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DSA Cprogramming~10 mins

Zigzag Level Order Traversal in DSA C - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to initialize the queue for BFS traversal.

DSA C
Queue* queue = [1]();
Drag options to blanks, or click blank then click option'
AstartArray
BinitStack
CnewList
DcreateQueue
Attempts:
3 left
💡 Hint
Common Mistakes
Using stack initialization instead of queue.
Using list or array initialization which is not suitable here.
2fill in blank
medium

Complete the code to check if the queue is empty during traversal.

DSA C
while (![1](queue)) {
Drag options to blanks, or click blank then click option'
AisEmpty
BisFull
CisNull
DisReady
Attempts:
3 left
💡 Hint
Common Mistakes
Checking if queue is full instead of empty.
Using incorrect function names.
3fill in blank
hard

Fix the error in the code to correctly pop the front node from the queue.

DSA C
TreeNode* node = [1](queue);
Drag options to blanks, or click blank then click option'
Adequeue
BpopStack
CremoveLast
DpeekFront
Attempts:
3 left
💡 Hint
Common Mistakes
Using stack pop instead of queue dequeue.
Using peek which does not remove the element.
4fill in blank
hard

Fill both blanks to correctly reverse the order of nodes at odd levels.

DSA C
if (level % 2 == 1) {
    reverseArray([1], [2]);
}
Drag options to blanks, or click blank then click option'
AcurrentLevelNodes
BnodeCount
ClevelNodes
Dsize
Attempts:
3 left
💡 Hint
Common Mistakes
Using wrong variable names for array or size.
Reversing at even levels instead of odd.
5fill in blank
hard

Fill all three blanks to correctly add child nodes to the queue during traversal.

DSA C
if (node->left != NULL) {
    [1](queue, node->[2]);
}
if (node->right != NULL) {
    [3](queue, node->right);
}
Drag options to blanks, or click blank then click option'
Aenqueue
Bleft
Dpush
Attempts:
3 left
💡 Hint
Common Mistakes
Using push instead of enqueue for queue.
Accessing wrong child pointers.

Practice

(1/5)
1. What does the Zigzag Level Order Traversal of a binary tree do differently compared to a normal level order traversal?
easy
A. It traverses the tree in preorder fashion.
B. It visits nodes only at even levels.
C. It visits nodes in reverse order of their insertion.
D. It alternates the direction of traversal at each level, left to right then right to left.

Solution

  1. Step 1: Understand normal level order traversal

    Normal level order traversal visits nodes level by level from left to right.
  2. Step 2: Identify zigzag difference

    Zigzag traversal changes direction at each level, so first level left to right, next right to left, and so on.
  3. Final Answer:

    It alternates the direction of traversal at each level, left to right then right to left. -> Option D
  4. Quick Check:

    Zigzag alternates direction = It alternates the direction of traversal at each level, left to right then right to left. [OK]
Hint: Remember zigzag flips direction each level [OK]
Common Mistakes:
  • Thinking it only visits even levels
  • Confusing with preorder traversal
  • Assuming it visits nodes in insertion order
2. Which of the following C code snippets correctly initializes a queue for level order traversal in Zigzag Level Order Traversal?
easy
A. Queue q; q.front = 0; q.rear = 0;
B. Queue* q = createQueue(); q->front = q->rear = -1;
C. Queue* q; q->front = 0; q->rear = 0;
D. Queue q = NULL; q->front = -1; q->rear = -1;

Solution

  1. Step 1: Understand queue initialization in C

    Queue pointer must be assigned memory using createQueue() or malloc before accessing members.
  2. Step 2: Check each option

    Queue* q = createQueue(); q->front = q->rear = -1; correctly creates a queue pointer and initializes front and rear to -1. Queue q; q.front = 0; q.rear = 0; uses struct without pointer but does not allocate memory. Queue* q; q->front = 0; q->rear = 0; uses pointer without allocation. Queue q = NULL; q->front = -1; q->rear = -1; assigns NULL to struct variable which is invalid.
  3. Final Answer:

    Queue* q = createQueue(); q->front = q->rear = -1; -> Option B
  4. Quick Check:

    Proper queue pointer initialization = Queue* q = createQueue(); q->front = q->rear = -1; [OK]
Hint: Allocate memory before using pointer members [OK]
Common Mistakes:
  • Using uninitialized pointers
  • Assigning NULL to struct variable
  • Not allocating memory before access
3. Given the binary tree:

    1
   / \
  2   3
 / \   \
4   5   6
What is the output of Zigzag Level Order Traversal?
medium
A. [[1], [3, 2], [4, 5, 6]]
B. [[1], [2, 3], [6, 5, 4]]
C. [[1], [3, 2], [6, 5, 4]]
D. [[1], [2, 3], [4, 5, 6]]

Solution

  1. Step 1: Traverse level 0 left to right

    Level 0 has node 1, so output is [1].
  2. Step 2: Traverse level 1 right to left

    Level 1 nodes are 2 and 3. Right to left means [3, 2].
  3. Step 3: Traverse level 2 left to right

    Level 2 nodes are 4, 5, 6. Left to right means [4, 5, 6].
  4. Final Answer:

    [[1], [3, 2], [4, 5, 6]] -> Option A
  5. Quick Check:

    Zigzag order matches [[1], [3, 2], [4, 5, 6]] [OK]
Hint: Alternate direction each level, start left to right [OK]
Common Mistakes:
  • Not reversing order on alternate levels
  • Mixing node values order
  • Confusing left and right children
4. Consider this snippet for Zigzag Level Order Traversal in C:

while (!isEmpty(queue)) {
    int size = queueSize(queue);
    for (int i = 0; i < size; i++) {
        Node* node = dequeue(queue);
        if (leftToRight) {
            addToResult(node->val);
        } else {
            addToResultAtFront(node->val);
        }
        if (node->left) enqueue(queue, node->left);
        if (node->right) enqueue(queue, node->right);
    }
    leftToRight = !leftToRight;
}
What is the main bug in this code?
medium
A. The for loop should run until queue is empty, not fixed size.
B. leftToRight flag is not toggled correctly.
C. Using addToResultAtFront causes inefficient insertion, should use a stack.
D. Nodes are enqueued after processing, should enqueue before.

Solution

  1. Step 1: Analyze insertion method for zigzag

    Adding elements at front of a list repeatedly is inefficient; a stack or deque is better for reversing order.
  2. Step 2: Check other parts

    leftToRight toggling is correct. Enqueuing children after processing is standard. For loop running fixed size is correct to process current level only.
  3. Final Answer:

    Using addToResultAtFront causes inefficient insertion, should use a stack. -> Option C
  4. Quick Check:

    Efficient reversal needs stack/deque, not front insertion [OK]
Hint: Use stack or deque for reverse order insertion [OK]
Common Mistakes:
  • Not toggling direction flag
  • Enqueuing nodes before processing
  • Incorrect loop bounds for level size
5. You want to perform Zigzag Level Order Traversal on a binary tree but only print nodes at odd levels (1, 3, 5, ...). Which modification is correct?
hard
A. Add a level counter and print results only when level % 2 == 1.
B. Skip enqueuing nodes at even levels.
C. Toggle leftToRight only on odd levels.
D. Reverse the entire traversal output after completion.

Solution

  1. Step 1: Track current level number

    Maintain a counter for levels starting at 1 for root level.
  2. Step 2: Print only odd levels

    When processing each level, print or store nodes only if level number is odd (level % 2 == 1).
  3. Step 3: Keep traversal logic unchanged

    Enqueue all children normally and toggle direction each level to maintain zigzag pattern.
  4. Final Answer:

    Add a level counter and print results only when level % 2 == 1. -> Option A
  5. Quick Check:

    Filter output by odd levels using counter [OK]
Hint: Use level counter and print only odd levels [OK]
Common Mistakes:
  • Skipping enqueuing nodes breaks traversal
  • Toggling direction only on odd levels breaks zigzag
  • Reversing output after traversal is incorrect
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