Collision Handling Using Open Addressing Linear Probing
📖 Scenario: You are building a simple hash table to store integer keys. Sometimes, two keys want to go to the same spot in the table. To fix this, you will use a method called linear probing. This means if a spot is taken, you check the next spot until you find an empty one.
🎯 Goal: Create a hash table of size 7. Insert keys using linear probing to handle collisions. Finally, print the hash table showing where each key is stored.
📋 What You'll Learn
Create an integer array called
hash_table of size 7 initialized with -1 to show empty spotsCreate an integer variable called
table_size and set it to 7Write a function called
hash_function that returns the index by taking key modulo table_sizeWrite a function called
linear_probing_insert that inserts a key into hash_table using linear probingInsert the keys 10, 20, 15, 7, and 32 into the hash table using
linear_probing_insertPrint the final state of
hash_table showing index and stored key💡 Why This Matters
🌍 Real World
Hash tables are used in many applications like databases, caches, and dictionaries to quickly find data.
💼 Career
Understanding collision handling is important for software engineers working on efficient data storage and retrieval systems.
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