */ }
B. if stack.size == capacity { /* full */ }
C. if stack.is_full() { /* full */ }
D. if stack.size > capacity { /* full */ }

Solution

  1. Step 1: Identify how to get current stack size

    In Rust, len() method is commonly used to get the current number of elements in a collection like a stack.
  2. Step 2: Compare current size with capacity

    If stack.len() equals capacity, the stack is full.
  3. Final Answer:

    if stack.len() == capacity { /* full */ } -> Option A
  4. Quick Check:

    Use len() to check size [OK]
Hint: Use stack.len() to get current size in Rust [OK]
Common Mistakes:
  • Using stack.size instead of stack.len()
  • Checking size > capacity instead of == capacity
  • Assuming is_full() method exists by default
3. What will be the output of the following Rust code snippet?
struct Stack {
    elements: Vec<i32>,
    capacity: usize,
}

impl Stack {
    fn is_full(&self) -> bool {
        self.elements.len() == self.capacity
    }

    fn is_empty(&self) -> bool {
        self.elements.is_empty()
    }
}

fn main() {
    let stack = Stack { elements: vec![1, 2, 3], capacity: 3 };
    println!("{} {}", stack.is_empty(), stack.is_full());
}
medium
A. false true
B. true false
C. false false
D. true true

Solution

  1. Step 1: Check if stack is empty

    The stack has elements [1, 2, 3], so is_empty() returns false.
  2. Step 2: Check if stack is full

    The stack capacity is 3 and current length is 3, so is_full() returns true.
  3. Final Answer:

    false true -> Option A
  4. Quick Check:

    Elements present = not empty, length == capacity = full [OK]
Hint: Empty false if elements exist; full true if length equals capacity [OK]
Common Mistakes:
  • Thinking stack is empty when it has elements
  • Confusing is_empty() and is_full() return values
  • Ignoring capacity when checking full
4. Identify the error in the following Rust code that checks if a stack is empty:
struct Stack {
    elements: Vec<i32>,
}

impl Stack {
    fn is_empty(&self) -> bool {
        self.elements.len() = 0
    }
}
medium
A. Vec<i32> cannot be used to store stack elements
B. Missing return type in is_empty method
C. Using '=' instead of '==' for comparison in is_empty method
D. is_empty method should take mutable self parameter

Solution

  1. Step 1: Check the comparison operator in is_empty

    The code uses single '=' which is assignment, not comparison. It should use '==' to compare length with zero.
  2. Step 2: Confirm other parts are correct

    The return type bool is present, Vec<i32> is valid, and self does not need to be mutable for this check.
  3. Final Answer:

    Using '=' instead of '==' for comparison in is_empty method -> Option C
  4. Quick Check:

    Use '==' for comparison, not '=' [OK]
Hint: Use '==' to compare values, '=' is assignment [OK]
Common Mistakes:
  • Using '=' instead of '==' in conditions
  • Forgetting return type bool
  • Making self mutable unnecessarily
5. You have a stack with capacity 5 and current elements [10, 20, 30]. You want to write a Rust function can_push that returns true if the stack is not full and false otherwise. Which implementation is correct?
struct Stack {
    elements: Vec<i32>,
    capacity: usize,
}

impl Stack {
    fn can_push(&self) -> bool {
        // Choose correct condition
    }
}
hard
A. self.elements.len() <= self.capacity
B. self.elements.len() < self.capacity
C. self.elements.len() == self.capacity
D. self.elements.len() > self.capacity

Solution

  1. Step 1: Understand when pushing is allowed

    You can push only if the stack is not full, meaning current size is less than capacity.
  2. Step 2: Choose the correct comparison

    If length is less than capacity, pushing is possible. If equal or more, stack is full or invalid.
  3. Final Answer:

    self.elements.len() < self.capacity -> Option B
  4. Quick Check:

    Push allowed if size < capacity [OK]
Hint: Push allowed only if current size less than capacity [OK]
Common Mistakes:
  • Using <= instead of < allows overflow
  • Checking == means no room left
  • Using > is logically incorrect
Recommended

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10 questions~5 mineasy hard