Distance Vector Routing (RIP) Simulation
📖 Scenario: You are simulating a simple network router using the Distance Vector Routing protocol (RIP). Each router keeps a table of distances (costs) to other routers in the network. Your task is to create and update this routing table step-by-step.
🎯 Goal: Build a routing table for a router using Distance Vector Routing (RIP) principles. You will create the initial routing table, set a maximum hop count, update the routing table with new distances, and finalize the routing table with the correct hop counts.
📋 What You'll Learn
Create an initial routing table as a dictionary with exact router names and distances
Add a maximum hop count variable to limit route distances
Update the routing table by applying the distance vector update rule
Finalize the routing table by marking unreachable routers with 'Infinity'
💡 Why This Matters
🌍 Real World
Distance Vector Routing is used in real networks to find the best path between routers by sharing distance information.
💼 Career
Network engineers and developers working with routing protocols need to understand how routing tables update and how to simulate or troubleshoot routing behavior.
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