What if you could know instantly if you can finish the game without trying every jump?
Why Jump Game Problem in DSA Java?
Imagine you are playing a board game where you can jump forward a certain number of steps based on the number on the square you land on. You want to know if you can reach the end of the board starting from the first square.
Trying every possible jump manually is slow and confusing. You might miss some paths or waste time checking impossible jumps. It's easy to get stuck or lose track of where you can jump next.
The Jump Game problem uses a smart way to check if you can reach the end by tracking the farthest place you can jump to as you move forward. This avoids checking every path and quickly tells you if the end is reachable.
for (int i = 0; i < nums.length; i++) { for (int jump = 1; jump <= nums[i]; jump++) { // check if can jump to i + jump } }
int maxReach = 0; for (int i = 0; i < nums.length; i++) { if (i > maxReach) return false; maxReach = Math.max(maxReach, i + nums[i]); } return true;
This lets you quickly decide if reaching the end is possible without trying every jump, saving time and effort.
Planning a route in a video game where each platform lets you jump a certain distance, and you want to know if you can reach the last platform safely.
Manual checking of all jumps is slow and error-prone.
Tracking the farthest reachable index simplifies the problem.
Efficiently determines if the end can be reached without exhaustive search.
Practice
Solution
Step 1: Understand the problem statement
The Jump Game problem asks if you can start at the first index and reach the last index by jumping forward using the values at each index as maximum jump lengths.Step 2: Identify the goal
The goal is to check if reaching the last index is possible, not the number of jumps or sums.Final Answer:
If you can reach the last index starting from the first index by jumping according to array values -> Option AQuick Check:
Jump Game = Reach last index? [OK]
- Confusing reachability with minimum jumps
- Thinking problem asks for maximum jump length
- Assuming sum of jumps is required
Solution
Step 1: Determine the return type
The Jump Game problem returns true or false depending on whether the last index is reachable, so the return type should be boolean.Step 2: Check method signature correctness
The method should accept an integer array and return a boolean, matching public boolean canJump(int[] nums).Final Answer:
public boolean canJump(int[] nums) -> Option CQuick Check:
Return type boolean for reachability [OK]
- Using int return type instead of boolean
- Using void return type without returning result
- Returning String instead of boolean
int[] nums = {2, 3, 1, 1, 4};
System.out.println(canJump(nums));
public static boolean canJump(int[] nums) {
int maxReach = 0;
for (int i = 0; i < nums.length; i++) {
if (i > maxReach) return false;
maxReach = Math.max(maxReach, i + nums[i]);
}
return true;
}Solution
Step 1: Trace the loop and maxReach updates
Start with maxReach=0. At i=0, maxReach=max(0,0+2)=2. i=1 ≤ 2, maxReach=max(2,1+3)=4. i=2 ≤ 4, maxReach=max(4,2+1)=4. i=3 ≤ 4, maxReach=max(4,3+1)=4. i=4 ≤ 4, maxReach=max(4,4+4)=8.Step 2: Check if loop completes without returning false
Since i never exceeds maxReach, loop completes and returns true.Final Answer:
true -> Option DQuick Check:
maxReach covers all indices, so true [OK]
- Stopping early without updating maxReach
- Confusing maxReach with current index
- Ignoring the condition i > maxReach
public boolean canJump(int[] nums) {
int maxReach = 0;
for (int i = 0; i <= nums.length; i++) {
if (i > maxReach) return false;
maxReach = Math.max(maxReach, i + nums[i]);
}
return true;
}Solution
Step 1: Analyze the loop condition
The loop runs from i=0 to i <= nums.length, which means it tries to access nums[nums.length], causing an ArrayIndexOutOfBoundsException.Step 2: Correct the loop condition
The loop should run while i < nums.length to stay within array bounds.Final Answer:
The loop condition should be 'i < nums.length' instead of 'i <= nums.length' to avoid ArrayIndexOutOfBoundsException. -> Option AQuick Check:
Array index must be less than length [OK]
- Using <= instead of < in loop condition
- Incorrect maxReach calculation
- Wrong return type for method
nums = {3, 2, 1, 0, 4}, why does the standard greedy Jump Game algorithm return false, and what does this imply about the array?Solution
Step 1: Trace maxReach through the array
Start maxReach=0. i=0: maxReach=max(0,0+3)=3. i=1 ≤ 3: maxReach=max(3,1+2)=3. i=2 ≤ 3: maxReach=max(3,2+1)=3. i=3 ≤ 3: maxReach=max(3,3+0)=3. i=4 > 3, so return false.Step 2: Understand the implication
Index 3 has zero jump length, blocking further progress, so the last index (4) is unreachable.Final Answer:
Because index 3 has zero jump length blocking progress, making the last index unreachable -> Option BQuick Check:
Zero jump blocks path, so false [OK]
- Assuming large first element guarantees success
- Ignoring zero jump blocking
- Thinking algorithm fails on zeros always
Ready to prove it?
Pass the test and this pattern moves unknown
