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DSA C#programming~10 mins

Clone Linked List with Random Pointer in DSA C# - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to create a new node with the same value as the current node.

DSA C#
Node copy = new Node([1]);
Drag options to blanks, or click blank then click option'
Acurrent.random
Bcurrent.next
Ccurrent.val
Dnull
Attempts:
3 left
💡 Hint
Common Mistakes
Using current.next or current.random instead of current.val.
Passing null instead of the node's value.
2fill in blank
medium

Complete the code to link the copied node after the current node.

DSA C#
copy.next = current.[1];
current.next = copy;
Drag options to blanks, or click blank then click option'
Anext
Brandom
Cval
Dprev
Attempts:
3 left
💡 Hint
Common Mistakes
Using random instead of next.
Using val or prev which are not pointers.
3fill in blank
hard

Fix the error in setting the random pointer of the copied node.

DSA C#
if (current.random != null) {
    current.next.random = current.random.[1];
}
Drag options to blanks, or click blank then click option'
Arandom
Bprev
Cval
Dnext
Attempts:
3 left
💡 Hint
Common Mistakes
Using random instead of next for the copied node.
Using val or prev which are not pointers.
4fill in blank
hard

Fill both blanks to restore the original list and extract the copied list.

DSA C#
original.next = original.next.[1];
copied.next = copied.next == null ? null : copied.next.[2];
Drag options to blanks, or click blank then click option'
Anext
Brandom
Dval
Attempts:
3 left
💡 Hint
Common Mistakes
Using random or val instead of next.
Not checking for null before accessing copied.next.next.
5fill in blank
hard

Fill all three blanks to complete the clone function returning the copied list head.

DSA C#
public Node CloneList(Node head) {
    if (head == null) return null;
    Node current = head;
    while (current != null) {
        Node copy = new Node([1]);
        copy.next = current.[2];
        current.next = copy;
        current = copy.next;
    }
    current = head;
    while (current != null) {
        if (current.random != null) {
            current.next.random = current.random.[3];
        }
        current = current.next.next;
    }
    Node original = head;
    Node copyHead = head.next;
    Node copied = copyHead;
    while (original != null) {
        original.next = original.next.next;
        copied.next = copied.next != null ? copied.next.next : null;
        original = original.next;
        copied = copied.next;
    }
    return copyHead;
}
Drag options to blanks, or click blank then click option'
Acurrent.val
Bnext
Drandom
Attempts:
3 left
💡 Hint
Common Mistakes
Using random or val incorrectly for next pointers.
Not advancing current correctly in loops.

Practice

(1/5)
1. What is the main challenge when cloning a linked list with a random pointer?
easy
A. Reversing the linked list before cloning
B. Sorting the linked list before cloning
C. Copying the next pointers correctly while preserving the random pointers
D. Ignoring the random pointers during cloning

Solution

  1. Step 1: Understand the structure of the linked list

    The linked list has two pointers: next and random. The next pointer points to the next node, and the random pointer can point to any node or null.
  2. Step 2: Identify the cloning challenge

    While cloning, copying next pointers is straightforward, but random pointers can point anywhere, so they must be copied carefully to preserve the original structure.
  3. Final Answer:

    Copying the next pointers correctly while preserving the random pointers -> Option C
  4. Quick Check:

    Random pointer preservation = main cloning challenge [OK]
Hint: Remember random pointers can point anywhere, handle them carefully [OK]
Common Mistakes:
  • Ignoring random pointers during cloning
  • Assuming random pointers follow next pointers
  • Trying to sort or reverse the list before cloning
2. Which of the following C# code snippets correctly declares a node class for a linked list with a random pointer?
easy
A. public class Node { public int val; public Node next; public Node random; public Node(int val) { this.val = val; next = null; random = null; } }
B. public class Node { int val; Node next; Node random; }
C. class Node { public int val; public Node next; }
D. public struct Node { public int val; public Node next; public Node random; }

Solution

  1. Step 1: Check for correct access modifiers and constructor

    public class Node { public int val; public Node next; public Node random; public Node(int val) { this.val = val; next = null; random = null; } } declares a public class with public fields and a constructor initializing val, next, and random to null, which is correct.
  2. Step 2: Identify issues in other options

    public class Node { int val; Node next; Node random; } lacks access modifiers and constructor. class Node { public int val; public Node next; } misses random pointer. public struct Node { public int val; public Node next; public Node random; } uses struct which is not ideal for linked list nodes.
  3. Final Answer:

    Option A code snippet correctly declares the node class -> Option A
  4. Quick Check:

    Public class with constructor = correct node declaration [OK]
Hint: Use public class with constructor initializing all pointers [OK]
Common Mistakes:
  • Missing public access modifiers
  • Not initializing pointers in constructor
  • Using struct instead of class for nodes
3. Given the following code snippet for cloning a linked list with random pointers, what will be the output of the cloned list's node values in order?
Node head = new Node(1);
head.next = new Node(2);
head.next.next = new Node(3);
head.random = head.next.next; // 1's random points to 3
head.next.random = head; // 2's random points to 1
head.next.next.random = head.next; // 3's random points to 2

Node clonedHead = CloneLinkedList(head);
Node current = clonedHead;
while (current != null) {
    Console.Write(current.val + " ");
    current = current.next;
}
medium
A. 3 2 1
B. 1 2 3
C. 1 3 2
D. 2 1 3

Solution

  1. Step 1: Understand the original list structure

    The original list nodes are 1 -> 2 -> 3 with next pointers in that order. Random pointers do not affect the order of next pointers.
  2. Step 2: Cloning preserves next order

    The CloneLinkedList function clones nodes preserving the next pointer order, so the cloned list will have nodes 1 -> 2 -> 3 in sequence.
  3. Final Answer:

    1 2 3 -> Option B
  4. Quick Check:

    Next pointers order = 1 2 3 [OK]
Hint: Cloning preserves next order; random pointers don't change sequence [OK]
Common Mistakes:
  • Confusing random pointer order with next pointer order
  • Assuming cloned list reverses nodes
  • Printing random pointer values instead of node values
4. Identify the bug in the following CloneLinkedList method that clones a linked list with random pointers:
public Node CloneLinkedList(Node head) {
    if (head == null) return null;
    Node current = head;
    while (current != null) {
        Node copy = new Node(current.val);
        copy.next = current.next;
        current.next = copy;
        current = current.next;
    }
    // Setting random pointers omitted for brevity
    return head.next;
}
medium
A. The method returns the original list head instead of cloned head
B. Random pointers are not set, so cloned list is incomplete
C. The copy node's next pointer is set incorrectly
D. The current pointer update causes an infinite loop

Solution

  1. Step 1: Analyze the while loop pointer update

    Inside the loop, current is updated with current = current.next, but after insertion, current.next points to the copy node, so current moves to copy node again, causing an infinite loop.
  2. Step 2: Correct pointer update to skip copy node

    To avoid infinite loop, current should be updated to current.next.next to move to the next original node.
  3. Final Answer:

    The current pointer update causes an infinite loop -> Option D
  4. Quick Check:

    Pointer update must skip copy node to avoid infinite loop [OK]
Hint: Update current to current.next.next after inserting copy [OK]
Common Mistakes:
  • Updating current to current.next causes infinite loop
  • Forgetting to set random pointers
  • Returning original head instead of cloned head
5. You want to clone a linked list with random pointers in O(n) time and O(1) extra space. Which approach correctly achieves this?
hard
A. Interleave cloned nodes with original nodes, set random pointers, then separate lists
B. Reverse the original list, clone nodes, then reverse back
C. Create a new list by copying values only, ignoring random pointers
D. Use a hash map to store original to cloned node mappings

Solution

  1. Step 1: Understand space and time constraints

    O(n) time and O(1) extra space means no extra data structures like hash maps can be used.
  2. Step 2: Use interleaving method

    Interleave cloned nodes between original nodes, set random pointers using original nodes, then separate the two lists. This uses no extra space and runs in linear time.
  3. Final Answer:

    Interleave cloned nodes with original nodes, set random pointers, then separate lists -> Option A
  4. Quick Check:

    Interleaving nodes = O(n) time & O(1) space cloning [OK]
Hint: Interleave clones between originals to avoid extra space [OK]
Common Mistakes:
  • Using hash map increases space to O(n)
  • Ignoring random pointers during cloning
  • Reversing list does not help cloning random pointers
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10 questions~5 mineasy hard