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DSA C#programming~10 mins

Sudoku Solver Using Backtracking in DSA C# - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to check if a number is already in the given row.

DSA C#
for (int col = 0; col < 9; col++) {
    if (board[row, col] == [1]) {
        return false;
    }
}
Drag options to blanks, or click blank then click option'
Arow
Bnum
Ccol
Dboard[row, col]
Attempts:
3 left
💡 Hint
Common Mistakes
Using the row index instead of the number to check.
Comparing with the column index instead of the number.
2fill in blank
medium

Complete the code to check if a number is already in the given column.

DSA C#
for (int row = 0; row < 9; row++) {
    if (board[row, col] == [1]) {
        return false;
    }
}
Drag options to blanks, or click blank then click option'
Anum
Bboard[row, col]
Crow
Dcol
Attempts:
3 left
💡 Hint
Common Mistakes
Using the column index instead of the number to check.
Comparing with the row index instead of the number.
3fill in blank
hard

Fix the error in calculating the starting row of the 3x3 box.

DSA C#
int boxStartRow = row - (row [1] 3);
Drag options to blanks, or click blank then click option'
A/
B*
C%
D+
Attempts:
3 left
💡 Hint
Common Mistakes
Using multiplication or division instead of modulo.
Adding instead of subtracting the offset.
4fill in blank
hard

Fill both blanks to check if a number is already in the 3x3 box.

DSA C#
for (int r = boxStartRow; r < boxStartRow + 3; r++) {
    for (int c = boxStartCol; c < boxStartCol + 3; c++) {
        if (board[r, c] == [1]) {
            return false;
        }
    }
}
Drag options to blanks, or click blank then click option'
Arow
Bboard[r, c]
Ccol
Dnum
Attempts:
3 left
💡 Hint
Common Mistakes
Using row or col instead of the number to check.
Comparing with the cell value variable instead of the number.
5fill in blank
hard

Fill all three blanks to complete the recursive backtracking function call and board update.

DSA C#
if (SolveSudoku(board)) {
    return true;
} else {
    board[[1], [2]] = [3];
}
Drag options to blanks, or click blank then click option'
Arow
Bcol
C0
Dnum
Attempts:
3 left
💡 Hint
Common Mistakes
Resetting the wrong cell coordinates.
Setting the cell to the wrong value instead of 0.

Practice

(1/5)
1. What is the main purpose of using backtracking in a Sudoku solver?
easy
A. To try possible numbers and undo choices if they lead to conflicts
B. To randomly fill the Sudoku grid without checking rules
C. To sort the numbers in each row before solving
D. To count how many empty cells are in the Sudoku grid

Solution

  1. Step 1: Understand backtracking role

    Backtracking tries numbers in empty cells and removes them if they cause conflicts.
  2. Step 2: Compare other options

    Options A, B, and C do not describe backtracking's trial and error approach.
  3. Final Answer:

    To try possible numbers and undo choices if they lead to conflicts -> Option A
  4. Quick Check:

    Backtracking = Try and undo choices [OK]
Hint: Backtracking means try and undo wrong choices [OK]
Common Mistakes:
  • Thinking backtracking fills randomly without checks
  • Confusing backtracking with sorting or counting
  • Ignoring the undo step in backtracking
2. Which C# syntax correctly defines a method header for a Sudoku solver using backtracking that returns a boolean?
easy
A. public bool SolveSudoku(int[,] board)
B. bool SolveSudoku(int[][] board)
C. public void SolveSudoku(int[] board)
D. bool SolveSudoku(int[] board);

Solution

  1. Step 1: Check method signature correctness

    public bool SolveSudoku(int[,] board) uses correct C# syntax: public access, bool return, 2D array parameter.
  2. Step 2: Identify errors in other options

    bool SolveSudoku(int[][] board) uses wrong array syntax for C#, C uses void return instead of bool, D has semicolon ending which is invalid for method definition.
  3. Final Answer:

    public bool SolveSudoku(int[,] board) -> Option A
  4. Quick Check:

    Correct C# method header = public bool SolveSudoku(int[,] board) [OK]
Hint: Use public bool with int[,] for 2D arrays in C# [OK]
Common Mistakes:
  • Using jagged array syntax int[][] instead of int[,]
  • Missing public keyword or wrong return type
  • Ending method header with semicolon
3. What will be the output of the following code snippet when trying to solve a partially filled Sudoku board?
int[,] board = new int[9,9] {
 {5,3,0,0,7,0,0,0,0},
 {6,0,0,1,9,5,0,0,0},
 {0,9,8,0,0,0,0,6,0},
 {8,0,0,0,6,0,0,0,3},
 {4,0,0,8,0,3,0,0,1},
 {7,0,0,0,2,0,0,0,6},
 {0,6,0,0,0,0,2,8,0},
 {0,0,0,4,1,9,0,0,5},
 {0,0,0,0,8,0,0,7,9}
};
SudokuSolver solver = new SudokuSolver();
bool solved = solver.SolveSudoku(board);
Console.WriteLine(solved);
medium
A. false
B. true
C. Compilation error
D. Runtime exception

Solution

  1. Step 1: Understand the input board

    The board is a valid partially filled Sudoku puzzle with zeros as empty cells.
  2. Step 2: Analyze SolveSudoku method behavior

    Assuming correct backtracking implementation, the solver will find a solution and return true.
  3. Final Answer:

    true -> Option B
  4. Quick Check:

    Valid puzzle solved = true [OK]
Hint: Valid puzzles return true after solving [OK]
Common Mistakes:
  • Assuming zeros cause errors instead of empty cells
  • Thinking solver returns false without trying all options
  • Confusing compilation/runtime errors with logic
4. Identify the bug in this backtracking Sudoku solver snippet:
bool IsSafe(int[,] board, int row, int col, int num) {
  for (int x = 0; x < 9; x++) {
    if (board[row, x] == num || board[x, col] == num) return false;
  }
  int startRow = row - row % 3;
  int startCol = col - col % 3;
  for (int i = 0; i < 3; i++) {
    for (int j = 0; j < 3; j++) {
      if (board[startRow + i, startCol + j] == num) return false;
    }
  }
  return true;
}
medium
A. The method does not check if the cell is already filled
B. The row and column checks are incomplete
C. No bug; the method correctly checks safety
D. The 3x3 box check uses wrong start indices calculation

Solution

  1. Step 1: Review row and column checks

    The method checks all cells in the row and column for the number, which is correct.
  2. Step 2: Review 3x3 box check

    Calculates startRow and startCol correctly using modulo, then checks all 3x3 cells.
  3. Step 3: Confirm no missing checks

    Method returns true only if no conflicts found, so it is correct.
  4. Final Answer:

    No bug; the method correctly checks safety -> Option C
  5. Quick Check:

    Safety check correct = No bug; the method correctly checks safety [OK]
Hint: Check row, column, and 3x3 box carefully [OK]
Common Mistakes:
  • Miscomputing start indices for 3x3 box
  • Forgetting to check both row and column
  • Assuming cell fill check is needed here
5. Given a Sudoku board with multiple empty cells, which strategy improves the backtracking solver's efficiency the most?
hard
A. Fill cells randomly to reduce search space
B. Always try numbers 1 to 9 in order without checks
C. Skip checking 3x3 boxes to save time
D. Choose the empty cell with the fewest possible valid numbers first

Solution

  1. Step 1: Understand backtracking efficiency

    Choosing the cell with fewest valid options reduces branching and speeds solving.
  2. Step 2: Evaluate other options

    Random filling (A) wastes time, trying numbers blindly (B) is inefficient, skipping box checks (D) breaks rules.
  3. Final Answer:

    Choose the empty cell with the fewest possible valid numbers first -> Option D
  4. Quick Check:

    Minimum options first = faster solving [OK]
Hint: Pick cell with fewest options first to speed solving [OK]
Common Mistakes:
  • Trying numbers in fixed order without heuristics
  • Ignoring 3x3 box constraints
  • Randomly filling cells hoping for quick solve
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