Bird
Raised Fist0
DSA Javascriptprogramming~20 mins

Unbounded Knapsack Problem in DSA Javascript - Practice Problems & Challenges

Choose your learning style10 modes available
Challenge - 5 Problems
🎖️
Unbounded Knapsack Master
Get all challenges correct to earn this badge!
Test your skills under time pressure!
❓ Predict Output
intermediate
2:00remaining
Output of Unbounded Knapsack Maximum Value Calculation
What is the output of the following JavaScript code that solves the unbounded knapsack problem for given weights, values, and capacity?
DSA Javascript
function unboundedKnapsack(W, wt, val, n) {
  let dp = Array(W + 1).fill(0);
  for (let i = 0; i <= W; i++) {
    for (let j = 0; j < n; j++) {
      if (wt[j] <= i) {
        dp[i] = Math.max(dp[i], dp[i - wt[j]] + val[j]);
      }
    }
  }
  return dp[W];
}

const W = 5;
const wt = [1, 3, 4];
const val = [10, 40, 50];
const n = wt.length;
console.log(unboundedKnapsack(W, wt, val, n));
A70
B50
C100
D60
Attempts:
2 left
💡 Hint
Think about how many times you can use each item to maximize value within the capacity.
🧠 Conceptual
intermediate
1:00remaining
Understanding Unbounded Knapsack Item Usage
In the unbounded knapsack problem, what does 'unbounded' mean regarding item usage?
AEach item can be used unlimited times.
BEach item can be used only once.
CItems cannot be used at all.
DEach item must be used exactly once.
Attempts:
2 left
💡 Hint
Think about the difference between bounded and unbounded knapsack.
🔧 Debug
advanced
2:00remaining
Identify the Error in Unbounded Knapsack Implementation
What error will the following code produce when run, and why? function unboundedKnapsack(W, wt, val, n) { let dp = Array(W + 1).fill(0); for (let i = 1; i <= W; i++) { for (let j = 0; j < n; j++) { if (wt[j] < i) { dp[i] = Math.max(dp[i], dp[i - wt[j]] + val[j]); } } } return dp[W]; } const W = 5; const wt = [1, 3, 4]; const val = [10, 40, 50]; const n = wt.length; console.log(unboundedKnapsack(W, wt, val, n));
AThrows an error due to invalid array index.
BOutputs 0 because dp array is never updated.
COutputs a wrong value less than the maximum possible.
DOutputs 90 correctly.
Attempts:
2 left
💡 Hint
Check the condition inside the inner loop carefully.
🚀 Application
advanced
1:30remaining
Maximum Number of Items in Unbounded Knapsack
Given weights [2, 3, 5] and capacity 10, what is the maximum number of items that can be put in the knapsack without exceeding capacity?
A5
B4
C3
D6
Attempts:
2 left
💡 Hint
Try to fill the knapsack with the smallest weight items to maximize count.
❓ Predict Output
expert
2:30remaining
Output of Unbounded Knapsack with Zero Weight Item
What will be the output of this code snippet that includes an item with zero weight in the unbounded knapsack problem?
DSA Javascript
function unboundedKnapsack(W, wt, val, n) {
  let dp = Array(W + 1).fill(0);
  for (let i = 0; i <= W; i++) {
    for (let j = 0; j < n; j++) {
      if (wt[j] <= i) {
        dp[i] = Math.max(dp[i], dp[i - wt[j]] + val[j]);
      }
    }
  }
  return dp[W];
}

const W = 5;
const wt = [0, 3, 4];
const val = [10, 40, 50];
const n = wt.length;
console.log(unboundedKnapsack(W, wt, val, n));
A50
B60
C90
D0
Attempts:
2 left
💡 Hint
Consider what happens when an item has zero weight but positive value.

Practice

(1/5)
1. What is the key difference between Unbounded Knapsack and 0/1 Knapsack?
easy
A. Unbounded Knapsack uses recursion while 0/1 Knapsack uses iteration
B. In Unbounded Knapsack each item can be chosen any number of times; in 0/1 each item is chosen at most once
C. Unbounded Knapsack has no weight constraint
D. 0/1 Knapsack allows fractional items while Unbounded does not

Solution

  1. Step 1: Understand 0/1 constraint

    In 0/1 Knapsack each item has a binary choice - include once or exclude. After including, it cannot be reused.
  2. Step 2: Understand Unbounded constraint

    In Unbounded Knapsack there is no limit on how many times an item can be selected. The same item can fill the bag.
  3. Step 3: Practical impact

    This changes the recurrence: 0/1 uses dp[i-1][w-wt] (previous row); Unbounded uses dp[i][w-wt] (same row, enabling reuse).
  4. Final Answer:

    Unbounded allows unlimited item repetition. -> Option B
  5. Quick Check:

    Unbounded = unlimited copies. 0/1 = at most one per item. [OK]
Hint: Unbounded = unlimited copies. 0/1 = at most one copy per item. [OK]
Common Mistakes:
  • Confusing Unbounded with Fractional Knapsack
  • Thinking 0/1 allows unlimited items
  • Believing recursion vs iteration distinguishes them
2. In the 1D bottom-up Unbounded Knapsack solution, why does the inner loop go left-to-right (from weight[i] to W)?
medium
A. Left-to-right is faster in JavaScript due to array caching
B. Left-to-right allows the same item to be reused in one pass - exactly what Unbounded Knapsack requires
C. Right-to-left would cause negative indices
D. Left-to-right matches the order of the items array

Solution

  1. Step 1: Left-to-right reuse

    Computing dp[w] using dp[w - weight[i]] left-to-right means dp[w - weight[i]] has already been updated - it reflects using item i again. This is intentional reuse.
  2. Step 2: Contrast with 0/1

    0/1 Knapsack goes right-to-left to prevent reuse - ensuring dp[w - weight[i]] holds the pre-item value.
  3. Final Answer:

    Left-to-right enables intentional item reuse. -> Option B
  4. Quick Check:

    Left-to-right = reuse. Right-to-left = no reuse. [OK]
Hint: Left-to-right = reuse allowed (Unbounded). Right-to-left = no reuse (0/1). [OK]
Common Mistakes:
  • Thinking direction affects performance not semantics
  • Not knowing left-to-right enables reuse
  • Confusing with 0/1 which requires right-to-left
3. Given items with weights [1, 3, 4] and values [10, 40, 50] and capacity W=6, what is the maximum value for Unbounded Knapsack?
medium
A. 60
B. 80
C. 90
D. 100

Solution

  1. Step 1: Try repeating each item

    Item 1 (w=1, v=10) × 6 = value 60. Item 2 (w=3, v=40) × 2 = value 80, weight=6 exactly. Item 3 (w=4, v=50) + item 1 × 2 = value 70.
  2. Step 2: Find maximum

    Two copies of item 2 gives value 80 using exactly capacity 6 - this is the maximum.
  3. Final Answer:

    80 -> Option B
  4. Quick Check:

    Item 2 × 2: 40×2=80, weight 3×2=6. [OK]
Hint: Try repeating each item to fill capacity: item 2 twice (3×2=6, 40×2=80) wins. [OK]
Common Mistakes:
  • Only trying single-item combinations
  • Not trying repeated use of the same item
  • Confusing with 0/1 where each item used at most once
4. What is the time and space complexity of the optimized 1D Unbounded Knapsack solution?
medium
A. Time O(n×W), Space O(n×W)
B. Time O(2^n), Space O(n)
C. Time O(n×W), Space O(W)
D. Time O(n log W), Space O(W)

Solution

  1. Step 1: Time complexity

    Two nested loops - n items × W+1 capacities. Each cell O(1). Total O(n×W).
  2. Step 2: Space complexity

    Only a 1D array dp[W+1] is needed, updated in place. Space O(W).
  3. Step 3: Contrast with 2D

    Standard 2D DP uses O(n×W) space. 1D optimization reduces to O(W).
  4. Final Answer:

    Time O(n×W), Space O(W) -> Option C
  5. Quick Check:

    1D = O(n×W) time, O(W) space. [OK]
Hint: 1D Unbounded = O(n×W) time, O(W) space - one array updated in place. [OK]
Common Mistakes:
  • Reporting O(n×W) space for 1D version
  • Confusing with O(2^n) exponential recursion
  • Forgetting 1D reduces space to O(W)
5. Which real-world problem is a direct application of Unbounded Knapsack?
hard
A. Job scheduling where each job can be done only once
B. Coin change - finding minimum coins to make an amount where each denomination can be used unlimited times
C. Activity selection where activities have deadlines
D. Matrix chain multiplication to minimize operations

Solution

  1. Step 1: Map coin change to Knapsack

    Coin denominations = item weights. Target amount = capacity W. Each denomination usable unlimited times = Unbounded constraint.
  2. Step 2: Rule out other options

    Job scheduling once per job = 0/1 Knapsack. Activity selection = greedy. Matrix chain = interval DP.
  3. Final Answer:

    Coin change with unlimited denominations. -> Option B
  4. Quick Check:

    Coin change = Unbounded. Coins used unlimited times, amount = capacity. [OK]
Hint: Coin change = Unbounded Knapsack. Each coin denomination reusable, amount is capacity. [OK]
Common Mistakes:
  • Mapping job scheduling to Unbounded instead of 0/1
  • Not recognizing coin change as Knapsack
  • Thinking activity selection uses Unbounded DP
Recommended

Ready to prove it?

Pass the test and this pattern moves unknown strong while earning +1 Grip toward your certificate.

10 questions~5 mineasy hard