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Trapping Rain Water Using Stack in DSA C# - Time & Space Complexity

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Time Complexity: Trapping Rain Water Using Stack
O(n)
Understanding Time Complexity

We want to understand how the time needed to calculate trapped rain water changes as the input size grows.

Specifically, how the number of steps grows when using a stack to solve this problem.

Scenario Under Consideration

Analyze the time complexity of the following code snippet.


public int Trap(int[] height) {
    int water = 0, current = 0;
    Stack<int> stack = new Stack<int>();
    while (current < height.Length) {
        while (stack.Count > 0 && height[current] > height[stack.Peek()]) {
            int top = stack.Pop();
            if (stack.Count == 0) break;
            int distance = current - stack.Peek() - 1;
            int boundedHeight = Math.Min(height[current], height[stack.Peek()]) - height[top];
            water += distance * boundedHeight;
        }
        stack.Push(current++);
    }
    return water;
}
    

This code calculates how much rain water can be trapped between bars using a stack to track boundaries.

Identify Repeating Operations

Identify the loops, recursion, array traversals that repeat.

  • Primary operation: The outer while loop runs through each bar once.
  • Inner loop: The inner while loop pops bars from the stack when current bar is taller.
  • How many times: Each bar is pushed and popped at most once, so total operations scale with number of bars.
How Execution Grows With Input

As the number of bars increases, the total steps increase roughly in a straight line.

Input Size (n)Approx. Operations
10About 20 steps (push and pop each bar once)
100About 200 steps
1000About 2000 steps

Pattern observation: The operations grow linearly with input size because each bar is processed a limited number of times.

Final Time Complexity

Time Complexity: O(n)

This means the time to calculate trapped water grows directly in proportion to the number of bars.

Common Mistake

[X] Wrong: "The inner loop causes the time to be quadratic because it can run many times inside the outer loop."

[OK] Correct: Each bar is pushed and popped only once, so total inner loop executions across all iterations add up to n, not n squared.

Interview Connect

Understanding this linear time solution shows you can use stacks smartly to solve problems efficiently, a skill valued in many coding challenges.

Self-Check

"What if we replaced the stack with a simple array and scanned multiple times? How would the time complexity change?"

Practice

(1/5)
1. What is the main purpose of using a stack in the Trapping Rain Water Using Stack algorithm?
easy
A. To keep track of bars that are not yet processed for water trapping
B. To store the total amount of trapped water
C. To sort the height array in ascending order
D. To reverse the height array for easier calculation

Solution

  1. Step 1: Understand the role of the stack

    The stack stores indices of bars that are waiting for a right boundary to trap water.
  2. Step 2: Explain why other options are incorrect

    The stack does not store water amount, sort, or reverse the array; it helps find boundaries.
  3. Final Answer:

    To keep track of bars that are not yet processed for water trapping -> Option A
  4. Quick Check:

    Stack tracks bars for trapping water = A [OK]
Hint: Stack holds indices of bars waiting for right boundary [OK]
Common Mistakes:
  • Thinking stack stores water amount directly
  • Assuming stack sorts or reverses the array
  • Confusing stack with a queue
2. Which of the following C# code snippets correctly declares a stack to be used for trapping rain water heights?
easy
A. List<int> stack = new List<int>();
B. Stack<int> stack = new Stack<int>();
C. Stack stack = new Stack();
D. Queue<int> stack = new Queue<int>();

Solution

  1. Step 1: Identify correct stack declaration

    Stack<int> stack = new Stack<int>(); uses generic Stack<int> which is type-safe and correct for storing indices.
  2. Step 2: Explain why others are incorrect

    Stack stack = new Stack(); is non-generic and less type-safe; C uses List, not stack; D uses Queue, wrong data structure.
  3. Final Answer:

    Stack<int> stack = new Stack<int>(); -> Option B
  4. Quick Check:

    Generic Stack<int> is correct stack declaration [OK]
Hint: Use generic Stack<int> for indices in C# [OK]
Common Mistakes:
  • Using non-generic Stack without type safety
  • Using List instead of Stack
  • Confusing Queue with Stack
3. What is the output of the following C# code snippet that uses stack to calculate trapped rain water?
int[] height = {0,1,0,2,1,0,1,3,2,1,2,1};
int water = 0;
Stack<int> stack = new Stack<int>();
for (int i = 0; i < height.Length; i++) {
    while (stack.Count > 0 && height[i] > height[stack.Peek()]) {
        int top = stack.Pop();
        if (stack.Count == 0) break;
        int distance = i - stack.Peek() - 1;
        int boundedHeight = Math.Min(height[i], height[stack.Peek()]) - height[top];
        water += distance * boundedHeight;
    }
    stack.Push(i);
}
Console.WriteLine(water);
medium
A. 5
B. 8
C. 7
D. 6

Solution

  1. Step 1: Trace the stack operations and water calculation

    The code calculates trapped water for the given height array using stack logic. The total trapped water is 6 units.
  2. Step 2: Confirm calculation matches known example

    This is a classic example where trapped water is known to be 6 units for the given heights.
  3. Final Answer:

    6 -> Option D
  4. Quick Check:

    Trapped water for given heights = 6 [OK]
Hint: Classic example traps 6 units water [OK]
Common Mistakes:
  • Miscounting distance or bounded height
  • Forgetting to check stack empty before popping
  • Mixing up indices and heights
4. Identify the bug in the following C# code snippet for trapping rain water using stack:
int[] height = {4,2,0,3,2,5};
int water = 0;
Stack<int> stack = new Stack<int>();
for (int i = 0; i < height.Length; i++) {
    while (stack.Count > 0 && height[i] >= height[stack.Peek()]) {
        int top = stack.Pop();
        if (stack.Count == 0) break;
        int distance = i - stack.Peek() - 1;
        int boundedHeight = Math.Min(height[i], height[stack.Peek()]) - height[top];
        water += distance * boundedHeight;
    }
    stack.Push(i);
}
Console.WriteLine(water);
medium
A. The distance calculation is incorrect
B. The stack should be a Queue instead
C. The comparison should be > instead of >= in the while condition
D. The boundedHeight calculation should use Max instead of Min

Solution

  1. Step 1: Analyze the while loop condition

    The condition uses >= which causes incorrect popping when heights are equal, leading to wrong water calculation.
  2. Step 2: Correct condition and explain impact

    Changing >= to > fixes the logic by only popping when current height is strictly greater, preserving correct boundaries.
  3. Final Answer:

    The comparison should be > instead of >= in the while condition -> Option C
  4. Quick Check:

    Use > not >= in while condition [OK]
Hint: Use > not >= to avoid wrong pops [OK]
Common Mistakes:
  • Using >= causes extra pops and wrong water
  • Confusing stack with queue
  • Incorrect distance or boundedHeight formulas
5. Given the height array int[] height = {5,2,1,2,1,5};, what is the total trapped rain water calculated using the stack-based algorithm?
hard
A. 12
B. 10
C. 8
D. 14

Solution

  1. Step 1: Visualize trapped water between bars

    Between the two 5-height bars at ends, water is trapped over lower bars: (5-2)+(5-1)+(5-2)+(5-1) = 3+4+3+4 but we must count carefully by positions.
  2. Step 2: Calculate trapped water using stack logic

    Trapped water units are 3 (between 5 and 2), 1 (between 2 and 1), 3 (between 2 and 1), and 5 (between 1 and 5), total 12 units.
  3. Final Answer:

    12 -> Option A
  4. Quick Check:

    Trapped water total = 12 units [OK]
Hint: Sum water trapped between highest bars [OK]
Common Mistakes:
  • Adding heights instead of differences
  • Ignoring boundaries at array ends
  • Miscounting trapped water units
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