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DSA Cprogramming~30 mins

Collision Handling Using Open Addressing Linear Probing in DSA C - Build from Scratch

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Collision Handling Using Open Addressing Linear Probing
📖 Scenario: You are building a simple hash table to store integer keys. Sometimes, two keys want to go to the same spot in the table. To fix this, you will use a method called linear probing. This means if a spot is taken, you check the next spot until you find an empty one.
🎯 Goal: Create a hash table of size 7. Insert keys using linear probing to handle collisions. Finally, print the hash table showing where each key is stored.
📋 What You'll Learn
Create an integer array called hash_table of size 7 initialized with -1 to show empty spots
Create an integer variable called table_size and set it to 7
Write a function called hash_function that returns the index by taking key modulo table_size
Write a function called linear_probing_insert that inserts a key into hash_table using linear probing
Insert the keys 10, 20, 15, 7, and 32 into the hash table using linear_probing_insert
Print the final state of hash_table showing index and stored key
💡 Why This Matters
🌍 Real World
Hash tables are used in many applications like databases, caches, and dictionaries to quickly find data.
💼 Career
Understanding collision handling is important for software engineers working on efficient data storage and retrieval systems.
Progress0 / 4 steps
1
Create the hash table array and table size
Create an integer array called hash_table of size 7 initialized with -1 for empty spots. Also create an integer variable called table_size and set it to 7.
DSA C
Hint

Use an array of size 7 and fill all spots with -1 to show they are empty.

2
Write the hash function
Write a function called hash_function that takes an integer key and returns key % table_size.
DSA C
Hint

The hash function returns the remainder when key is divided by table_size.

3
Write the linear probing insert function
Write a function called linear_probing_insert that takes an integer key and inserts it into hash_table using linear probing. Use hash_function to find the start index. If the spot is taken (not -1), move to the next index (wrap around using modulo) until an empty spot is found.
DSA C
Hint

Keep moving to the next index until you find -1, then insert the key there.

4
Insert keys and print the hash table
Insert the keys 10, 20, 15, 7, and 32 into hash_table using linear_probing_insert. Then print the index and key stored at each position in the format: Index i: key.
DSA C
Hint

Insert keys one by one and print all indices with their stored keys.