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DSA Javaprogramming~5 mins

HashMap Implementation from Scratch in DSA Java - Cheat Sheet & Quick Revision

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Recall & Review
beginner
What is a HashMap?
A HashMap is a data structure that stores key-value pairs. It uses a hash function to compute an index where the value is stored, allowing fast data retrieval.
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beginner
Why do we use a hash function in a HashMap?
A hash function converts a key into an index in an array. This helps to quickly find where the value for that key is stored.
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intermediate
What is a collision in a HashMap?
A collision happens when two different keys produce the same index from the hash function. We need a way to handle collisions to store both values.
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intermediate
How can collisions be handled in a HashMap?
Collisions can be handled by chaining (storing multiple entries in a linked list at the same index) or open addressing (finding another empty slot).
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beginner
What is the time complexity of basic operations in a well-implemented HashMap?
In a good HashMap, operations like insert, search, and delete usually take O(1) time on average.
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What does a hash function do in a HashMap?
AStores values directly
BSorts the keys alphabetically
CDeletes duplicate keys
DConverts a key into an index
What is a collision in a HashMap?
AWhen two keys have the same value
BWhen two keys produce the same index
CWhen a key is missing
DWhen the HashMap is empty
Which method is NOT used to handle collisions?
ABinary search
BOpen addressing
CChaining
DRehashing
What is the average time complexity for searching in a good HashMap?
AO(1)
BO(n)
CO(log n)
DO(n log n)
In chaining collision handling, what data structure is commonly used to store multiple entries at the same index?
AArray
BStack
CLinked list
DQueue
Explain how a HashMap stores and retrieves data using a hash function and handles collisions.
Think about how you find a book in a library using a code and what happens if two books have the same code.
You got /4 concepts.
    Describe the steps to implement a simple HashMap from scratch.
    Imagine building a mailbox system where each mailbox holds letters for certain keys.
    You got /5 concepts.

      Practice

      (1/5)
      1. What is the main purpose of a HashMap in Java?
      easy
      A. To store key-value pairs for fast lookup
      B. To store elements in sorted order
      C. To store only unique values without keys
      D. To store elements in a last-in-first-out order

      Solution

      1. Step 1: Understand HashMap functionality

        A HashMap stores data as key-value pairs allowing quick access by key.
      2. Step 2: Compare with other data structures

        Unlike sorted or stack structures, HashMap focuses on fast lookup, not order or uniqueness of values alone.
      3. Final Answer:

        To store key-value pairs for fast lookup -> Option A
      4. Quick Check:

        HashMap = key-value fast access [OK]
      Hint: HashMap = key-value pairs for quick access [OK]
      Common Mistakes:
      • Confusing HashMap with TreeMap (sorted)
      • Thinking HashMap stores only unique values
      • Mixing HashMap with stack or queue behavior
      2. Which of the following is the correct way to declare a basic HashMap in Java from scratch?
      easy
      A. HashMap map = new HashMap<>();
      B. HashMap<Integer> map = new HashMap<>();
      C. HashMap map = new HashMap();
      D. HashMap map = new HashMap();

      Solution

      1. Step 1: Check generic syntax for HashMap

        Java requires specifying key and value types inside angle brackets <Key, Value>.
      2. Step 2: Identify correct generic declaration

        HashMap map = new HashMap(); uses full generic syntax for both declaration and instantiation, which is correct in Java before version 7.
      3. Final Answer:

        HashMap map = new HashMap(); -> Option D
      4. Quick Check:

        Full generic syntax = HashMap map = new HashMap(); [OK]
      Hint: Use on both sides before Java 7 [OK]
      Common Mistakes:
      • Omitting generic types on instantiation (Option A is Java 7+ syntax)
      • Using only one generic type (Option D is invalid)
      • Not using generics at all (Option C is raw type)
      3. Consider this simplified HashMap put method snippet from scratch:
      public void put(K key, V value) {
        int index = key.hashCode() % capacity;
        if (buckets[index] == null) {
          buckets[index] = new Node(key, value);
        } else {
          Node current = buckets[index];
          while (current.next != null) {
            if (current.key.equals(key)) {
              current.value = value;
              return;
            }
            current = current.next;
          }
          current.next = new Node(key, value);
        }
      }

      What happens if we insert two keys with the same hashCode but different values?
      medium
      A. A runtime error occurs due to collision
      B. The second key-value pair overwrites the first one
      C. Both key-value pairs are stored in a linked list at the same bucket
      D. Only the first key-value pair is stored, second is ignored

      Solution

      1. Step 1: Understand collision handling in code

        If bucket is occupied, code traverses linked nodes to check keys and appends new node if key not found.
      2. Step 2: Analyze insertion of different keys with same hash

        Since keys differ but hash is same, new node is added at end of linked list, preserving both pairs.
      3. Final Answer:

        Both key-value pairs are stored in a linked list at the same bucket -> Option C
      4. Quick Check:

        Collision handled by chaining = Both key-value pairs are stored in a linked list at the same bucket [OK]
      Hint: Same hash keys chain in linked list bucket [OK]
      Common Mistakes:
      • Assuming second key overwrites first without key match
      • Thinking collision causes error
      • Ignoring linked list chaining for collisions
      4. Given this buggy put method snippet from a HashMap implementation:
      public void put(K key, V value) {
        int index = key.hashCode() % capacity;
        if (buckets[index] == null) {
          buckets[index] = new Node(key, value);
        } else {
          Node current = buckets[index];
          while (current != null) {
            if (current.key.equals(key)) {
              current.value = value;
              return;
            }
            current = current.next;
          }
          current.next = new Node(key, value);
        }
      }

      What is the error in this code?
      medium
      A. The loop condition should be while (current.next != null) instead of while (current != null)
      B. The hashCode modulo operation should use capacity - 1
      C. The key comparison should use == instead of equals()
      D. The new node is added before checking existing keys

      Solution

      1. Step 1: Analyze the while loop condition

        The loop runs while current != null, so after loop current becomes null.
      2. Step 2: Check where new node is added

        After loop, code tries current.next = new Node(...), but current is null causing NullPointerException.
      3. Step 3: Correct loop condition

        Changing loop to while (current.next != null) stops at last node, allowing safe addition at current.next.
      4. Final Answer:

        The loop condition should be while (current.next != null) instead of while (current != null) -> Option A
      5. Quick Check:

        Loop must stop at last node to add new node [OK]
      Hint: Loop to last node, not null, to add new node safely [OK]
      Common Mistakes:
      • Using current != null causes NullPointerException on insertion
      • Incorrect modulo operation for bucket index
      • Using == instead of equals() for key comparison
      5. You are implementing a HashMap from scratch with an array of buckets and linked lists for collisions. If the initial capacity is 4 and you insert keys with hashCodes: 2, 6, 10, 14, what will be the structure of the buckets after all insertions?

      Assume bucket index = hashCode % capacity and each bucket holds a linked list of nodes.

      Choose the correct bucket contents representation (keys only):
      hard
      A. Bucket 0: 2 -> 6 -> 10 -> 14
      Bucket 1: null
      Bucket 2: null
      Bucket 3: null
      B. Bucket 0: null
      Bucket 1: null
      Bucket 2: 2 -> 6 -> 10 -> 14
      Bucket 3: null
      C. Bucket 0: null
      Bucket 1: null
      Bucket 2: 2
      Bucket 3: 6 -> 10 -> 14
      D. Bucket 0: null
      Bucket 1: null
      Bucket 2: 2 -> 6
      Bucket 3: 10 -> 14

      Solution

      1. Step 1: Calculate bucket index for each key

        Using index = hashCode % 4:
        2 % 4 = 2
        6 % 4 = 2
        10 % 4 = 2
        14 % 4 = 2
      2. Step 2: Re-examine calculation carefully

        Actually:
        2 % 4 = 2
        6 % 4 = 2
        10 % 4 = 2
        14 % 4 = 2
        All keys map to bucket 2, so all should be in bucket 2 linked list.
      3. Step 3: Check options for matching bucket 2 content

        Bucket 0: null
        Bucket 1: null
        Bucket 2: 2 -> 6 -> 10 -> 14
        Bucket 3: null shows all keys in bucket 2 linked list, which matches calculation.
      4. Step 4: Verify other buckets are null

        Other buckets 0,1,3 are null as no keys map there.
      5. Final Answer:

        Bucket 0: null
        Bucket 1: null
        Bucket 2: 2 -> 6 -> 10 -> 14
        Bucket 3: null
        -> Option B
      6. Quick Check:

        All keys % 4 = 2, so bucket 2 holds all [OK]
      Hint: Calculate hashCode % capacity for each key [OK]
      Common Mistakes:
      • Miscomputing modulo operation
      • Distributing keys incorrectly across buckets
      • Assuming keys spread evenly without modulo check
      Recommended

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