Bird
Raised Fist0
DSA Javascriptprogramming~20 mins

Jump Game Problem in DSA Javascript - Practice Problems & Challenges

Choose your learning style10 modes available
Challenge - 5 Problems
🎖️
Jump Game Master
Get all challenges correct to earn this badge!
Test your skills under time pressure!
❓ Predict Output
intermediate
2:00remaining
Output of Jump Game Reachability Check
What is the output of the following JavaScript code that checks if you can jump to the last index of the array?
DSA Javascript
function canJump(nums) {
  let maxReach = 0;
  for (let i = 0; i < nums.length; i++) {
    if (i > maxReach) return false;
    maxReach = Math.max(maxReach, i + nums[i]);
  }
  return true;
}

console.log(canJump([2,3,1,1,4]));
Aundefined
Bfalse
CTypeError
Dtrue
Attempts:
2 left
💡 Hint
Think about whether the jumps allow reaching the last index.
❓ Predict Output
intermediate
2:00remaining
Output when jump is blocked
What will the output be when the jump is blocked in the array?
DSA Javascript
function canJump(nums) {
  let maxReach = 0;
  for (let i = 0; i < nums.length; i++) {
    if (i > maxReach) return false;
    maxReach = Math.max(maxReach, i + nums[i]);
  }
  return true;
}

console.log(canJump([3,2,1,0,4]));
Atrue
Bfalse
CReferenceError
Dnull
Attempts:
2 left
💡 Hint
Check if the zero blocks the jump to the last index.
🧠 Conceptual
advanced
2:00remaining
Understanding the Greedy Approach in Jump Game
Why does the greedy approach work for the Jump Game problem?
ABecause it always chooses the jump that covers the farthest distance, ensuring the last index is reachable if possible.
BBecause it tries all possible jump combinations recursively.
CBecause it uses dynamic programming to store intermediate results.
DBecause it sorts the array to find the best jumps.
Attempts:
2 left
💡 Hint
Think about how the algorithm updates the maximum reachable index.
❓ Predict Output
advanced
2:00remaining
Output of Minimum Jumps Calculation
What is the output of the following code that calculates the minimum number of jumps to reach the last index?
DSA Javascript
function jump(nums) {
  let jumps = 0, currentEnd = 0, farthest = 0;
  for (let i = 0; i < nums.length - 1; i++) {
    farthest = Math.max(farthest, i + nums[i]);
    if (i === currentEnd) {
      jumps++;
      currentEnd = farthest;
    }
  }
  return jumps;
}

console.log(jump([2,3,1,1,4]));
A4
B3
C2
D1
Attempts:
2 left
💡 Hint
Count how many jumps are needed to cover the array.
🔧 Debug
expert
2:00remaining
Identify the error in jump calculation code
What error will the following code produce when trying to calculate minimum jumps?
DSA Javascript
function jump(nums) {
  let jumps = 0, currentEnd = 0, farthest = 0;
  for (let i = 0; i <= nums.length - 1; i++) {
    farthest = Math.max(farthest, i + nums[i]);
    if (i === currentEnd) {
      jumps++;
      currentEnd = farthest;
    }
  }
  return jumps;
}

console.log(jump([2,3,1,1,4]));
AInfinite loop or incorrect jump count
BSyntaxError
CTypeError
DReturns 0
Attempts:
2 left
💡 Hint
Check the loop boundary condition and how jumps are counted.

Practice

(1/5)
1. What does the Jump Game problem ask you to determine given an array of non-negative integers?
easy
A. If you can reach the last index starting from the first index
B. The maximum jump length from any position
C. The minimum number of jumps to reach the last index
D. The sum of all jump lengths in the array

Solution

  1. Step 1: Understand the problem statement

    The Jump Game problem asks if it is possible to move from the first index to the last index by jumping according to the values in the array.
  2. Step 2: Identify the goal

    The goal is to check if the last index is reachable, not the number of jumps or maximum jump length.
  3. Final Answer:

    If you can reach the last index starting from the first index -> Option A
  4. Quick Check:

    Jump Game = Reach last index [OK]
Hint: Focus on reachability, not jump counts or sums [OK]
Common Mistakes:
  • Confusing reachability with minimum jumps
  • Thinking about maximum jump length only
  • Assuming sum of jumps matters
2. Which of the following is the correct syntax to check if you can jump from index i to index j in JavaScript, given an array nums?
easy
A. if (nums[i] >= j - i)
B. if (nums[j] <= i + nums[i])
C. if (j < nums[i])
D. if (j <= i + nums[i])

Solution

  1. Step 1: Understand jump condition

    You can jump from index i to j if j is within the jump length from i, i.e., j ≤ i + nums[i].
  2. Step 2: Match condition with options

    if (j <= i + nums[i]) correctly checks if j ≤ i + nums[i]. Other options compare wrong values or use incorrect operators.
  3. Final Answer:

    if (j <= i + nums[i]) -> Option D
  4. Quick Check:

    Jump condition = j ≤ i + nums[i] [OK]
Hint: Check if target index ≤ current index + jump length [OK]
Common Mistakes:
  • Comparing nums[j] instead of j
  • Using < instead of ≤
  • Mixing indices and values incorrectly
3. What will be the output of the following JavaScript code?
function canJump(nums) {
  let maxReach = 0;
  for (let i = 0; i < nums.length; i++) {
    if (i > maxReach) return false;
    maxReach = Math.max(maxReach, i + nums[i]);
  }
  return true;
}

console.log(canJump([2,3,1,1,4]));
console.log(canJump([3,2,1,0,4]));
medium
A. true false
B. true true
C. false true
D. false false

Solution

  1. Step 1: Trace first input [2,3,1,1,4]

    maxReach updates as: i=0 maxReach=2, i=1 maxReach=4, i=2 maxReach=4, i=3 maxReach=4, i=4 maxReach=8. No i > maxReach, so returns true.
  2. Step 2: Trace second input [3,2,1,0,4]

    maxReach updates: i=0 maxReach=3, i=1 maxReach=3, i=2 maxReach=3, i=3 maxReach=3, i=4 i=4 > maxReach=3 triggers return false.
  3. Final Answer:

    true false -> Option A
  4. Quick Check:

    First array reachable, second not [OK]
Hint: Track max reachable index; fail if current index exceeds it [OK]
Common Mistakes:
  • Not updating maxReach correctly
  • Returning true too early
  • Ignoring the condition i > maxReach
4. Identify the bug in the following code that attempts to solve the Jump Game problem:
function canJump(nums) {
  let maxReach = 0;
  for (let i = 0; i <= nums.length; i++) {
    if (i > maxReach) return false;
    maxReach = Math.max(maxReach, i + nums[i]);
  }
  return true;
}
medium
A. maxReach should be initialized to 1, not 0
B. The loop condition should be i < nums.length, not i <= nums.length
C. The return true statement should be inside the loop
D. The comparison should be i >= maxReach instead of i > maxReach

Solution

  1. Step 1: Analyze loop boundary

    The loop runs from i = 0 to i <= nums.length, which means it accesses nums[nums.length], causing undefined access.
  2. Step 2: Correct loop condition

    The loop should run while i < nums.length to avoid out-of-bounds errors.
  3. Final Answer:

    The loop condition should be i < nums.length, not i <= nums.length -> Option B
  4. Quick Check:

    Loop boundary off by one error [OK]
Hint: Check array indices carefully to avoid out-of-bounds [OK]
Common Mistakes:
  • Using <= instead of < in loops
  • Misinitializing maxReach
  • Placing return true inside loop
5. Given the array nums = [1,2,0,1,0,2,0], which of the following statements is true about reaching the last index using the Jump Game logic?
hard
A. You can reach the last index only if you jump exactly 2 steps each time
B. You can reach the last index because jumps can skip zeros if reachable
C. You cannot reach the last index because zeros block all paths
D. You can reach the last index only if you jump backward at some point

Solution

  1. Step 1: Trace maxReach for [1,2,0,1,0,2,0]

    i=0, maxReach=1; i=1, maxReach=3; i=2, maxReach=3; i=3, maxReach=4; i=4, maxReach=4; i=5 >4, cannot reach index 6.
  2. Step 2: Analyze blocking

    Zeros at indices 2,4 limit jumps from reachable positions (max=4), blocking paths to end.
  3. Final Answer:

    You cannot reach the last index because zeros block all paths -> Option C
  4. Quick Check:

    Max reach=4 < length-1=6 [OK]
Hint: Trace maxReach step-by-step; zeros block if they stall reach before end [OK]
Common Mistakes:
  • Thinking zeros can always be skipped sufficiently
  • Assuming jumps must be fixed length
  • Believing backward jumps are allowed
Recommended

Ready to prove it?

Pass the test and this pattern moves unknown strong while earning +1 Grip toward your certificate.

10 questions~5 mineasy hard