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DSA C++programming~10 mins

Graph vs Tree Key Structural Difference in DSA C++ - Interactive Comparison Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to declare a tree node struct with an integer value.

DSA C++
struct TreeNode {
    int val;
    TreeNode* [1];
};
Drag options to blanks, or click blank then click option'
Anext
Bright
Cleft
Dparent
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'next' which is common in linked lists, not trees.
2fill in blank
medium

Complete the code to add an edge between two nodes in an undirected graph represented by adjacency list.

DSA C++
void addEdge(vector<int> adj[], int u, int v) {
    adj[u].push_back([1]);
    adj[v].push_back(u);
}
Drag options to blanks, or click blank then click option'
Av
Bu
Cadj
Dedge
Attempts:
3 left
💡 Hint
Common Mistakes
Pushing u instead of v, which adds a self-loop.
3fill in blank
hard

Fix the error in the code that checks if a graph has a cycle using DFS.

DSA C++
bool dfs(int node, int parent, vector<int> adj[], vector<bool>& visited) {
    visited[node] = true;
    for (int neighbor : adj[node]) {
        if (!visited[neighbor]) {
            if (dfs(neighbor, node, adj, visited)) return true;
        } else if (neighbor != [1]) {
            return true;
        }
    }
    return false;
}
Drag options to blanks, or click blank then click option'
Anode
Bparent
Cneighbor
Dvisited
Attempts:
3 left
💡 Hint
Common Mistakes
Comparing neighbor with node instead of parent.
4fill in blank
hard

Fill both blanks to create a function that checks if a graph is a tree by verifying edges and connectivity.

DSA C++
bool isTree(int V, vector<int> adj[]) {
    vector<bool> visited(V, false);
    int edgeCount = 0;
    for (int i = 0; i < V; i++) {
        edgeCount += adj[i].size();
    }
    if (edgeCount / [1] != V - 1) return false;
    dfs(0, -1, adj, visited);
    for (bool v : visited) {
        if (!v) return [2];
    }
    return true;
}
Drag options to blanks, or click blank then click option'
A2
Btrue
Cfalse
D1
Attempts:
3 left
💡 Hint
Common Mistakes
Not dividing edge count by 2.
Returning true when nodes are unvisited.
5fill in blank
hard

Fill all three blanks to implement BFS traversal of a graph starting from node 0.

DSA C++
void bfs(int start, vector<int> adj[], vector<bool>& visited) {
    queue<int> q;
    q.push(start);
    visited[start] = [1];
    while (!q.empty()) {
        int node = q.front();
        q.pop();
        for (int neighbor : adj[node]) {
            if (!visited[neighbor]) {
                visited[neighbor] = [2];
                q.[3](neighbor);
            }
        }
    }
}
Drag options to blanks, or click blank then click option'
Atrue
Bfalse
Cpush
Dpop
Attempts:
3 left
💡 Hint
Common Mistakes
Marking visited as false.
Using pop instead of push to add neighbors.

Practice

(1/5)
1. Which of the following is a key structural difference between a graph and a tree?
easy
A. A tree has no cycles, but a graph can have cycles.
B. A graph always has a root node, but a tree does not.
C. A tree can have multiple edges between the same nodes, but a graph cannot.
D. A graph is always directed, but a tree is always undirected.

Solution

  1. Step 1: Understand cycle presence in trees and graphs

    A tree is a special type of graph that does not contain any cycles, meaning no path loops back to the same node.
  2. Step 2: Compare cycle allowance in graphs

    Graphs can have cycles, meaning nodes can be connected in loops, unlike trees.
  3. Final Answer:

    A tree has no cycles, but a graph can have cycles. -> Option A
  4. Quick Check:

    Tree = no cycles, Graph = cycles allowed [OK]
Hint: Trees never loop back; graphs can have loops [OK]
Common Mistakes:
  • Thinking graphs always have a root node
  • Believing trees can have multiple edges between same nodes
  • Assuming all graphs are directed
2. Which of the following C++ declarations correctly represents a tree node with integer data and pointers to children?
easy
A. struct Node { int data; Node* parent; Node* sibling; };
B. struct Node { int data; vector neighbors; };
C. struct Node { int data; Node* left; Node* right; };
D. struct Node { int data; Node* next; };

Solution

  1. Step 1: Identify typical tree node structure

    A tree node usually has data and pointers to its children, commonly left and right for binary trees.
  2. Step 2: Match declaration to tree node

    struct Node { int data; Node* left; Node* right; }; shows integer data and two child pointers, matching a binary tree node structure.
  3. Final Answer:

    struct Node { int data; Node* left; Node* right; }; -> Option C
  4. Quick Check:

    Tree node = data + child pointers [OK]
Hint: Tree nodes have child pointers, not neighbor lists [OK]
Common Mistakes:
  • Confusing graph neighbors with tree children
  • Using sibling or next pointers incorrectly for trees
  • Missing child pointers in node structure
3. Consider the following C++ code snippet representing a graph and a tree. What will be the output?
struct Node {
  int val;
  vector neighbors;
};

int countEdges(Node* root, unordered_set& visited) {
  if (!root || visited.count(root)) return 0;
  visited.insert(root);
  int edges = root->neighbors.size();
  for (auto n : root->neighbors) {
    edges += countEdges(n, visited);
  }
  return edges;
}

int main() {
  Node a{1}, b{2}, c{3};
  a.neighbors = {&b};
  b.neighbors = {&c};
  c.neighbors = {};
  unordered_set visited;
  cout << countEdges(&a, visited) << endl;
  return 0;
}
medium
A. 2
B. 3
C. 1
D. 0

Solution

  1. Step 1: Analyze graph structure and edges

    Node a connects to b (1 edge), b connects to c (1 edge), c has no neighbors. Total edges = 2.
  2. Step 2: Trace recursive countEdges calls

    Starting at a, edges = 1 + countEdges(b), at b edges = 1 + countEdges(c), at c edges = 0. Sum = 1 + 1 + 0 = 2.
  3. Final Answer:

    2 -> Option A
  4. Quick Check:

    Edges counted = 2 [OK]
Hint: Count neighbors recursively to sum edges [OK]
Common Mistakes:
  • Counting nodes instead of edges
  • Double counting edges due to cycles
  • Ignoring visited set causing infinite recursion
4. The following code attempts to check if a given graph is a tree. Identify the bug:
bool isTree(Node* root, unordered_set& visited, Node* parent) {
  if (!root) return true;
  if (visited.count(root)) return false;
  visited.insert(root);
  for (auto n : root->neighbors) {
    if (n != parent && !isTree(n, visited, root)) return false;
  }
  return true;
}
medium
A. It misses checking for null root.
B. It does not handle cycles correctly.
C. It uses wrong data type for visited nodes.
D. It does not check if all nodes are connected.

Solution

  1. Step 1: Understand what the code checks

    The code detects cycles by checking if a node is visited again except the parent, which is correct.
  2. Step 2: Identify missing connectivity check

    However, it does not verify if all nodes are reachable from root, so disconnected graphs may pass incorrectly.
  3. Final Answer:

    It does not check if all nodes are connected. -> Option D
  4. Quick Check:

    Connectivity check missing = bug [OK]
Hint: Check connectivity separately to confirm tree [OK]
Common Mistakes:
  • Assuming cycle check covers connectivity
  • Ignoring visited set usage
  • Confusing parent check logic
5. You have a connected undirected graph with N nodes and N-1 edges. Which statement correctly explains why this graph must be a tree?
hard
A. Because it has exactly one cycle, making it a tree.
B. Because it is connected and has no cycles, so it is a tree.
C. Because it has fewer edges than nodes, so it is a tree.
D. Because it has exactly N edges, which defines a tree.

Solution

  1. Step 1: Recall tree edge and node relationship

    A tree with N nodes always has exactly N-1 edges and is connected without cycles.
  2. Step 2: Analyze given graph properties

    The graph is connected and has N-1 edges, so it cannot have cycles and must be a tree.
  3. Final Answer:

    Because it is connected and has no cycles, so it is a tree. -> Option B
  4. Quick Check:

    Connected + N-1 edges = tree [OK]
Hint: Connected + N-1 edges means tree [OK]
Common Mistakes:
  • Thinking N edges define a tree
  • Assuming presence of cycles with N-1 edges
  • Confusing edge count with node count
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