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DSA Javascriptprogramming~10 mins

Dijkstra's Algorithm Single Source Shortest Path in DSA Javascript - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to initialize the distance to the source node as zero.

DSA Javascript
distances[source] = [1];
Drag options to blanks, or click blank then click option'
A-1
BInfinity
C0
Dnull
Attempts:
3 left
💡 Hint
Common Mistakes
Setting the distance to Infinity instead of zero.
Using null or negative values for initial distance.
2fill in blank
medium

Complete the code to pick the unvisited node with the smallest distance.

DSA Javascript
let currentNode = unvisitedNodes.reduce((minNode, node) => distances[node] < distances[minNode] ? node : minNode, [1]);
Drag options to blanks, or click blank then click option'
Aundefined
BunvisitedNodes[0]
Cnull
DInfinity
Attempts:
3 left
💡 Hint
Common Mistakes
Using source, which may not be unvisited after the first iteration.
Using null or undefined which cause errors in comparison.
Using Infinity which is not a node.
3fill in blank
hard

Fix the error in updating the distance if a shorter path is found.

DSA Javascript
if (distances[currentNode] + graph[currentNode][neighbor] [1] distances[neighbor]) {
  distances[neighbor] = distances[currentNode] + graph[currentNode][neighbor];
  previous[neighbor] = currentNode;
}
Drag options to blanks, or click blank then click option'
A!=
B==
C>
D<
Attempts:
3 left
💡 Hint
Common Mistakes
Using greater than operator which updates on longer paths.
Using equality or inequality which do not check for shorter paths.
4fill in blank
hard

Fill both blanks to correctly initialize distances and previous nodes for all nodes.

DSA Javascript
for (const node of nodes) {
  distances[node] = [1];
  previous[node] = [2];
}
Drag options to blanks, or click blank then click option'
AInfinity
Bnull
C0
Dundefined
Attempts:
3 left
💡 Hint
Common Mistakes
Setting distances to zero which is only for source node.
Using undefined instead of null for previous nodes.
5fill in blank
hard

Fill all three blanks to build the shortest path by backtracking from the target node.

DSA Javascript
const path = [];
let current = [1];
while (current !== [2]) {
  path.unshift(current);
  current = [3][current];
}
Drag options to blanks, or click blank then click option'
Atarget
Bnull
Cprevious
Dsource
Attempts:
3 left
💡 Hint
Common Mistakes
Starting from source instead of target.
Checking for undefined instead of null.
Using distances instead of previous to backtrack.

Practice

(1/5)
1. What is the main purpose of Dijkstra's Algorithm in graph theory?
easy
A. To sort vertices in topological order
B. To find the maximum flow in a network
C. To detect cycles in a graph
D. To find the shortest path from a single source to all other vertices

Solution

  1. Step 1: Understand the algorithm's goal

    Dijkstra's Algorithm is designed to find the shortest paths from one starting point (source) to all other points in a graph with non-negative edge weights.
  2. Step 2: Compare with other graph algorithms

    Other algorithms like max flow or cycle detection serve different purposes, so they do not match Dijkstra's goal.
  3. Final Answer:

    To find the shortest path from a single source to all other vertices -> Option D
  4. Quick Check:

    Shortest path from one source = To find the shortest path from a single source to all other vertices [OK]
Hint: Dijkstra finds shortest paths from one start point [OK]
Common Mistakes:
  • Confusing Dijkstra with max flow algorithms
  • Thinking it detects cycles
  • Assuming it sorts vertices
2. Which of the following is the correct way to initialize the distance array in Dijkstra's Algorithm in JavaScript?
easy
A. const dist = new Array(n).fill(Infinity); dist[source] = 0;
B. const dist = Array(n).fill(0); dist[source] = Infinity;
C. const dist = new Array(n).fill(null); dist[source] = 0;
D. const dist = new Array(n).fill(-1); dist[source] = 0;

Solution

  1. Step 1: Understand distance initialization

    Distances to all nodes except the source should start as Infinity to represent unknown paths, and the source distance is 0.
  2. Step 2: Check each option

    const dist = new Array(n).fill(Infinity); dist[source] = 0; correctly sets all distances to Infinity and source to 0. Others either set wrong initial values or invert source distance.
  3. Final Answer:

    const dist = new Array(n).fill(Infinity); dist[source] = 0; -> Option A
  4. Quick Check:

    Distance array starts with Infinity except source = const dist = new Array(n).fill(Infinity); dist[source] = 0; [OK]
Hint: Start distances as Infinity, source as 0 [OK]
Common Mistakes:
  • Setting source distance to Infinity
  • Using 0 for all distances initially
  • Using null or -1 incorrectly
3. Consider the following JavaScript code snippet implementing part of Dijkstra's Algorithm. What will be the output of the distance array after running this code?
const graph = {
  0: [{node:1, weight:4}, {node:2, weight:1}],
  1: [{node:3, weight:1}],
  2: [{node:1, weight:2}, {node:3, weight:5}],
  3: []
};
const dist = [0, Infinity, Infinity, Infinity];
const visited = new Set();

function dijkstra() {
  while (visited.size < 4) {
    let u = -1;
    let minDist = Infinity;
    for (let i = 0; i < 4; i++) {
      if (!visited.has(i) && dist[i] < minDist) {
        minDist = dist[i];
        u = i;
      }
    }
    visited.add(u);
    for (const neighbor of graph[u]) {
      if (dist[u] + neighbor.weight < dist[neighbor.node]) {
        dist[neighbor.node] = dist[u] + neighbor.weight;
      }
    }
  }
}
dijkstra();
console.log(dist);
medium
A. [0, 4, 1, 6]
B. [0, 3, 1, 4]
C. [0, 2, 1, 3]
D. [0, 5, 1, 7]

Solution

  1. Step 1: Trace initial distances and first iteration

    Start dist = [0, Infinity, Infinity, Infinity]. Pick node 0 (dist=0). Update neighbors: node 1 = 4, node 2 = 1.
  2. Step 2: Next iterations and updates

    Pick node 2 (dist=1). Update node 1: min(4, 1+2=3) = 3; node 3: min(Infinity, 1+5=6) = 6. Pick node 1 (dist=3). Update node 3: min(6, 3+1=4) = 4. Pick node 3 (dist=4). No neighbors.
  3. Final Answer:

    [0, 3, 1, 4] -> Option B
  4. Quick Check:

    Distances after updates = [0, 3, 1, 4] [OK]
Hint: Pick unvisited node with smallest dist, update neighbors [OK]
Common Mistakes:
  • Not updating distances correctly
  • Choosing wrong next node
  • Ignoring neighbor updates
4. The following code snippet is intended to implement Dijkstra's Algorithm but contains a bug. What is the bug?
const dist = new Array(n).fill(Infinity);
dist[source] = 0;
const visited = new Set();

while (visited.size < n) {
  let u = -1;
  let minDist = Infinity;
  for (let i = 0; i < n; i++) {
    if (dist[i] < minDist) {
      minDist = dist[i];
      u = i;
    }
  }
  visited.add(u);
  for (const neighbor of graph[u]) {
    if (dist[u] + neighbor.weight < dist[neighbor.node]) {
      dist[neighbor.node] = dist[u] + neighbor.weight;
    }
  }
}
medium
A. The visited set is not updated inside the loop
B. The distance array is not initialized correctly
C. The code does not check if node i is already visited before selecting u
D. The neighbor weights are not added to dist[u]

Solution

  1. Step 1: Analyze node selection loop

    The loop selects node u with smallest dist[i] but does not check if i is already visited, so it may pick visited nodes again.
  2. Step 2: Understand impact of missing visited check

    Without skipping visited nodes, the algorithm can loop incorrectly or update distances wrongly, breaking correctness.
  3. Final Answer:

    The code does not check if node i is already visited before selecting u -> Option C
  4. Quick Check:

    Must skip visited nodes when picking u = The code does not check if node i is already visited before selecting u [OK]
Hint: Always skip visited nodes when choosing next node [OK]
Common Mistakes:
  • Forgetting to check visited nodes in selection
  • Incorrect distance initialization
  • Not updating visited set
5. You have a weighted graph with 5 nodes (0 to 4). The edges are:
  • 0 -> 1 (2)
  • 0 -> 2 (4)
  • 1 -> 2 (1)
  • 1 -> 3 (7)
  • 2 -> 4 (3)
  • 3 -> 4 (1)

Using Dijkstra's Algorithm from source node 0, what is the shortest distance to node 4?
hard
A. 6
B. 7
C. 8
D. 5

Solution

  1. Step 1: Trace shortest paths from node 0

    Start dist: 0=0, others=Infinity. From 0: dist[1]=2, dist[2]=4.
  2. Step 2: Update distances via neighbors

    From 1: dist[2]=min(4,2+1=3)=3, dist[3]=2+7=9. From 2: dist[4]=3+3=6. From 3: dist[4]=min(6,9+1=10)=6.
  3. Final Answer:

    6 -> Option A
  4. Quick Check:

    Shortest distance to node 4 = 6 [OK]
Hint: Check all paths, pick minimum sum of weights [OK]
Common Mistakes:
  • Ignoring shorter path through node 2
  • Adding wrong edge weights
  • Not updating distances properly
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