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DSA Cprogramming~10 mins

Queue vs Stack When to Use Which in DSA C - Interactive Comparison Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to push an element onto the stack.

DSA C
void push(Stack* s, int value) {
    if (s->top < MAX_SIZE - 1) {
        s->top[1];
        s->items[s->top] = value;
    }
}
Drag options to blanks, or click blank then click option'
A+=
B++
C-=
D--
Attempts:
3 left
💡 Hint
Common Mistakes
Using decrement operator which moves the top down.
Using assignment operators incorrectly.
2fill in blank
medium

Complete the code to dequeue an element from the queue.

DSA C
int dequeue(Queue* q) {
    if (q->front != q->rear) {
        int value = q->items[q->front];
        q->front[1];
        return value;
    }
    return -1; // Queue empty
}
Drag options to blanks, or click blank then click option'
A-=
B--
C+=
D++
Attempts:
3 left
💡 Hint
Common Mistakes
Using decrement operator which moves front backward.
Not updating the front index.
3fill in blank
hard

Fix the error in the stack pop function to correctly return the top element.

DSA C
int pop(Stack* s) {
    if (s->top >= 0) {
        int value = s->items[s->top];
        s->top[1];
        return value;
    }
    return -1; // Stack empty
}
Drag options to blanks, or click blank then click option'
A--
B++
C+=
D-=
Attempts:
3 left
💡 Hint
Common Mistakes
Increasing the top index which causes wrong element removal.
Not updating the top index.
4fill in blank
hard

Fill in the blank to check if the queue is empty and reset indices.

DSA C
int isEmpty(Queue* q) {
    if (q->front [1] q->rear) {
        q->front = 0;
        q->rear = 0;
        return 1;
    }
    return 0;
}
Drag options to blanks, or click blank then click option'
A==
B!=
C>
D<
Attempts:
3 left
💡 Hint
Common Mistakes
Using != which checks for non-empty.
Using > or < which are incorrect for empty check.
5fill in blank
hard

Fill all three blanks to create a stack and push an element.

DSA C
Stack* createStack() {
    Stack* s = (Stack*)malloc(sizeof([1]));
    s->top = [2];
    return s;
}

void push(Stack* s, int value) {
    if (s->top < MAX_SIZE - 1) {
        s->top[3];
        s->items[s->top] = value;
    }
}
Drag options to blanks, or click blank then click option'
AStack
B-1
C++
DQueue
Attempts:
3 left
💡 Hint
Common Mistakes
Allocating memory for wrong type.
Initializing top incorrectly.
Using wrong operator to update top.

Practice

(1/5)
1. Which data structure should you use when you want to process tasks in the exact order they arrive, like customers waiting in line at a store?
easy
A. Queue, because it processes elements in First-In-First-Out order
B. Stack, because it processes elements in Last-In-First-Out order
C. Array, because it allows random access
D. Tree, because it organizes data hierarchically

Solution

  1. Step 1: Understand the order of processing tasks

    Tasks arriving in order and processed in the same order means First-In-First-Out (FIFO).
  2. Step 2: Match FIFO with the correct data structure

    Queue follows FIFO, so it fits the scenario of customers waiting in line.
  3. Final Answer:

    Queue, because it processes elements in First-In-First-Out order -> Option A
  4. Quick Check:

    FIFO = Queue [OK]
Hint: FIFO means use Queue, like a line of customers [OK]
Common Mistakes:
  • Confusing FIFO with LIFO
  • Choosing Stack for ordered processing
  • Thinking arrays maintain insertion order automatically
2. Which of the following is the correct way to push an element onto a stack in C?
easy
A. push(element, stack);
B. stack.push(element);
C. stack->push(element);
D. push(stack, element);

Solution

  1. Step 1: Recall typical C stack function syntax

    In C, stack operations are usually functions taking the stack and element as arguments.
  2. Step 2: Identify correct function call order

    push(stack, element) is the standard way to push an element onto a stack in C.
  3. Final Answer:

    push(stack, element); -> Option D
  4. Quick Check:

    Function call with stack first = push(stack, element) [OK]
Hint: In C, function calls usually have data structure first [OK]
Common Mistakes:
  • Using object.method() syntax which is not C style
  • Swapping argument order in function call
  • Assuming stack is a pointer with methods
3. What will be the output of the following C code snippet using a stack?
#include 
#include 

#define MAX 5

typedef struct {
    int items[MAX];
    int top;
} Stack;

void push(Stack *s, int val) {
    if (s->top == MAX - 1) return;
    s->items[++s->top] = val;
}

int pop(Stack *s) {
    if (s->top == -1) return -1;
    return s->items[s->top--];
}

int main() {
    Stack s;
    s.top = -1;
    push(&s, 10);
    push(&s, 20);
    push(&s, 30);
    printf("%d ", pop(&s));
    printf("%d ", pop(&s));
    return 0;
}
medium
A. 10 20
B. 30 20
C. 20 10
D. 30 10

Solution

  1. Step 1: Trace push operations on stack

    Push 10, stack: [10]; push 20, stack: [10,20]; push 30, stack: [10,20,30]. Top points to 30.
  2. Step 2: Trace pop operations and output

    First pop returns 30, second pop returns 20, so output is "30 20 ".
  3. Final Answer:

    30 20 -> Option B
  4. Quick Check:

    LIFO pop order = 30 then 20 [OK]
Hint: Stack pops last pushed first (LIFO) [OK]
Common Mistakes:
  • Assuming FIFO order for stack
  • Mixing push and pop order
  • Ignoring initial top = -1
4. The following C code tries to implement a queue but has a bug. What is the main issue?
#include 
#define MAX 3

int queue[MAX];
int front = -1, rear = -1;

void enqueue(int val) {
    if (rear == MAX - 1) {
        printf("Queue full\n");
        return;
    }
    queue[++rear] = val;
    if (front == -1) front = 0;
}

int dequeue() {
    if (front == -1 || front > rear) {
        printf("Queue empty\n");
        return -1;
    }
    return queue[front++];
}

int main() {
    enqueue(1);
    enqueue(2);
    enqueue(3);
    dequeue();
    enqueue(4);
    printf("%d\n", queue[rear]);
    return 0;
}
medium
A. The enqueue function uses wrong index for insertion
B. The dequeue function returns wrong element
C. The queue does not reset front and rear after dequeueing all elements, causing overflow
D. The queue size is too large

Solution

  1. Step 1: Understand enqueue and dequeue behavior

    Enqueue adds at rear, dequeue removes from front. After dequeueing all, front > rear but variables not reset.
  2. Step 2: Identify problem with overflow after dequeue

    After dequeueing, rear stays at max index, so enqueue thinks queue is full even if space is free.
  3. Final Answer:

    The queue does not reset front and rear after dequeueing all elements, causing overflow -> Option C
  4. Quick Check:

    Queue pointers not reset = overflow bug [OK]
Hint: Reset front and rear when queue becomes empty [OK]
Common Mistakes:
  • Ignoring front and rear reset after emptying queue
  • Thinking enqueue index is wrong
  • Assuming dequeue returns wrong element
5. You need to design a system that supports undo and redo operations for text editing. Which data structure(s) should you use and why?
hard
A. Two stacks: one for undo and one for redo, because stacks support LIFO order needed for undo/redo
B. One queue, because it processes commands in order
C. One stack only, because redo is not needed
D. Two queues, because they maintain order of commands

Solution

  1. Step 1: Understand undo/redo operation order

    Undo reverses last action (LIFO), redo re-applies undone actions in reverse order.
  2. Step 2: Choose data structures matching LIFO behavior

    Two stacks allow pushing actions for undo and redo separately, supporting LIFO order for both.
  3. Final Answer:

    Two stacks: one for undo and one for redo, because stacks support LIFO order needed for undo/redo -> Option A
  4. Quick Check:

    Undo/Redo = Two stacks (LIFO) [OK]
Hint: Undo/Redo needs two stacks for LIFO operations [OK]
Common Mistakes:
  • Using queues which are FIFO, not suitable for undo
  • Ignoring redo functionality
  • Using only one stack which can't handle redo
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10 questions~5 mineasy hard