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DSA Goprogramming~10 mins

Why Backtracking and What Greedy Cannot Solve in DSA Go - Test Your Knowledge

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to start the backtracking recursion with the initial empty solution.

DSA Go
func backtrack(solution []int, choices []int) {
    if len(solution) == len(choices) {
        fmt.Println(solution)
        return
    }
    for _, choice := range choices {
        if !contains(solution, choice) {
            backtrack(append(solution, choice), choices)
        }
    }
}

func main() {
    choices := []int{1, 2, 3}
    backtrack([1], choices)
}
Drag options to blanks, or click blank then click option'
Aappend(solution, choice)
B[]int{}
Cchoices
Dsolution
Attempts:
3 left
💡 Hint
Common Mistakes
Passing the full choices slice as the initial solution.
Passing nil instead of an empty slice.
2fill in blank
medium

Complete the code to check if a choice is already in the current solution.

DSA Go
func contains(slice []int, val int) bool {
    for _, item := range slice {
        if item [1] val {
            return true
        }
    }
    return false
}
Drag options to blanks, or click blank then click option'
A==
B!=
C<
D>
Attempts:
3 left
💡 Hint
Common Mistakes
Using != which checks for inequality.
Using < or > which are not correct for equality check.
3fill in blank
hard

Fix the error in the backtracking function call to correctly add the choice to the solution.

DSA Go
func backtrack(solution []int, choices []int) {
    if len(solution) == len(choices) {
        fmt.Println(solution)
        return
    }
    for _, choice := range choices {
        if !contains(solution, choice) {
            backtrack(append(solution[1]choice), choices)
        }
    }
}
Drag options to blanks, or click blank then click option'
A,
Bappend(solution, choice)
C+
Dappend
Attempts:
3 left
💡 Hint
Common Mistakes
Using + which is not valid for slices.
Using append without parentheses.
4fill in blank
hard

Fill both blanks to create a map that filters numbers greater than 3 and squares them.

DSA Go
result := map[int]int{}
for _, num := range []int{1, 2, 3, 4, 5} {
    if num [1] 3 {
        result[num] = num [2] 2
    }
}
Drag options to blanks, or click blank then click option'
A>
B*
C<
D+
Attempts:
3 left
💡 Hint
Common Mistakes
Using < instead of > in the condition.
Using + instead of * for squaring.
5fill in blank
hard

Fill all three blanks to create a map of uppercase keys to values filtered by value > 0.

DSA Go
data := map[string]int{"a": 1, "b": -1, "c": 3}
result := map[string]int{}
for k, v := range data {
    if v [3] 0 {
        result[[1]] = [2]
    }
}
Drag options to blanks, or click blank then click option'
Astrings.ToUpper(k)
Bv
C>
Dk
Attempts:
3 left
💡 Hint
Common Mistakes
Using < instead of > in the condition.
Using k instead of strings.ToUpper(k) for keys.
Assigning k instead of v as value.

Practice

(1/5)
1. Why do we need backtracking instead of just using a greedy approach for some problems?
easy
A. Because backtracking only works for sorting problems.
B. Because backtracking always runs faster than greedy algorithms.
C. Because greedy algorithms use more memory than backtracking.
D. Because greedy algorithms make local choices that may not lead to the best overall solution.

Solution

  1. Step 1: Understand greedy algorithm behavior

    Greedy algorithms pick the best option at each step without reconsidering previous choices.
  2. Step 2: Understand backtracking advantage

    Backtracking tries all possibilities and can undo choices to find the best overall solution.
  3. Final Answer:

    Because greedy algorithms make local choices that may not lead to the best overall solution. -> Option D
  4. Quick Check:

    Greedy local choice ≠ global best [OK]
Hint: Backtracking explores all options; greedy picks locally best only [OK]
Common Mistakes:
  • Thinking greedy is always faster and better
  • Confusing memory use between algorithms
  • Believing backtracking is only for sorting
2. Which of the following Go code snippets correctly starts a backtracking function signature for solving a problem?
easy
A. func backtrack(path []int, choices []int) { }
B. func backtrack(path int, choices int) { }
C. func backtrack() int { }
D. func backtrack(path string) string { }

Solution

  1. Step 1: Identify typical backtracking parameters

    Backtracking usually passes the current path (partial solution) and remaining choices as slices.
  2. Step 2: Check each function signature

    func backtrack(path []int, choices []int) { } uses slices for path and choices, suitable for backtracking. Others use single values or wrong types.
  3. Final Answer:

    func backtrack(path []int, choices []int) { } -> Option A
  4. Quick Check:

    Backtracking uses slices for path and choices [OK]
Hint: Backtracking functions usually take slices for path and choices [OK]
Common Mistakes:
  • Using single int instead of slices
  • Returning values when not needed
  • Using wrong parameter types
3. What is the output of this Go code snippet that tries to solve the subset sum problem using backtracking?
package main
import "fmt"

func backtrack(nums []int, target int, start int, path []int) {
    if target == 0 {
        fmt.Println(path)
        return
    }
    for i := start; i < len(nums); i++ {
        if nums[i] > target {
            continue
        }
        backtrack(nums, target-nums[i], i+1, append(path, nums[i]))
    }
}

func main() {
    nums := []int{2, 3, 6, 7}
    backtrack(nums, 7, 0, []int{})
}
medium
A. [2 3 6] [7]
B. [2 3 7] [7]
C. [7]
D. [7] [2 3 6]

Solution

  1. Step 1: Understand the problem and code

    The code finds subsets of nums that sum to 7, using backtracking and no repeats.
  2. Step 2: Trace the backtracking calls

    Possible subsets: [7] sums to 7; [2,3,6] sums to 11 (too big), so skipped; only [7] prints.
  3. Final Answer:

    [7] -> Option C
  4. Quick Check:

    Only subset summing to 7 is [7] [OK]
Hint: Check sums carefully; skip subsets exceeding target [OK]
Common Mistakes:
  • Assuming [2 3 6] sums to 7
  • Confusing order of printed subsets
  • Ignoring the continue condition
4. Find the bug in this Go backtracking code snippet that tries to generate all permutations of a slice of integers:
func permute(nums []int, path []int, used []bool) {
    if len(path) == len(nums) {
        fmt.Println(path)
        return
    }
    for i := 0; i < len(nums); i++ {
        if used[i] {
            continue
        }
        path = append(path, nums[i])
        used[i] = true
        permute(nums, path, used)
        used[i] = false
    }
}
medium
A. Missing removal of last element from path after recursion
B. Used slice is not initialized
C. Base case condition is incorrect
D. Loop index should start from 1

Solution

  1. Step 1: Analyze backtracking recursion steps

    After recursive call, path must remove last added element to backtrack correctly.
  2. Step 2: Identify missing backtracking step

    Code appends to path but never removes last element after recursion, causing incorrect paths.
  3. Final Answer:

    Missing removal of last element from path after recursion -> Option A
  4. Quick Check:

    Backtracking needs to undo path changes [OK]
Hint: Always undo changes to path after recursive call [OK]
Common Mistakes:
  • Forgetting to remove last element from path
  • Not initializing used slice before call
  • Incorrect base case length check
5. You want to solve the classic N-Queens problem where you place N queens on an NxN chessboard so that no two queens attack each other. Why can't a greedy algorithm solve this correctly, and how does backtracking help?
hard
A. Greedy only works for even N; backtracking works for all N.
B. Greedy places queens row by row without checking future conflicts; backtracking tries all placements and backtracks on conflicts.
C. Greedy uses too much memory; backtracking uses less memory by pruning.
D. Greedy sorts queens by position; backtracking sorts by attack count.

Solution

  1. Step 1: Understand greedy limitations for N-Queens

    Greedy tries to place queens row by row choosing first safe spot, but may miss solutions requiring backtracking.
  2. Step 2: Understand backtracking approach

    Backtracking tries all possible queen placements, undoing choices when conflicts arise, ensuring all solutions are found.
  3. Final Answer:

    Greedy places queens row by row without checking future conflicts; backtracking tries all placements and backtracks on conflicts. -> Option B
  4. Quick Check:

    N-Queens needs full search, not greedy local choice [OK]
Hint: N-Queens needs full search; greedy fails on future conflicts [OK]
Common Mistakes:
  • Thinking greedy can always find a solution
  • Confusing memory use differences
  • Believing greedy works only for even N
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10 questions~5 mineasy hard