What if you could find the cheapest path through a maze of costs without trying every route?
Why Minimum Path Sum in Grid in DSA Go?
Imagine you are in a city laid out as a grid. You want to walk from the top-left corner to the bottom-right corner, but each block has a cost to cross. You try to find the cheapest path by guessing and checking each route manually.
Manually checking every possible path is slow and confusing because the number of paths grows very fast as the grid gets bigger. It's easy to make mistakes and miss cheaper routes.
Using the Minimum Path Sum method, you can calculate the cheapest path step-by-step by remembering the best cost to reach each block. This way, you avoid repeating work and quickly find the minimum total cost.
func minPathSum(grid [][]int) int {
// Try all paths manually - very slow
return 0
}func minPathSum(grid [][]int) int {
for i := 1; i < len(grid); i++ {
grid[i][0] += grid[i-1][0]
}
for j := 1; j < len(grid[0]); j++ {
grid[0][j] += grid[0][j-1]
}
for i := 1; i < len(grid); i++ {
for j := 1; j < len(grid[0]); j++ {
if grid[i-1][j] < grid[i][j-1] {
grid[i][j] += grid[i-1][j]
} else {
grid[i][j] += grid[i][j-1]
}
}
}
return grid[len(grid)-1][len(grid[0])-1]
}This method lets you quickly find the cheapest path through any grid, no matter how big, without checking every route.
Delivery drivers use similar calculations to find the quickest or cheapest route through city streets with different traffic or toll costs.
Manual path checking is slow and error-prone.
Minimum Path Sum uses step-by-step cost updates to find the cheapest path efficiently.
This approach saves time and avoids repeated work.
Practice
Solution
Step 1: Understand the problem goal
The problem asks to find the path from the top-left corner to the bottom-right corner of a grid that has the smallest total sum of the numbers on the path.Step 2: Recognize allowed moves
Only moves to the right or down are allowed, so the path must follow these directions.Final Answer:
The smallest sum of numbers from the top-left to bottom-right moving only right or down -> Option CQuick Check:
Minimum path sum = smallest total sum [OK]
- Thinking diagonal moves are allowed
- Looking for largest sum instead of smallest
- Counting all numbers instead of path sum
Solution
Step 1: Check correct 2D slice initialization
grid := [][]int{{1, 3, 1}, {1, 5, 1}, {4, 2, 1}} uses [][]int with nested slices, which is the correct way to declare a 2D slice in Go.Step 2: Identify incorrect options
grid := [3][3]int{{1, 3, 1}, {1, 5, 1}, {4, 2, 1}} uses fixed array type which is valid but less flexible; grid := [][]int{1, 3, 1, 1, 5, 1, 4, 2, 1} is a flat slice, not 2D; grid := []int{ {1, 3, 1}, {1, 5, 1}, {4, 2, 1} } uses []int with nested braces which is invalid syntax.Final Answer:
grid := [][]int{{1, 3, 1}, {1, 5, 1}, {4, 2, 1}} -> Option DQuick Check:
2D slice with nested slices = correct grid init [OK]
- Using flat slices instead of 2D slices
- Incorrect array type syntax
- Missing nested braces for rows
func minPathSum(grid [][]int) int {
m, n := len(grid), len(grid[0])
for i := 1; i < m; i++ {
grid[i][0] += grid[i-1][0]
}
for j := 1; j < n; j++ {
grid[0][j] += grid[0][j-1]
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
if grid[i-1][j] < grid[i][j-1] {
grid[i][j] += grid[i-1][j]
} else {
grid[i][j] += grid[i][j-1]
}
}
}
return grid[m-1][n-1]
}
func main() {
grid := [][]int{{1,3,1},{1,5,1},{4,2,1}}
fmt.Println(minPathSum(grid))
}Solution
Step 1: Calculate first column cumulative sums
grid[1][0] = 1+1=2, grid[2][0] = 2+4=6Step 2: Calculate first row cumulative sums
grid[0][1] = 1+3=4, grid[0][2] = 4+1=5Step 3: Calculate remaining cells minimum path sums
grid[1][1] = min(4,2)+5=7, grid[1][2] = min(5,7)+1=6, grid[2][1] = min(7,6)+2=8, grid[2][2] = min(6,8)+1=7Final Answer:
7 -> Option AQuick Check:
Minimum path sum = 7 [OK]
- Not updating first row and column sums
- Adding max instead of min
- Mixing indices in loops
func minPathSum(grid [][]int) int {
m, n := len(grid), len(grid[0])
for i := 1; i <= m; i++ {
grid[i][0] += grid[i-1][0]
}
for j := 1; j <= n; j++ {
grid[0][j] += grid[0][j-1]
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
if grid[i-1][j] < grid[i][j-1] {
grid[i][j] += grid[i-1][j]
} else {
grid[i][j] += grid[i][j-1]
}
}
}
return grid[m-1][n-1]
}Solution
Step 1: Identify loop boundary error
The loops use <= which causes index out of range error because valid indices are 0 to m-1 and 0 to n-1.Step 2: Fix loop conditions
Changing loops to use < instead of <= prevents out of range access and correctly iterates over grid indices.Final Answer:
Change loops to use < instead of <= for i and j -> Option BQuick Check:
Loop indices must be less than length [OK]
- Using <= causing index out of range
- Not checking array bounds
- Returning wrong grid cell
[[1, 0, 3], [0, 5, 1], [4, 2, 0]]Choose the correct statement.
Solution
Step 1: Understand zero cost cell effect
Cells with zero cost add no extra sum, so paths passing through them can have lower total sums.Step 2: Confirm algorithm behavior
The algorithm sums cell values; zero values reduce total sum, so zero cost cells help find cheaper paths.Final Answer:
Zero cost cells can reduce the minimum path sum by providing cheaper paths -> Option AQuick Check:
Zero cost cells lower path sum [OK]
- Ignoring zero cells in sum
- Assuming zero causes errors
- Thinking zero increases cost
Ready to prove it?
Pass the test and this pattern moves unknown
