Complete the code to insert a value at the beginning of the vector.
let mut numbers = vec![2, 3, 4]; numbers.[1](0, 1); println!("{:?}", numbers);
The insert method allows adding an element at a specific index. Using insert(0, value) adds the value at the beginning.
Complete the code to insert the value 10 at the start of the vector.
let mut data = vec![20, 30, 40]; data.[1](0, 10); println!("{:?}", data);
Using insert(0, 10) adds 10 at the beginning of the vector.
Fix the error in the code to insert 5 at the beginning of the vector.
let mut nums = vec![6, 7, 8]; nums.[1](0, 5); println!("{:?}", nums);
The insert method requires an index and a value. To insert at the beginning, use insert(0, 5).
Fill both blanks to insert 100 at the start of the vector and print it.
let mut vals = vec![200, 300, 400]; vals.[1]([2], 100); println!("{:?}", vals);
Use insert with index 0 to add 100 at the beginning.
Fill all three blanks to insert 0 at the beginning, then print the vector length.
let mut arr = vec![1, 2, 3]; arr.[1]([2], 0); println!("Length: {}", arr.[3]());
Use insert(0, 0) to add 0 at the start. Then use len() to get the vector length.
