DFS Depth First Search on Graph in DSA C# - Time & Space Complexity
We want to understand how the time needed to explore a graph grows as the graph gets bigger using DFS.
How does the number of steps change when the graph has more nodes and edges?
Analyze the time complexity of the following code snippet.
void DFS(int node, bool[] visited, List<int>[] graph) {
visited[node] = true;
foreach (int neighbor in graph[node]) {
if (!visited[neighbor]) {
DFS(neighbor, visited, graph);
}
}
}
This code visits all nodes reachable from the starting node using depth-first search on an adjacency list graph.
- Primary operation: Visiting each node and exploring all its neighbors.
- How many times: Each node is visited once, and each edge is checked once in total.
As the graph grows, the steps grow with the number of nodes plus the number of edges.
| Input Size (n nodes, m edges) | Approx. Operations |
|---|---|
| 10 nodes, 15 edges | About 25 steps (10 + 15) |
| 100 nodes, 200 edges | About 300 steps (100 + 200) |
| 1000 nodes, 5000 edges | About 6000 steps (1000 + 5000) |
Pattern observation: The work grows roughly by adding nodes and edges together, so bigger graphs take proportionally more time.
Time Complexity: O(n + m)
This means the time grows linearly with the total number of nodes and edges in the graph.
[X] Wrong: "DFS always takes O(n²) time because it uses recursion and loops."
[OK] Correct: DFS visits each node and edge only once, so it depends on the actual graph size, not just the number of nodes squared.
Understanding DFS time complexity helps you explain how graph traversal scales, a key skill in many coding problems.
"What if the graph was represented by an adjacency matrix instead of adjacency lists? How would the time complexity change?"
Practice
Depth First Search (DFS) on a graph?Solution
Step 1: Understand DFS traversal
DFS explores a graph by going deep into one branch before backtracking to explore others.Step 2: Compare with other traversal methods
BFS visits neighbors first, but DFS goes deep first.Final Answer:
Explore as far as possible along each branch before backtracking -> Option CQuick Check:
DFS = deep exploration first [OK]
- Confusing DFS with BFS
- Thinking DFS visits neighbors first
- Assuming DFS visits nodes by distance
Dictionary<int, List<int>> graph?Solution
Step 1: Check parameters and visited tracking
void DFS(int node, HashSet<int> visited) { if (visited.Contains(node)) return; visited.Add(node); foreach (var neighbor in graph[node]) DFS(neighbor, visited); } uses HashSet to track visited nodes and prevents revisiting.Step 2: Verify iteration over neighbors
void DFS(int node, HashSet<int> visited) { if (visited.Contains(node)) return; visited.Add(node); foreach (var neighbor in graph[node]) DFS(neighbor, visited); } correctly iterates over neighbors of the current node from the graph dictionary.Final Answer:
void DFS(int node, HashSet<int> visited) { if (visited.Contains(node)) return; visited.Add(node); foreach (var neighbor in graph[node]) DFS(neighbor, visited); } -> Option AQuick Check:
Correct recursion with visited check [OK]
- Not checking if node is visited before recursion
- Using List instead of HashSet for visited (slow lookup)
- Iterating over graph keys instead of neighbors
var graph = new Dictionary {
{1, new List<int>{2, 3}},
{2, new List<int>{4}},
{3, new List<int>{4}},
{4, new List<int>()}
};
List<int> visited = new List<int>();
DFS(1, visited); // DFS as defined in option C above
Console.WriteLine(string.Join(", ", visited));What is the output?
Solution
Step 1: Start DFS from node 1
Visit 1, mark visited. Neighbors: 2, 3.Step 2: Visit neighbor 2 first
Visit 2, then its neighbor 4. 4 has no neighbors, backtrack.Step 3: Backtrack to 1 and visit neighbor 3
Visit 3, then neighbor 4 (already visited, skip).Step 4: Order of visited nodes
Visited nodes in order: 1, 2, 4, 3.Final Answer:
1, 2, 4, 3 -> Option BQuick Check:
DFS order = 1,2,4,3 [OK]
- Assuming BFS order instead of DFS
- Visiting node 3 before node 2
- Revisiting already visited nodes
void DFS(int node, HashSet<int> visited) {
visited.Add(node);
foreach (var neighbor in graph.Keys) {
if (!visited.Contains(neighbor)) {
DFS(neighbor, visited);
}
}
}What is the main problem with this DFS implementation?
Solution
Step 1: Analyze the foreach loop
The loop iterates over all keys in the graph, not neighbors of the current node.Step 2: Understand DFS neighbor traversal
DFS should explore neighbors of the current node, not all nodes in the graph.Final Answer:
It iterates over all graph nodes instead of neighbors of the current node -> Option AQuick Check:
DFS must visit neighbors, not all nodes [OK]
- Looping over graph.Keys instead of graph[node]
- Forgetting to add node to visited
- Not checking visited before recursion
var graph = new Dictionary {
{1, new List<int>{2, 3}},
{2, new List<int>{4}},
{3, new List<int>{4, 5}},
{4, new List<int>{}},
{5, new List<int>{}}
};
bool DFS(int current, int target, HashSet<int> visited) {
if (current == target) return true;
visited.Add(current);
foreach (var neighbor in graph[current]) {
if (!visited.Contains(neighbor)) {
if (DFS(neighbor, target, visited)) return true;
}
}
return false;
}
var visited = new HashSet<int>();
bool result = DFS(1, 5, visited);
Console.WriteLine(result);What will be printed?
Solution
Step 1: Start DFS from node 1 looking for 5
Visit 1, neighbors 2 and 3.Step 2: Explore neighbor 2
From 2, visit 4. 4 has no neighbors, backtrack.Step 3: Explore neighbor 3
From 3, neighbors are 4 and 5. 4 visited, then 5 found matches target.Step 4: DFS returns true when target found
DFS returns true and prints True.Final Answer:
True -> Option DQuick Check:
Path exists from 1 to 5 [OK]
- Assuming no path because 5 is not direct neighbor
- Not returning true when target found
- Forgetting to mark visited nodes
Ready to prove it?
Pass the test and this pattern moves unknown
