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DSA Cprogramming~10 mins

Enqueue Using Linked List in DSA C - Execution Trace

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Concept Flow - Enqueue Using Linked List
Create new node with data
Is queue empty?
YesSet head and tail to new node
No
Set tail.next to new node
Update tail to new node
Done
This flow shows how a new node is created and added at the end of the linked list representing the queue.
Execution Sample
DSA C
void enqueue(int data) {
  Node* newNode = malloc(sizeof(Node));
  newNode->data = data;
  newNode->next = NULL;
  if (tail == NULL) {
    head = tail = newNode;
  } else {
    tail->next = newNode;
    tail = newNode;
  }
}
This code adds a new element at the end of the queue using a linked list.
Execution Table
StepOperationNodes in ListPointer ChangesVisual State
1Create new node with data=10NonenewNode creatednull
2Check if queue empty (tail == NULL)Nonetail is NULLnull
3Set head and tail to newNode10head -> newNode, tail -> newNode10 -> null
4Create new node with data=2010newNode created10 -> null
5Check if queue empty (tail == NULL)10tail is not NULL10 -> null
6Set tail->next to newNode10, 20tail->next -> newNode10 -> 20 -> null
7Update tail to newNode10, 20tail -> newNode10 -> 20 -> null
8Create new node with data=3010, 20newNode created10 -> 20 -> null
9Check if queue empty (tail == NULL)10, 20tail is not NULL10 -> 20 -> null
10Set tail->next to newNode10, 20, 30tail->next -> newNode10 -> 20 -> 30 -> null
11Update tail to newNode10, 20, 30tail -> newNode10 -> 20 -> 30 -> null
12End of enqueue operations10, 20, 30No changes10 -> 20 -> 30 -> null
💡 All enqueue operations completed; tail points to last node; list updated accordingly.
Variable Tracker
VariableStartAfter Step 3After Step 7After Step 11Final
headNULLNode(10)Node(10)Node(10)Node(10)
tailNULLNode(10)Node(20)Node(30)Node(30)
newNodeNULLNode(10)Node(20)Node(30)Node(30)
List Size01233
Key Moments - 3 Insights
Why do we check if tail is NULL before adding a new node?
Because if tail is NULL, the queue is empty, so both head and tail must point to the new node. This is shown in execution_table step 2 and 3.
Why do we update tail->next before moving tail to newNode?
We must link the current last node's next pointer to the new node before updating tail, so the list stays connected. See steps 6 and 7 in execution_table.
What happens if we forget to set newNode->next to NULL?
The new node might point to garbage or old data, breaking the list. The code sets newNode->next = NULL at step 1 and 4 and 8 to avoid this.
Visual Quiz - 3 Questions
Test your understanding
Look at the execution_table at step 3, what does head point to?
ANULL
BNode with data 10
CNode with data 20
DNode with data 30
💡 Hint
Check the 'Pointer Changes' and 'Visual State' columns at step 3.
At which step does the tail pointer first move from Node(10) to Node(20)?
AStep 3
BStep 6
CStep 7
DStep 10
💡 Hint
Look at the 'Pointer Changes' column for tail updates.
If we enqueue a new node with data=40 after step 11, what will tail point to?
ANode with data 40
BNode with data 30
CNode with data 20
DNULL
💡 Hint
Tail always points to the last node added, see steps 7 and 11.
Concept Snapshot
Enqueue Using Linked List:
- Create new node with data and next=NULL
- If queue empty (tail==NULL), set head and tail to new node
- Else, set tail->next to new node and update tail
- Tail always points to last node
- List grows by adding nodes at tail end
Full Transcript
Enqueue operation in a linked list queue involves creating a new node with the given data and next pointer set to NULL. If the queue is empty, both head and tail pointers are set to this new node. Otherwise, the current tail's next pointer is linked to the new node, and then tail is updated to point to the new node. This process ensures the queue grows at the tail end, maintaining FIFO order. The execution table shows each step with pointer updates and the visual linked list state. Key moments clarify why checking tail for NULL is important, why tail->next must be updated before tail, and why newNode->next must be NULL to avoid list corruption.